Request for Covid-19 Impact Assessment of this Report

ICT & Media

United States Social Gaming Market Report 2016

  • QYR677735
  • 124 Pages
  • September 2016
  • ICT & Media
Download Sample    Get Discount   
 
Notes:

Sales, means the sales volume of Social Gaming

Revenue, means the sales value of Social Gaming

This report studies sales (consumption) of Social Gaming in United States market, focuses on the top players, with sales, price, revenue and market share for each player, covering

SGN

Zynga

Scientifc Games

Plumbee

Playtika

PlayStudios

IGT

Gamesys

Big Fish Games

Bally Technologies

Aristocrat

Akamon

AbZorba Games

Split by product types, with sales, revenue, price, market share and growth rate of each type, can be divided into

Type I

Type II

Type III

Split by applications, this report focuses on sales, market share and growth rate of Social Gaming in each application, can be divided into

Application 1

Application 2

Application 3

Table of Contents

United States Social Gaming Market Report 2016

1 Social Gaming Overview

1.1 Product Overview and Scope of Social Gaming

1.2 Classification of Social Gaming

1.2.1 Type I

1.2.2 Type II

1.2.3 Type III

1.3 Application of Social Gaming

1.3.1 Application 1

1.3.2 Application 2

1.3.3 Application 3

1.4 United States Market Size Sales (Value) and Revenue (Volume) of Social Gaming (2011-2021)

1.4.1 United States Social Gaming Sales and Growth Rate (2011-2021)

1.4.2 United States Social Gaming Revenue and Growth Rate (2011-2021)

2 United States Social Gaming Competition by Manufacturers

2.1 United States Social Gaming Sales and Market Share of Key Manufacturers (2015 and 2016)

2.2 United States Social Gaming Revenue and Share by Manufactures (2015 and 2016)

2.3 United States Social Gaming Average Price by Manufactures (2015 and 2016)

2.4 Social Gaming Market Competitive Situation and Trends

2.4.1 Social Gaming Market Concentration Rate

2.4.2 Social Gaming Market Share of Top 3 and Top 5 Manufacturers

2.4.3 Mergers & Acquisitions, Expansion

3 United States Social Gaming Sales (Volume) and Revenue (Value) by Type (2011-2016)

3.1 United States Social Gaming Sales and Market Share by Type (2011-2016)

3.2 United States Social Gaming Revenue and Market Share by Type (2011-2016)

3.3 United States Social Gaming Price by Type (2011-2016)

3.4 United States Social Gaming Sales Growth Rate by Type (2011-2016)

4 United States Social Gaming Sales (Volume) by Application (2011-2016)

4.1 United States Social Gaming Sales and Market Share by Application (2011-2016)

4.2 United States Social Gaming Sales Growth Rate by Application (2011-2016)

4.3 Market Drivers and Opportunities

5 United States Social Gaming Manufacturers Profiles/Analysis

5.1 SGN

5.1.1 Company Basic Information, Manufacturing Base and Competitors

5.1.2 Social Gaming Product Type, Application and Specification

5.1.2.1 Type I

5.1.2.2 Type II

5.1.3 SGN Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

5.1.4 Main Business/Business Overview

5.2 Zynga

5.2.2 Social Gaming Product Type, Application and Specification

5.2.2.1 Type I

5.2.2.2 Type II

5.2.3 Zynga Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

5.2.4 Main Business/Business Overview

5.3 Scientifc Games

5.3.2 Social Gaming Product Type, Application and Specification

5.3.2.1 Type I

5.3.2.2 Type II

5.3.3 Scientifc Games Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

5.3.4 Main Business/Business Overview

5.4 Plumbee

5.4.2 Social Gaming Product Type, Application and Specification

5.4.2.1 Type I

5.4.2.2 Type II

5.4.3 Plumbee Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

5.4.4 Main Business/Business Overview

5.5 Playtika

5.5.2 Social Gaming Product Type, Application and Specification

5.5.2.1 Type I

5.5.2.2 Type II

5.5.3 Playtika Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

5.5.4 Main Business/Business Overview

5.6 PlayStudios

5.6.2 Social Gaming Product Type, Application and Specification

5.6.2.1 Type I

5.6.2.2 Type II

5.6.3 PlayStudios Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

5.6.4 Main Business/Business Overview

5.7 IGT

