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AR/VR glasses are the most common gear that introduces us to the AR and VR world. Increasing trends of e-commerce and mobile application technology are the major factors that may bring evolution in the AR/VR smart glasses market. The inability of the user interface (UI) of AR glass to properly interact with humans is one of the limiting factors for the growth of the AR/VR smart glasses market.
The scope of the report discusses potential opportunities for key players to enter the AR/VR smart glasses market. Furthermore, it provides an in-depth analysis of the market, outlining current trends, key driving factors, and key areas of investment. The report includes Porter’s five forces analysis to understand the competitive scenario of the industry and role of each stakeholder in the value chain. Moreover, it features strategies adopted by key market players to maintain their foothold in the market.
The AR/VR smart glasses market is segmented based on type, end use, and region. By type, the market is bifurcated into optical see through and video see through. By end use, it is analyzed across gaming industry, healthcare, education, military & defense and others. Based on region, the market is analyzed across North America, Europe, Asia-Pacific, and LAMEA along with their prominent countries.
The key players profiled in the AR/VR smart glasses market include Avegant, Epson, Everysight Ltd, Kopin Corporation, Lumus Ltd, Optinvent, RealWear, Ricoh Company Ltd., Royale Corporation, and Vuzix.
These key players have adopted strategies, such as product portfolio expansion, mergers & acquisitions, agreements, regional expansion, and collaboration, to enhance their market penetration.
KEY BENEFITS FOR STAKEHOLDERS
• This study includes the analytical depiction of the AR/VR smart glasses market forecast along with the current trends and future estimations to determine the imminent investment pockets.
• The report presents information regarding the key drivers, restraints, and opportunities in the AR/VR smart glasses market analysis.
• The AR/VR smart glasses market trends are quantitatively analyzed from 2019 to 2027 to highlight the financial competency of the industry.
• Porter’s five forces analysis illustrates the potency of the buyers and suppliers in the industry.
KEY MARKET SEGMENTS
By Type
• Optical See Through
• Video See Through
By End Use
• Gaming Industry
• Healthcare
• Education
• Military & Defense
• Others
By Region
• North America
o U.S.
o Canada
o Mexico
• Europe
o UK
o Germany
o France
o Rest of Europe
• Asia-Pacific
o China
o Japan
o India
o Australia
o Rest of Asia-Pacific
• LAMEA
o Latin America
o Middle East
o Africa
1.1.Report description
1.2.Key benefits for stakeholders
1.3.Key market segments
1.4.Research methodology
1.4.1.Primary research
1.4.2.Secondary research
1.4.3.Analyst tools and models
CHAPTER 2:EXECUTIVE SUMMARY
2.1.Key findings
2.1.1.Top impacting factors
2.1.2.Top investment pockets
2.2.CXO perspective
CHAPTER 3:MARKET OVERVIEW
3.1.Market definition and scope
3.2.Porter’s five forces analysis
3.3.Patent analysis
3.3.1.By region (2017-2019)
3.3.2.By applicant
3.4.Market dynamics
3.4.1.Drivers
3.4.1.1.Increasing trends and technology in AR/VR smart glasses.
3.4.1.2.Rising demand for AR/VR technology in gaming industry
3.4.2.Restraints
3.4.2.1.Lack of investments in research and development of AR/VR
3.4.3.Opportunity
3.4.3.1.Emerging trends towards 5G technology
3.4.3.2.Increasing use of AR devices and its application in healthcare
3.4.3.3.Increasing transition towards digitization
3.5.COVID Impact
3.5.1.Impact on market size
3.5.2.End user trends, preferences, and budget impact
3.5.3.End user trends, preferences, and budget impact
3.5.4.Parent industry impact
3.5.5.Key player strategies to tackle negative impact
3.5.5.1.Limiting cuts to R&D expense:
3.5.5.2.Focusing on next-generation products
3.5.5.3.Shifting toward agile supply chain model
3.5.6.Opportunity window
CHAPTER 4:AR/VR SMART GLASSES MARKET, BY TYPE
4.1.Overview
4.2.Optical See Through
4.2.1.Key market trends, growth factors, and opportunities
4.2.2.Market size and forecast, by region
4.2.3.Market analysis, by country
4.3.Video See Through
4.3.1.Key market trends, growth factors, and opportunities
4.3.2.Market size and forecast, by region
4.3.3.Market analysis, by country
CHAPTER 5:AR/VR SMART GLASSES MARKET, BY END USE
5.1.Overview
5.2.Gaming Industry
5.2.1.Key market trends, growth factors, and opportunities
5.2.2.Market size and forecast, by region
5.2.3.Market analysis, by country
5.3.Healthcare
5.3.1.Key market trends, growth factors, and opportunities
5.3.2.Market size and forecast, by region
5.3.3.Market analysis, by country
5.4.Educational
5.4.1.Key market trends, growth factors, and opportunities
5.4.2.Market size and forecast, by region
5.4.3.Market analysis, by country
5.5.Military & Defense
5.5.1.Key market trends, growth factors, and opportunities
5.5.2.Market size and forecast, by region
5.5.3.Market analysis, by country
5.6.Others
5.6.1.Key market trends, growth factors, and opportunities
5.6.2.Market size and forecast, by region
5.6.3.Market analysis, by country
CHAPTER 6:AR/VR SMART GLASSES MARKET, BY REGION
6.1.Overview
6.2.North America
6.2.1.Key market trends, growth factors, and opportunities
6.2.2.Market size and forecast, by service type
6.2.3.Market size and forecast, by end use
6.2.4.Market analysis, by country
6.2.4.1.U.S.
