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Consumer Goods

Global VR Hardware Market Growth 2022-2028

  • LP 4932856
  • 124 Pages
  • March 2022
  • Consumer Goods
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As the global economy mends, the 2021 growth of VR Hardware will have significant change from previous year. According to our (LP Information) latest study, the global VR Hardware market size is USD million in 2022 from USD million in 2021, with a change of % between 2021 and 2022. The global VR Hardware market size will reach USD million in 2028, growing at a CAGR of % over the analysis period.

The United States VR Hardware market is expected at value of US$ million in 2021 and grow at approximately % CAGR during review period. China constitutes a % market for the global VR Hardware market, reaching US$ million by the year 2028. As for the Europe VR Hardware landscape, Germany is projected to reach US$ million by 2028 trailing a CAGR of % over the forecast period. In APAC, the growth rates of other notable markets (Japan and South Korea) are projected to be at % and % respectively for the next 6-year period.

Global main VR Hardware players cover Meta Platforms, Samsung, LG, and Insta360, etc. In terms of revenue, the global largest two companies occupy a share nearly % in 2021.

This report presents a comprehensive overview, market shares, and growth opportunities of VR Hardware market by product type, application, key manufacturers and key regions and countries.

Segmentation by type: breakdown data from 2017 to 2022, in Section 2.3; and forecast to 2028 in section 12.6

Cameras

Headsets

Others

Segmentation by application: breakdown data from 2017 to 2022, in Section 2.4; and forecast to 2028 in section 12.7.

Entertainment

Marketing

Education

Others

This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.

Americas

United States

Canada

Mexico

Brazil

APAC

China

Japan

Korea

Southeast Asia

India

Australia

Europe

Germany

France

UK

Italy

Russia

Middle East & Africa

Egypt

South Africa

Israel

Turkey

GCC Countries

The report also presents the market competition landscape and a corresponding detailed analysis of the prominent manufacturers in this market, include