5.7.2 Social Gaming Product Type, Application and Specification

5.7.2.1 Type I

5.7.2.2 Type II

5.7.3 IGT Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

5.7.4 Main Business/Business Overview

5.8 Gamesys

5.8.2 Social Gaming Product Type, Application and Specification

5.8.2.1 Type I

5.8.2.2 Type II

5.8.3 Gamesys Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

5.8.4 Main Business/Business Overview

5.9 Big Fish Games

5.9.2 Social Gaming Product Type, Application and Specification

5.9.2.1 Type I

5.9.2.2 Type II

5.9.3 Big Fish Games Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

5.9.4 Main Business/Business Overview

5.10 Bally Technologies

5.10.2 Social Gaming Product Type, Application and Specification

5.10.2.1 Type I

5.10.2.2 Type II

5.10.3 Bally Technologies Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

5.10.4 Main Business/Business Overview

5.11 Aristocrat

5.12 Akamon

5.13 AbZorba Games

6 Social Gaming Manufacturing Cost Analysis

6.1 Social Gaming Key Raw Materials Analysis

6.1.1 Key Raw Materials

6.1.2 Price Trend of Key Raw Materials

6.1.3 Key Suppliers of Raw Materials

6.1.4 Market Concentration Rate of Raw Materials

6.2 Proportion of Manufacturing Cost Structure

6.2.1 Raw Materials

6.2.2 Labor Cost

6.2.3 Manufacturing Expenses

6.3 Manufacturing Process Analysis of Social Gaming

7 Industrial Chain, Sourcing Strategy and Downstream Buyers

7.1 Social Gaming Industrial Chain Analysis

7.2 Upstream Raw Materials Sourcing

7.3 Raw Materials Sources of Social Gaming Major Manufacturers in 2015

7.4 Downstream Buyers

8 Marketing Strategy Analysis, Distributors/Traders

8.1 Marketing Channel

8.1.1 Direct Marketing

8.1.2 Indirect Marketing

8.1.3 Marketing Channel Development Trend

8.2 Market Positioning

8.2.1 Pricing Strategy

8.2.2 Brand Strategy

8.2.3 Target Client

8.3 Distributors/Traders List

9 Market Effect Factors Analysis

9.1 Technology Progress/Risk

9.1.1 Substitutes Threat

9.1.2 Technology Progress in Related Industry

9.2 Consumer Needs/Customer Preference Change

9.3 Economic/Political Environmental Change

10 United States Social Gaming Market Forecast (2016-2021)

10.1 United States Social Gaming Sales, Revenue Forecast (2016-2021)

10.2 United States Social Gaming Sales Forecast by Type (2016-2021)

10.3 United States Social Gaming Sales Forecast by Application (2016-2021)

10.4 Social Gaming Price Forecast (2016-2021)

11 Research Findings and Conclusion

12 Appendix

Author List

Disclosure Section

Research Methodology

Data Source

Disclaimer

List of Tables and Figures

Figure Picture of Social Gaming

Table Classification of Social Gaming

Figure United States Sales Market Share of Social Gaming by Type in 2015

Table Application of Social Gaming

Figure United States Sales Market Share of Social Gaming by Application in 2015

Figure United States Social Gaming Sales and Growth Rate (2011-2021)

Figure United States Social Gaming Revenue and Growth Rate (2011-2021)

Table United States Social Gaming Sales of Key Manufacturers (2015 and 2016)

Table United States Social Gaming Sales Share by Manufacturers (2015 and 2016)

Figure 2015 Social Gaming Sales Share by Manufacturers

Figure 2016 Social Gaming Sales Share by Manufacturers

Table United States Social Gaming Revenue by Manufacturers (2015 and 2016)

Table United States Social Gaming Revenue Share by Manufacturers (2015 and 2016)

Table 2015 United States Social Gaming Revenue Share by Manufacturers

Table 2016 United States Social Gaming Revenue Share by Manufacturers

Table United States Market Social Gaming Average Price of Key Manufacturers (2015 and 2016)

Figure United States Market Social Gaming Average Price of Key Manufacturers in 2015

Figure Social Gaming Market Share of Top 3 Manufacturers

Figure Social Gaming Market Share of Top 5 Manufacturers

Table United States Social Gaming Sales by Type (2011-2016)

Table United States Social Gaming Sales Share by Type (2011-2016)

Figure United States Social Gaming Sales Market Share by Type in 2015

Table United States Social Gaming Revenue and Market Share by Type (2011-2016)

Table United States Social Gaming Revenue Share by Type (2011-2016)