6.2.4.1.1.Market size and forecast, by type
6.2.4.1.2.Market size and forecast, by end use
6.2.4.2.Canada
6.2.4.2.1.Market size and forecast, by type
6.2.4.2.2.Market size and forecast, by end use
6.2.4.3.Mexico
6.2.4.3.1.Market size and forecast, by type
6.2.4.3.2.Market size and forecast, by end use
6.3.Europe
6.3.1.Key market trends, growth factors, and opportunities
6.3.2.Market size and forecast, by type
6.3.3.Market size and forecast, by end use
6.3.4.Market analysis, by country
6.3.4.1.UK
6.3.4.1.1.Market size and forecast, by type
6.3.4.1.2.Market size and forecast, by end use
6.3.4.2.Germany
6.3.4.2.1.Market size and forecast, by type
6.3.4.2.2.Market size and forecast, by end use
6.3.4.3.France
6.3.4.3.1.Market size and forecast, by type
6.3.4.3.2.Market size and forecast, by end use
6.3.4.4.Russia
6.3.4.4.1.Market size and forecast, by type
6.3.4.4.2.Market size and forecast, by end use
6.3.4.5.Rest of Europe
6.3.4.5.1.Market size and forecast, by type
6.3.4.5.2.Market size and forecast, by end use
6.4.Asia-Pacific
6.4.1.Key market trends, growth factors, and opportunities
6.4.2.Market size and forecast, by type
6.4.3.Market size and forecast, by end use
6.4.4.Market analysis, by country
6.4.4.1.China
6.4.4.1.1.Market size and forecast, by type
6.4.4.1.2.Market size and forecast, by end use
6.4.4.2.Japan
6.4.4.2.1.Market size and forecast, by type
6.4.4.2.2.Market size and forecast, by end use
6.4.4.3.India
6.4.4.3.1.Market size and forecast, by type
6.4.4.3.2.Market size and forecast, by end use
6.4.4.4.Australia
6.4.4.4.1.Market size and forecast, by type
6.4.4.4.2.Market size and forecast, by end use
6.4.4.5.Rest of Asia-Pacific
6.4.4.5.1.Market size and forecast, by type
6.4.4.5.2.Market size and forecast, by end use
6.5.LAMEA
6.5.1.Key market trends, growth factors, and opportunities
6.5.2.Market size and forecast, by type
6.5.3.Market size and forecast, by end use
6.5.4.Market analysis, by country
6.5.4.1.Latin America
6.5.4.1.1.Market size and forecast, by type
6.5.4.1.2.Market size and forecast, by end use
6.5.4.2.Middle East
6.5.4.2.1.Market size and forecast, by type
6.5.4.2.2.Market size and forecast, by end use
6.5.4.3.Africa
6.5.4.3.1.Market size and forecast, by type
6.5.4.3.2.Market size and forecast, by end use
CHAPTER 7:COMPETITIVE LANDSCAPE
7.1.INTRODUCTION
7.1.1.MARKET PLAYER POSITIONING, 2019
7.2.TOP WINNING STRATEGIES
7.2.1.Top winning strategies, by year
7.2.2.Top winning strategies, by development
7.2.3.Top winning strategies, by company
7.3.PRODUCT MAPPING OF TOP 10 PLAYER
7.4.COMPETITIVE DASHBOARD
7.5.COMPETITIVE HEATMAP
CHAPTER 8:COMPANY PROFILES
8.1.AVEGANT
8.1.1.Company overview
8.1.2.Key Executives
8.1.3.Company snapshot
8.1.4.Operating business segments
8.1.5.Product portfolio
8.1.6.Key strategic moves and developments
8.2.Epson
8.2.1.Company overview
8.2.2.Key Executives
8.2.3.Company snapshot
8.2.4.Operating business segments
8.2.5.Product portfolio
8.2.6.R&D Expenditure
8.2.7.Business performance
8.2.8.Key strategic moves and developments
8.3.Everysight Ltd.