Meta Platforms

Samsung

LG

Insta360

PanoTek

Nintendo

HTC

Google

SONY

Fujitsu

MI

HUAWEI

PiMAX

Royole

ANTVR

Homido

Exit Reality

Springboard VR

The Void

VRstudios

Hologate

Sandbox VR

Pico

Gopro

1 Scope of the Report

1.1 Market Introduction

1.2 Years Considered

1.3 Research Objectives

1.4 Market Research Methodology

1.5 Research Process and Data Source

1.6 Economic Indicators

1.7 Currency Considered

2 Executive Summary

2.1 World Market Overview

2.1.1 Global VR Hardware Annual Sales 2017-2028

2.1.2 World Current & Future Analysis for VR Hardware by Geographic Region, 2017, 2022 & 2028

2.1.3 World Current & Future Analysis for VR Hardware by Country/Region, 2017, 2022 & 2028

2.2 VR Hardware Segment by Type

2.2.1 Cameras

2.2.2 Headsets

2.2.3 Others

2.3 VR Hardware Sales by Type

2.3.1 Global VR Hardware Sales Market Share by Type (2017-2022)

2.3.2 Global VR Hardware Revenue and Market Share by Type (2017-2022)

2.3.3 Global VR Hardware Sale Price by Type (2017-2022)

2.4 VR Hardware Segment by Application

2.4.1 Entertainment

2.4.2 Marketing

2.4.3 Education

2.4.4 Others

2.5 VR Hardware Sales by Application

2.5.1 Global VR Hardware Sale Market Share by Application (2017-2022)

2.5.2 Global VR Hardware Revenue and Market Share by Application (2017-2022)

2.5.3 Global VR Hardware Sale Price by Application (2017-2022)

3 Global VR Hardware by Company

3.1 Global VR Hardware Breakdown Data by Company

3.1.1 Global VR Hardware Annual Sales by Company (2020-2022)

3.1.2 Global VR Hardware Sales Market Share by Company (2020-2022)

3.2 Global VR Hardware Annual Revenue by Company (2020-2022)

3.2.1 Global VR Hardware Revenue by Company (2020-2022)

3.2.2 Global VR Hardware Revenue Market Share by Company (2020-2022)

3.3 Global VR Hardware Sale Price by Company

3.4 Key Manufacturers VR Hardware Producing Area Distribution, Sales Area, Product Type

3.4.1 Key Manufacturers VR Hardware Product Location Distribution

3.4.2 Players VR Hardware Products Offered

3.5 Market Concentration Rate Analysis

3.5.1 Competition Landscape Analysis

3.5.2 Concentration Ratio (CR3, CR5 and CR10) & (2020-2022)

3.6 New Products and Potential Entrants

3.7 Mergers & Acquisitions, Expansion

4 World Historic Review for VR Hardware by Geographic Region

4.1 World Historic VR Hardware Market Size by Geographic Region (2017-2022)

4.1.1 Global VR Hardware Annual Sales by Geographic Region (2017-2022)

4.1.2 Global VR Hardware Annual Revenue by Geographic Region

4.2 World Historic VR Hardware Market Size by Country/Region (2017-2022)

4.2.1 Global VR Hardware Annual Sales by Country/Region (2017-2022)

4.2.2 Global VR Hardware Annual Revenue by Country/Region

4.3 Americas VR Hardware Sales Growth

4.4 APAC VR Hardware Sales Growth

4.5 Europe VR Hardware Sales Growth

4.6 Middle East & Africa VR Hardware Sales Growth

5 Americas

5.1 Americas VR Hardware Sales by Country

5.1.1 Americas VR Hardware Sales by Country (2017-2022)

5.1.2 Americas VR Hardware Revenue by Country (2017-2022)

5.2 Americas VR Hardware Sales by Type

5.3 Americas VR Hardware Sales by Application

5.4 United States

5.5 Canada

5.6 Mexico

5.7 Brazil

6 APAC

6.1 APAC VR Hardware Sales by Region

6.1.1 APAC VR Hardware Sales by Region (2017-2022)

6.1.2 APAC VR Hardware Revenue by Region (2017-2022)

6.2 APAC VR Hardware Sales by Type

6.3 APAC VR Hardware Sales by Application

6.4 China

6.5 Japan

6.6 South Korea

6.7 Southeast Asia

6.8 India

6.9 Australia

6.10 China Taiwan

7 Europe

7.1 Europe VR Hardware by Country

7.1.1 Europe VR Hardware Sales by Country (2017-2022)

7.1.2 Europe VR Hardware Revenue by Country (2017-2022)

7.2 Europe VR Hardware Sales by Type

7.3 Europe VR Hardware Sales by Application

7.4 Germany

7.5 France

7.6 UK

7.7 Italy

7.8 Russia

8 Middle East & Africa

8.1 Middle East & Africa VR Hardware by Country

8.1.1 Middle East & Africa VR Hardware Sales by Country (2017-2022)

8.1.2 Middle East & Africa VR Hardware Revenue by Country (2017-2022)

8.2 Middle East & Africa VR Hardware Sales by Type

8.3 Middle East & Africa VR Hardware Sales by Application

8.4 Egypt

8.5 South Africa

8.6 Israel

8.7 Turkey

8.8 GCC Countries

9 Market Drivers, Challenges and Trends

9.1 Market Drivers & Growth Opportunities

9.2 Market Challenges & Risks

9.3 Industry Trends

10 Manufacturing Cost Structure Analysis

10.1 Raw Material and Suppliers

10.2 Manufacturing Cost Structure Analysis of VR Hardware

10.3 Manufacturing Process Analysis of VR Hardware

10.4 Industry Chain Structure of VR Hardware