Figure Revenue Market Share of Social Gaming by Type (2011-2016)

Table United States Social Gaming Price by Type (2011-2016)

Figure United States Social Gaming Sales Growth Rate by Type (2011-2016)

Table United States Social Gaming Sales by Application (2011-2016)

Table United States Social Gaming Sales Market Share by Application (2011-2016)

Figure United States Social Gaming Sales Market Share by Application in 2015

Table United States Social Gaming Sales Growth Rate by Application (2011-2016)

Figure United States Social Gaming Sales Growth Rate by Application (2011-2016)

Table SGN Basic Information List

Table SGN Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

Figure SGN Social Gaming Sales Market Share (2011-2016)

Table Zynga Basic Information List

Table Zynga Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

Table Zynga Social Gaming Sales Market Share (2011-2016)

Table Scientifc Games Basic Information List

Table Scientifc Games Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

Table Scientifc Games Social Gaming Sales Market Share (2011-2016)

Table Plumbee Basic Information List

Table Plumbee Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

Table Plumbee Social Gaming Sales Market Share (2011-2016)

Table Playtika Basic Information List

Table Playtika Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

Table Playtika Social Gaming Sales Market Share (2011-2016)

Table PlayStudios Basic Information List

Table PlayStudios Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

Table PlayStudios Social Gaming Sales Market Share (2011-2016)

Table IGT Basic Information List

Table IGT Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

Table IGT Social Gaming Sales Market Share (2011-2016)

Table Gamesys Basic Information List

Table Gamesys Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

Table Gamesys Social Gaming Sales Market Share (2011-2016)

Table Big Fish Games Basic Information List

Table Big Fish Games Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

Table Big Fish Games Social Gaming Sales Market Share (2011-2016)

Table Bally Technologies Basic Information List

Table Bally Technologies Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

Table Bally Technologies Social Gaming Sales Market Share (2011-2016)

Table Aristocrat Basic Information List

Table Aristocrat Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

Table Aristocrat Social Gaming Sales Market Share (2011-2016)

Table Akamon Basic Information List

Table Akamon Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

Table Akamon Social Gaming Sales Market Share (2011-2016)

Table AbZorba Games Basic Information List

Table AbZorba Games Social Gaming Sales, Revenue, Price and Gross Margin (2011-2016)

Table AbZorba Games Social Gaming Sales Market Share (2011-2016)

Table Production Base and Market Concentration Rate of Raw Material

Figure Price Trend of Key Raw Materials

Table Key Suppliers of Raw Materials

Figure Manufacturing Cost Structure of Social Gaming

Figure Manufacturing Process Analysis of Social Gaming

Figure Social Gaming Industrial Chain Analysis

Table Raw Materials Sources of Social Gaming Major Manufacturers in 2015

Table Major Buyers of Social Gaming

Table Distributors/Traders List

Figure United States Social Gaming Production and Growth Rate Forecast (2016-2021)

Figure United States Social Gaming Revenue and Growth Rate Forecast (2016-2021)

Table United States Social Gaming Production Forecast by Type (2016-2021)

Table United States Social Gaming Consumption Forecast by Application (2016-2021)

 
Purchase Options

* Taxes/Fees, If applicable will be
added during checkout. All prices in USD.

Need More Information

Contact Us

+ 1-888-961-4454

Drop Us an email at

help@bigmarketresearch.com

Similar Reports

Netbook Market in India 2011

The netbook sales in India have been growing strongly with major demand from the home segment. Personal computer market is expected to grow as the economy is recovering from the recession. The newest addition to this consumer product group is notebooks and netbooks. However, it has been seen that there is no clear demarcation between inexpensive notebook and netbook as an upgraded version of a net...

  • Publish Date: January 18, 2011
  • $950
Online Movie Rental Market in India 2011

The Online Movie Rental market in India is at a nascent stage. The market is estimated at INR 601 mn in 2008 and shows huge potential due to a large untapped consumer base. The changing perceptions of people towards entertainment along with a rise in their disposable income and internet usage have driven the market. The report begins with a market overview section that provides an insight into t...

  • Publish Date: March 7, 2011
  • $950
Local Search Market in India 2011

Local search market in India is a common platform for advertising used by business entities. It has an offline and an online category. Local search space provides a platform to the small and medium scale enterprises to advertise with regards to their products and services through local search engines and print directories such as yellow pages. The report begins with the market overview section wh...

  • Publish Date: June 27, 2011
  • $950