8.3.1.Company overview
8.3.2.Key Executives
8.3.3.Company snapshot
8.3.4.Operating business segments
8.3.5.Product portfolio
8.3.6.Key strategic moves and developments
8.4.Kopin Corporation
8.4.1.Company overview
8.4.2.Key Executives
8.4.3.Company snapshot
8.4.4.Operating business segments
8.4.5.Product portfolio
8.4.6.R&D Expenditure
8.4.7.Business performance
8.4.8.Key strategic moves and developments
8.5.Lumus Ltd.
8.5.1.Company overview
8.5.2.Key Executives
8.5.3.Company snapshot
8.5.4.Operating business segments
8.5.5.Product portfolio
8.5.6.Key strategic moves and developments
8.6.Optinvent
8.6.1.Company overview
8.6.2.Key Executives
8.6.3.Company snapshot
8.6.4.Operating business segments
8.6.5.Product portfolio
8.6.6.Key strategic moves and developments
8.7.RealWear, Inc.
8.7.1.Company overview
8.7.2.Key Executives
8.7.3.Company snapshot
8.7.4.Operating business segments
8.7.5.Product portfolio
8.7.6.Key strategic moves and developments
8.8.Ricoh Company Ltd.
8.8.1.Company overview
8.8.2.Key Executives
8.8.3.Company snapshot
8.8.4.Operating business segments
8.8.5.Product portfolio
8.8.6.R&D Expenditure
8.8.7.Business performance
8.8.8.Key strategic moves and developments
8.9.Royole Corporation
8.9.1.Company overview
8.9.1.Key Executives
8.9.2.Company snapshot
8.9.3.Operating business segments
8.9.4.Product portfolio
8.9.5.Key strategic moves and developments
8.10.Vuzix
8.10.1.Company overview
8.10.2.Key Executives
8.10.3.Company snapshot
8.10.4.Operating business segments
8.10.5.Product portfolio
8.10.6.R&D Expenditure
8.10.7.Business performance
8.10.8.Key strategic moves and developments
TABLE 01.AR/VR SMART GLASSES MARKET SHARE FOR OPTICAL SEE THROUGH, BY REGION, 2019-2027 ($MILLION)
TABLE 02.AR/VR SMART GLASSES MARKET SHARE, FOR VIDEO SEE THROUGH, BY REGION 2019-2027 ($MILLION)
TABLE 03.AR/VR SMART GLASSES MARKET FOR GAMING INDUSTRY, BY REGION 2019-2027 ($MILLION)
TABLE 04.GLOBAL AR/VR SMART GLASSES MARKET FOR HEALTHCARE, BY REGION 2019-2027 ($MILLION)
TABLE 05.GLOBAL AR/VR SMART GLASSES MARKET FOR EDUCATIONAL, BY REGION 2019-2027 ($MILLION)
TABLE 06.AR/VR SMART GLASSES MARKET FOR MILITARY & DEFENSE, BY REGION 2019-2027 ($MILLION)
TABLE 07.AR/VR SMART GLASSES MARKET FOR OTHERS, BY REGION 2019-2027 ($MILLION)
TABLE 08.AR/VR SMART GLASSES MARKET REVENUE, BY REGION, 2019–2027 ($MILLION)
TABLE 09.NORTH AMERICA AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 10.NORTH AMERICA AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 11.AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 12.U.S. AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 13.CANADA AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 14.CANADA AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 15.MEXICO AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 16.MEXICO AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 17.EUROPE AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 18.EUROPE AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 19.UK GLOBAL AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 20.UK AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 21.GERMANY AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 22.GERMANY AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 23.FRANCE AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 24.FRANCE AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 25.RUSSIA AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 26.RUSSIA AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 27.REST OF EUROPE AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 28.REST OF EUROPE AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 29.ASIA PACIFIC AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 