11 Marketing, Distributors and Customer

11.1 Sales Channel

11.1.1 Direct Channels

11.1.2 Indirect Channels

11.2 VR Hardware Distributors

11.3 VR Hardware Customer

12 World Forecast Review for VR Hardware by Geographic Region

12.1 Global VR Hardware Market Size Forecast by Region

12.1.1 Global VR Hardware Forecast by Region (2023-2028)

12.1.2 Global VR Hardware Annual Revenue Forecast by Region (2023-2028)

12.2 Americas Forecast by Country

12.3 APAC Forecast by Region

12.4 Europe Forecast by Country

12.5 Middle East & Africa Forecast by Country

12.6 Global VR Hardware Forecast by Type

12.7 Global VR Hardware Forecast by Application

13 Key Players Analysis

13.1 Meta Platforms

13.1.1 Meta Platforms Company Information

13.1.2 Meta Platforms VR Hardware Product Offered

13.1.3 Meta Platforms VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.1.4 Meta Platforms Main Business Overview

13.1.5 Meta Platforms Latest Developments

13.2 Samsung

13.2.1 Samsung Company Information

13.2.2 Samsung VR Hardware Product Offered

13.2.3 Samsung VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.2.4 Samsung Main Business Overview

13.2.5 Samsung Latest Developments

13.3 LG

13.3.1 LG Company Information

13.3.2 LG VR Hardware Product Offered

13.3.3 LG VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.3.4 LG Main Business Overview

13.3.5 LG Latest Developments

13.4 Insta360

13.4.1 Insta360 Company Information

13.4.2 Insta360 VR Hardware Product Offered

13.4.3 Insta360 VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.4.4 Insta360 Main Business Overview

13.4.5 Insta360 Latest Developments

13.5 PanoTek

13.5.1 PanoTek Company Information

13.5.2 PanoTek VR Hardware Product Offered

13.5.3 PanoTek VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.5.4 PanoTek Main Business Overview

13.5.5 PanoTek Latest Developments

13.6 Nintendo

13.6.1 Nintendo Company Information

13.6.2 Nintendo VR Hardware Product Offered

13.6.3 Nintendo VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.6.4 Nintendo Main Business Overview

13.6.5 Nintendo Latest Developments

13.7 HTC

13.7.1 HTC Company Information

13.7.2 HTC VR Hardware Product Offered

13.7.3 HTC VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.7.4 HTC Main Business Overview

13.7.5 HTC Latest Developments

13.8 Google

13.8.1 Google Company Information

13.8.2 Google VR Hardware Product Offered

13.8.3 Google VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.8.4 Google Main Business Overview

13.8.5 Google Latest Developments

13.9 SONY

13.9.1 SONY Company Information

13.9.2 SONY VR Hardware Product Offered

13.9.3 SONY VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.9.4 SONY Main Business Overview

13.9.5 SONY Latest Developments

13.10 Fujitsu

13.10.1 Fujitsu Company Information

13.10.2 Fujitsu VR Hardware Product Offered

13.10.3 Fujitsu VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.10.4 Fujitsu Main Business Overview

13.10.5 Fujitsu Latest Developments

13.11 MI

13.11.1 MI Company Information

13.11.2 MI VR Hardware Product Offered

13.11.3 MI VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.11.4 MI Main Business Overview

13.11.5 MI Latest Developments

13.12 HUAWEI

13.12.1 HUAWEI Company Information

13.12.2 HUAWEI VR Hardware Product Offered

13.12.3 HUAWEI VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.12.4 HUAWEI Main Business Overview

13.12.5 HUAWEI Latest Developments

13.13 PiMAX

13.13.1 PiMAX Company Information

13.13.2 PiMAX VR Hardware Product Offered

13.13.3 PiMAX VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.13.4 PiMAX Main Business Overview

13.13.5 PiMAX Latest Developments

13.14 Royole

13.14.1 Royole Company Information

13.14.2 Royole VR Hardware Product Offered

13.14.3 Royole VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.14.4 Royole Main Business Overview

13.14.5 Royole Latest Developments

13.15 ANTVR

13.15.1 ANTVR Company Information

13.15.2 ANTVR VR Hardware Product Offered

13.15.3 ANTVR VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.15.4 ANTVR Main Business Overview

13.15.5 ANTVR Latest Developments

13.16 Homido

13.16.1 Homido Company Information

13.16.2 Homido VR Hardware Product Offered

13.16.3 Homido VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.16.4 Homido Main Business Overview

13.16.5 Homido Latest Developments

13.17 Exit Reality

13.17.1 Exit Reality Company Information

13.17.2 Exit Reality VR Hardware Product Offered

13.17.3 Exit Reality VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.17.4 Exit Reality Main Business Overview