30.ASIA PACIFIC AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 31.CHINA AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 32.CHINA AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 33.JAPAN AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 34.JAPAN AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 35.INDIA AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 36.INDIA AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 37.AUSTRALIA AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 38.AUSTRAILA AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 39.REST OF ASIA-PACIFIC AAR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 40.REST OF ASIA-PACIFIC AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 41.LAMEA AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 42.LAMEA AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 43.LATIN AMERICA AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 44.LATIN AMERICA AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 45.MIDDLE EAST AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 46.MIDDLE EAST AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 47.AFRICA AR/VR SMART GLASSES MARKET, BY TYPE, 2019–2027 ($MILLION)
TABLE 48.AFRICA AR/VR SMART GLASSES MARKET, BY END USE, 2019–2027 ($MILLION)
TABLE 49.AVEGANT:KEY EXECUTIVES
TABLE 50.AVEGANT: COMPANY SNAPSHOT
TABLE 51.AVEGANT: OPERATING SEGMENTS
TABLE 52.AVEGANT: PRODUCT PORTFOLIO
TABLE 53.AVEGANT: KEY STRATEGIC MOVES AND DEVELOPMENTS
TABLE 54.EPSON:KEY EXECUTIVES
TABLE 55.EPSON: COMPANY SNAPSHOT
TABLE 56.EPSON: OPERATING SEGMENTS
TABLE 57.EPSON: PRODUCT PORTFOLIO
TABLE 58.EPSON: KEY STRATEGIC MOVES AND DEVELOPMENTS
TABLE 59.EVERYSIGHT LTD.:KEY EXECUTIVES
TABLE 60.EVERYSIGHT LTD.: COMPANY SNAPSHOT
TABLE 61.EVERYSIGHT LTD.: OPERATING SEGMENTS
TABLE 62.EVERYSIGHT LTD.: PRODUCT PORTFOLIO
TABLE 63.EVERYSIGHT LTD.: KEY STRATEGIC MOVES AND DEVELOPMENTS
TABLE 64.KOPIN CORPORATION (SOLOS TECHNOLOGY LIMITED):KEY EXECUTIVES
TABLE 65.KOPIN CORPORATION (SOLOS TECHNOLOGY LIMITED): COMPANY SNAPSHOT
TABLE 66.KOPIN CORPORATION (SOLOS TECHNOLOGY LIMITED): OPERATING SEGMENTS
TABLE 67.KOPIN CORPORATION (SOLOS TECHNOLOGY LIMITED): PRODUCT PORTFOLIO
TABLE 68.KOPIN CORPORATION (SOLOS TECHNOLOGY LIMITED): KEY STRATEGIC MOVES AND DEVELOPMENTS
TABLE 69.LUMUS LTD.:KEY EXECUTIVES
TABLE 70.LUMUS LTD.: COMPANY SNAPSHOT
TABLE 71.LUMUS LTD.: OPERATING SEGMENTS
TABLE 72.LUMUS LTD.: PRODUCT PORTFOLIO
TABLE 73.LUMUS LTD.: KEY STRATEGIC MOVES AND DEVELOPMENTS
TABLE 74.OPTINVENT:KEY EXECUTIVES
TABLE 75.OPTINVENT: COMPANY SNAPSHOT
TABLE 76.OPTINVENT: OPERATING SEGMENTS
TABLE 77.OPTINVENT: PRODUCT PORTFOLIO
TABLE 78.OPTINVENT: KEY STRATEGIC MOVES AND DEVELOPMENTS
TABLE 79.REALWEAR, INC.:KEY EXECUTIVES
TABLE 80.REALWEAR, INC.: COMPANY SNAPSHOT
TABLE 81.REALWEAR, INC.: OPERATING SEGMENTS
TABLE 82.REALWEAR, INC.: PRODUCT PORTFOLIO
TABLE 83.REALWEAR, INC.: KEY STRATEGIC MOVES AND DEVELOPMENTS
TABLE 84.RICOH COMPANY LTD.:KEY EXECUTIVES
TABLE 85.RICOH COMPANY LTD.: COMPANY SNAPSHOT
TABLE 86.RICOH COMPANY LTD.: OPERATING SEGMENTS
TABLE 87.RICOH COMPANY LTD.: PRODUCT PORTFOLIO
TABLE 88.RICOH COMPANY LTD.: KEY STRATEGIC MOVES AND DEVELOPMENTS
TABLE 89.ROYOLE CORPORATION: KEY EXECUTIVES
TABLE 90.ROYOLE CORPORATION: COMPANY SNAPSHOT
TABLE 91.ROYOLE CORPORATION: OPERATING SEGMENTS
TABLE 92.ROYOLE CORPORATION: PRODUCT PORTFOLIO
TABLE 93.ROYOLE CORPORATION: KEY STRATEGIC MOVES AND DEVELOPMENTS
TABLE 94.VUZIX:KEY EXECUTIVES
TABLE 95.VUZIX: COMPANY SNAPSHOT
TABLE 96.VUZIX: OPERATING SEGMENTS
TABLE 97.VUZIX: PRODUCT PORTFOLIO
TABLE 98.VUZIX: KEY STRATEGIC MOVES AND DEVELOPMENTS
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