13.17.5 Exit Reality Latest Developments

13.18 Springboard VR

13.18.1 Springboard VR Company Information

13.18.2 Springboard VR VR Hardware Product Offered

13.18.3 Springboard VR VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.18.4 Springboard VR Main Business Overview

13.18.5 Springboard VR Latest Developments

13.19 The Void

13.19.1 The Void Company Information

13.19.2 The Void VR Hardware Product Offered

13.19.3 The Void VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.19.4 The Void Main Business Overview

13.19.5 The Void Latest Developments

13.20 VRstudios

13.20.1 VRstudios Company Information

13.20.2 VRstudios VR Hardware Product Offered

13.20.3 VRstudios VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.20.4 VRstudios Main Business Overview

13.20.5 VRstudios Latest Developments

13.21 Hologate

13.21.1 Hologate Company Information

13.21.2 Hologate VR Hardware Product Offered

13.21.3 Hologate VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.21.4 Hologate Main Business Overview

13.21.5 Hologate Latest Developments

13.22 Sandbox VR

13.22.1 Sandbox VR Company Information

13.22.2 Sandbox VR VR Hardware Product Offered

13.22.3 Sandbox VR VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.22.4 Sandbox VR Main Business Overview

13.22.5 Sandbox VR Latest Developments

13.23 Pico

13.23.1 Pico Company Information

13.23.2 Pico VR Hardware Product Offered

13.23.3 Pico VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.23.4 Pico Main Business Overview

13.23.5 Pico Latest Developments

13.24 Gopro

13.24.1 Gopro Company Information

13.24.2 Gopro VR Hardware Product Offered

13.24.3 Gopro VR Hardware Sales, Revenue, Price and Gross Margin (2020-2022)

13.24.4 Gopro Main Business Overview

13.24.5 Gopro Latest Developments

14 Research Findings and Conclusion

List of Tables

Table 1. VR Hardware Annual Sales CAGR by Geographic Region (2017, 2022 & 2028) & ($ millions)

Table 2. VR Hardware Annual Sales CAGR by Country/Region (2017, 2022 & 2028) & ($ millions)

Table 3. Major Players of Cameras

Table 4. Major Players of Headsets

Table 5. Major Players of Others

Table 6. Global VR Hardware Sales by Type (2017-2022) & (K Units)

Table 7. Global VR Hardware Sales Market Share by Type (2017-2022)

Table 8. Global VR Hardware Revenue by Type (2017-2022) & ($ million)

Table 9. Global VR Hardware Revenue Market Share by Type (2017-2022)

Table 10. Global VR Hardware Sale Price by Type (2017-2022) & (US$/Unit)

Table 11. Global VR Hardware Sales by Application (2017-2022) & (K Units)

Table 12. Global VR Hardware Sales Market Share by Application (2017-2022)

Table 13. Global VR Hardware Revenue by Application (2017-2022)

Table 14. Global VR Hardware Revenue Market Share by Application (2017-2022)

Table 15. Global VR Hardware Sale Price by Application (2017-2022) & (US$/Unit)

Table 16. Global VR Hardware Sales by Company (2020-2022) & (K Units)

Table 17. Global VR Hardware Sales Market Share by Company (2020-2022)

Table 18. Global VR Hardware Revenue by Company (2020-2022) ($ Millions)

Table 19. Global VR Hardware Revenue Market Share by Company (2020-2022)

Table 20. Global VR Hardware Sale Price by Company (2020-2022) & (US$/Unit)

Table 21. Key Manufacturers VR Hardware Producing Area Distribution and Sales Area

Table 22. Players VR Hardware Products Offered

Table 23. VR Hardware Concentration Ratio (CR3, CR5 and CR10) & (2020-2022)

Table 24. New Products and Potential Entrants

Table 25. Mergers & Acquisitions, Expansion

Table 26. Global VR Hardware Sales by Geographic Region (2017-2022) & (K Units)

Table 27. Global VR Hardware Sales Market Share Geographic Region (2017-2022)

Table 28. Global VR Hardware Revenue by Geographic Region (2017-2022) & ($ millions)

Table 29. Global VR Hardware Revenue Market Share by Geographic Region (2017-2022)

Table 30. Global VR Hardware Sales by Country/Region (2017-2022) & (K Units)

Table 31. Global VR Hardware Sales Market Share by Country/Region (2017-2022)

Table 32. Global VR Hardware Revenue by Country/Region (2017-2022) & ($ millions)

Table 33. Global VR Hardware Revenue Market Share by Country/Region (2017-2022)

Table 34. Americas VR Hardware Sales by Country (2017-2022) & (K Units)

Table 35. Americas VR Hardware Sales Market Share by Country (2017-2022)

Table 36. Americas VR Hardware Revenue by Country (2017-2022) & ($ Millions)

Table 37. Americas VR Hardware Revenue Market Share by Country (2017-2022)

Table 38. Americas VR Hardware Sales by Type (2017-2022) & (K Units)

Table 39. Americas VR Hardware Sales Market Share by Type (2017-2022)

Table 40. Americas VR Hardware Sales by Application (2017-2022) & (K Units)

Table 41. Americas VR Hardware Sales Market Share by Application (2017-2022)

Table 42. APAC VR Hardware Sales by Region (2017-2022) & (K Units)

Table 43. APAC VR Hardware Sales Market Share by Region (2017-2022)

Table 44. APAC VR Hardware Revenue by Region (2017-2022) & ($ Millions)

Table 45. APAC VR Hardware Revenue Market Share by Region (2017-2022)

Table 46. APAC VR Hardware Sales by Type (2017-2022) & (K Units)

Table 47. APAC VR Hardware Sales Market Share by Type (2017-2022)

Table 48. APAC VR Hardware Sales by Application (2017-2022) & (K Units)

Table 49. APAC VR Hardware Sales Market Share by Application (2017-2022)

Table 50. Europe VR Hardware Sales by Country (2017-2022) & (K Units)

Table 51. Europe VR Hardware Sales Market Share by Country (2017-2022)

Table 52. Europe VR Hardware Revenue by Country (2017-2022) & ($ Millions)

Table 53. Europe VR Hardware Revenue Market Share by Country (2017-2022)

Table 54. Europe VR Hardware Sales by Type (2017-2022) & (K Units)

Table 55. Europe VR Hardware Sales Market Share by Type (2017-2022)

Table 56. Europe VR Hardware Sales by Application (2017-2022) & (K Units)

Table 57. Europe VR Hardware Sales Market Share by Application (2017-2022)

Table 58. Middle East & Africa VR Hardware Sales by Country (2017-2022) & (K Units)

Table 59. Middle East & Africa VR Hardware Sales Market Share by Country (2017-2022)

Table 60. Middle East & Africa VR Hardware Revenue by Country (2017-2022) & ($ Millions)

Table 61. Middle East & Africa VR Hardware Revenue Market Share by Country (2017-2022)

Table 62. Middle East & Africa VR Hardware Sales by Type (2017-2022) & (K Units)

Table 63. Middle East & Africa VR Hardware Sales Market Share by Type (2017-2022)

Table 64. Middle East & Africa VR Hardware Sales by Application (2017-2022) & (K Units)

Table 65. Middle East & Africa VR Hardware Sales Market Share by Application (2017-2022)

Table 66. Key Market Drivers & Growth Opportunities of VR Hardware

Table 67. Key Market Challenges & Risks of VR Hardware

Table 68. Key Industry Trends of VR Hardware

Table 69. VR Hardware Raw Material

Table 70. Key Suppliers of Raw Materials

Table 71. VR Hardware Distributors List

Table 72. VR Hardware Customer List

Table 73. Global VR Hardware Sales Forecast by Region (2023-2028) & (K Units)

Table 74. Global VR Hardware Sales Market Forecast by Region

Table 75. Global VR Hardware Revenue Forecast by Region (2023-2028) & ($ millions)

Table 76. Global VR Hardware Revenue Market Share Forecast by Region (2023-2028)

Table 77. Americas VR Hardware Sales Forecast by Country (2023-2028) & (K Units)

Table 78. Americas VR Hardware Revenue Forecast by Country (2023-2028) & ($ millions)

Table 79. APAC VR Hardware Sales Forecast by Region (2023-2028) & (K Units)

Table 80. APAC VR Hardware Revenue Forecast by Region (2023-2028) & ($ millions)

Table 81. Europe VR Hardware Sales Forecast by Country (2023-2028) & (K Units)

Table 82. Europe VR Hardware Revenue Forecast by Country (2023-2028) & ($ millions)

Table 83. Middle East & Africa VR Hardware Sales Forecast by Country (2023-2028) & (K Units)

Table 84. Middle East & Africa VR Hardware Revenue Forecast by Country (2023-2028) & ($ millions)

Table 85. Global VR Hardware Sales Forecast by Type (2023-2028) & (K Units)

Table 86. Global VR Hardware Sales Market Share Forecast by Type (2023-2028)

Table 87. Global VR Hardware Revenue Forecast by Type (2023-2028) & ($ Millions)

Table 88. Global VR Hardware Revenue Market Share Forecast by Type (2023-2028)

Table 89. Global VR Hardware Sales Forecast by Application (2023-2028) & (K Units)

Table 90. Global VR Hardware Sales Market Share Forecast by Application (2023-2028)

Table 91. Global VR Hardware Revenue Forecast by Application (2023-2028) & ($ Millions)

Table 92. Global VR Hardware Revenue Market Share Forecast by Application (2023-2028)

Table 93. Meta Platforms Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 94. Meta Platforms VR Hardware Product Offered

Table 95. Meta Platforms VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 96. Meta Platforms Main Business

Table 97. Meta Platforms Latest Developments

Table 98. Samsung Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 99. Samsung VR Hardware Product Offered

Table 100. Samsung VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 101. Samsung Main Business

Table 102. Samsung Latest Developments

Table 103. LG Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 104. LG VR Hardware Product Offered

Table 105. LG VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 106. LG Main Business

Table 107. LG Latest Developments

Table 108. Insta360 Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 109. Insta360 VR Hardware Product Offered

Table 110. Insta360 VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 111. Insta360 Main Business

Table 112. Insta360 Latest Developments

Table 113. PanoTek Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 114. PanoTek VR Hardware Product Offered

Table 115. PanoTek VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 116. PanoTek Main Business

Table 117. PanoTek Latest Developments

Table 118. Nintendo Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 119. Nintendo VR Hardware Product Offered

Table 120. Nintendo VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 121. Nintendo Main Business

Table 122. Nintendo Latest Developments

Table 123. HTC Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 124. HTC VR Hardware Product Offered

Table 125. HTC VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 126. HTC Main Business

Table 127. HTC Latest Developments

Table 128. Google Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 129. Google VR Hardware Product Offered

Table 130. Google VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 131. Google Main Business

Table 132. Google Latest Developments

Table 133. SONY Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 134. SONY VR Hardware Product Offered

Table 135. SONY VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 136. SONY Main Business

Table 137. SONY Latest Developments

Table 138. Fujitsu Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 139. Fujitsu VR Hardware Product Offered

Table 140. Fujitsu VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 141. Fujitsu Main Business

Table 142. Fujitsu Latest Developments

Table 143. MI Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 144. MI VR Hardware Product Offered

Table 145. MI VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 146. MI Main Business

Table 147. MI Latest Developments

Table 148. HUAWEI Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 149. HUAWEI VR Hardware Product Offered

Table 150. HUAWEI VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 151. HUAWEI Main Business

Table 152. HUAWEI Latest Developments

Table 153. PiMAX Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 154. PiMAX VR Hardware Product Offered

Table 155. PiMAX VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 156. PiMAX Main Business

Table 157. PiMAX Latest Developments

Table 158. Royole Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 159. Royole VR Hardware Product Offered

Table 160. Royole VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 161. Royole Main Business

Table 162. Royole Latest Developments

Table 163. ANTVR Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 164. ANTVR VR Hardware Product Offered

Table 165. ANTVR VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 166. ANTVR Main Business

Table 167. ANTVR Latest Developments

Table 168. Homido Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 169. Homido VR Hardware Product Offered

Table 170. Homido VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 171. Homido Main Business

Table 172. Homido Latest Developments

Table 173. Exit Reality Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 174. Exit Reality VR Hardware Product Offered

Table 175. Exit Reality VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 176. Exit Reality Main Business

Table 177. Exit Reality Latest Developments

Table 178. Springboard VR Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 179. Springboard VR VR Hardware Product Offered

Table 180. Springboard VR VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 181. Springboard VR Main Business

Table 182. Springboard VR Latest Developments

Table 183. The Void Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 184. The Void VR Hardware Product Offered

Table 185. The Void VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 186. The Void Main Business

Table 187. The Void Latest Developments

Table 188. VRstudios Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 189. VRstudios VR Hardware Product Offered

Table 190. VRstudios VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 191. VRstudios Main Business

Table 192. VRstudios Latest Developments

Table 193. Hologate Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 194. Hologate VR Hardware Product Offered

Table 195. Hologate VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 196. Hologate Main Business

Table 197. Hologate Latest Developments

Table 198. Sandbox VR Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 199. Sandbox VR VR Hardware Product Offered

Table 200. Sandbox VR VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 201. Sandbox VR Main Business

Table 202. Sandbox VR Latest Developments

Table 203. Pico Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 204. Pico VR Hardware Product Offered

Table 205. Pico VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 206. Pico Main Business

Table 207. Pico Latest Developments

Table 208. Gopro Basic Information, VR Hardware Manufacturing Base, Sales Area and Its Competitors

Table 209. Gopro VR Hardware Product Offered

Table 210. Gopro VR Hardware Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)

Table 211. Gopro Main Business

Table 212. Gopro Latest Developments

List of Figures

Figure 1. Picture of VR Hardware

Figure 2. VR Hardware Report Years Considered

Figure 3. Research Objectives

Figure 4. Research Methodology

Figure 5. Research Process and Data Source

Figure 6. Global VR Hardware Sales Growth Rate 2017-2028 (K Units)

Figure 7. Global VR Hardware Revenue Growth Rate 2017-2028 ($ Millions)

Figure 8. VR Hardware Sales by Region (2021 & 2028) & ($ millions)

Figure 9. Product Picture of Cameras

Figure 10. Product Picture of Headsets

Figure 11. Product Picture of Others

Figure 12. Global VR Hardware Sales Market Share by Type in 2021

Figure 13. Global VR Hardware Revenue Market Share by Type (2017-2022)

Figure 14. VR Hardware Consumed in Entertainment

Figure 15. Global VR Hardware Market: Entertainment (2017-2022) & (K Units)

Figure 16. VR Hardware Consumed in Marketing

Figure 17. Global VR Hardware Market: Marketing (2017-2022) & (K Units)

Figure 18. VR Hardware Consumed in Education

Figure 19. Global VR Hardware Market: Education (2017-2022) & (K Units)

Figure 20. VR Hardware Consumed in Others

Figure 21. Global VR Hardware Market: Others (2017-2022) & (K Units)

Figure 22. Global VR Hardware Sales Market Share by Application (2017-2022)

Figure 23. Global VR Hardware Revenue Market Share by Application in 2021

Figure 24. VR Hardware Revenue Market by Company in 2021 ($ Million)

Figure 25. Global VR Hardware Revenue Market Share by Company in 2021

Figure 26. Global VR Hardware Sales Market Share by Geographic Region (2017-2022)

Figure 27. Global VR Hardware Revenue Market Share by Geographic Region in 2021

Figure 28. Global VR Hardware Sales Market Share by Region (2017-2022)

Figure 29. Global VR Hardware Revenue Market Share by Country/Region in 2021

Figure 30. Americas VR Hardware Sales 2017-2022 (K Units)

Figure 31. Americas VR Hardware Revenue 2017-2022 ($ Millions)

Figure 32. APAC VR Hardware Sales 2017-2022 (K Units)

Figure 33. APAC VR Hardware Revenue 2017-2022 ($ Millions)

Figure 34. Europe VR Hardware Sales 2017-2022 (K Units)

Figure 35. Europe VR Hardware Revenue 2017-2022 ($ Millions)

Figure 36. Middle East & Africa VR Hardware Sales 2017-2022 (K Units)

Figure 37. Middle East & Africa VR Hardware Revenue 2017-2022 ($ Millions)

Figure 38. Americas VR Hardware Sales Market Share by Country in 2021

Figure 39. Americas VR Hardware Revenue Market Share by Country in 2021

Figure 40. United States VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 41. Canada VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 42. Mexico VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 43. Brazil VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 44. APAC VR Hardware Sales Market Share by Region in 2021

Figure 45. APAC VR Hardware Revenue Market Share by Regions in 2021

Figure 46. China VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 47. Japan VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 48. South Korea VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 49. Southeast Asia VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 50. India VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 51. Australia VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 52. Europe VR Hardware Sales Market Share by Country in 2021

Figure 53. Europe VR Hardware Revenue Market Share by Country in 2021

Figure 54. Germany VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 55. France VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 56. UK VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 57. Italy VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 58. Russia VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 59. Middle East & Africa VR Hardware Sales Market Share by Country in 2021

Figure 60. Middle East & Africa VR Hardware Revenue Market Share by Country in 2021

Figure 61. Egypt VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 62. South Africa VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 63. Israel VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 64. Turkey VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 65. GCC Country VR Hardware Revenue Growth 2017-2022 ($ Millions)

Figure 66. Manufacturing Cost Structure Analysis of VR Hardware in 2021

Figure 67. Manufacturing Process Analysis of VR Hardware

Figure 68. Industry Chain Structure of VR Hardware

Figure 69. Channels of Distribution

Figure 70. Distributors Profiles

 
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