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Global MMOG (Massively Multiplayer Online Games) Market Growth (Status and Outlook) 2021-2026

  • LP 4604980
  • 111 Pages
  • July 2021
  • ICT & Media
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According to this latest study, the 2021 growth of MMOG (Massively Multiplayer Online Games) will have significant change from previous year. By the most conservative estimates of global MMOG (Massively Multiplayer Online Games) market size (most likely outcome) will be a year-over-year revenue growth rate of XX% in 2021, from US$ xx million in 2020. Over the next five years the MMOG (Massively Multiplayer Online Games) market will register a xx% CAGR in terms of revenue, the global market size will reach US$ xx million by 2026.

This report presents a comprehensive overview, market shares, and growth opportunities of MMOG (Massively Multiplayer Online Games) market by product type, application, key players and key regions and countries.

Segmentation by type: breakdown data from 2016 to 2021 in Section 2.3; and forecast to 2026 in section 10.7.

Role Play Games (RPG)

First-person Shooter (FPS)

Real-time Strategy (RTS)

Segmentation by application: breakdown data from 2016 to 2021, in Section 2.4; and forecast to 2026 in section 10.8.

Personal

Commerical

This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.

Americas

United States

Canada

Mexico

Brazil

APAC

China

Japan

Korea

Southeast Asia

India

Australia

Europe

Germany

France

UK

Italy

Russia

Middle East & Africa

Egypt

South Africa

Israel

Turkey

GCC Countries

The report also presents the market competition landscape and a corresponding detailed analysis of the major players in the market. The key players covered in this report: Breakdown data in in Chapter 3.

Aeria Games and Entertainment Inc.

Ankama

CCP hf

Changyou.com Ltd.

CipSoft GmbH

Cryptic Studios Inc.

OGPlanet

Perfect World Co. Ltd.

Riot Games

Shanda Interactive Entertainment Ltd.

Tencent Holdings Limited

Turbine Inc

Ubisoft Entertainment SA

Valve Corporation

Wargaming.net

Nintendo

Microsoft

Sony

1 Scope of the Report

1.1 Market Introduction

1.2 Years Considered

1.3 Research Objectives

1.4 Market Research Methodology

1.5 Research Process and Data Source

1.6 Economic Indicators

1.7 Currency Considered

2 Executive Summary

2.1 World Market Overview

2.1.1 Global MMOG (Massively Multiplayer Online Games) Market Size 2016-2026

2.1.2 MMOG (Massively Multiplayer Online Games) Market Size CAGR by Region 2020 VS 2021 VS 2026

2.2 MMOG (Massively Multiplayer Online Games) Segment by Type

2.2.1 Role Play Games (RPG)

2.2.2 Role Play Games (RPG)

2.2.3 Real-time Strategy (RTS)

2.3 MMOG (Massively Multiplayer Online Games) Market Size by Type

2.3.1 Global MMOG (Massively Multiplayer Online Games) Market Size CAGR by Type

2.3.2 Global MMOG (Massively Multiplayer Online Games) Market Size Market Share by Type (2016-2021)

2.4 MMOG (Massively Multiplayer Online Games) Segment by Application

2.4.1 Personal

2.4.2 Commerical

2.5 MMOG (Massively Multiplayer Online Games) Market Size by Application

2.5.1 Global MMOG (Massively Multiplayer Online Games) Market Size CAGR by Application

2.5.2 Global MMOG (Massively Multiplayer Online Games) Market Size Market Share by Application (2016-2021)

3 MMOG (Massively Multiplayer Online Games) Market Size by Players

3.1 MMOG (Massively Multiplayer Online Games) Market Size Market Share by Players

3.1.1 Global MMOG (Massively Multiplayer Online Games) Revenue by Players (2019-2021E)

3.1.2 Global MMOG (Massively Multiplayer Online Games) Revenue Market Share by Players (2019-2021E)

3.2 Global MMOG (Massively Multiplayer Online Games) Key Players Head office and Products Offered

3.3 Market Concentration Rate Analysis

3.3.1 Competition Landscape Analysis

3.3.2 Concentration Ratio (CR3, CR5 and CR10) (2019-2021E)

3.4 New Products and Potential Entrants

3.5 Mergers & Acquisitions, Expansion

4 MMOG (Massively Multiplayer Online Games) by Regions

4.1 MMOG (Massively Multiplayer Online Games) Market Size by Regions (2016-2021)

4.2 Americas MMOG (Massively Multiplayer Online Games) Market Size Growth (2016-2021)

4.3 APAC MMOG (Massively Multiplayer Online Games) Market Size Growth (2016-2021)

4.4 Europe MMOG (Massively Multiplayer Online Games) Market Size Growth (2016-2021)

4.5 Middle East & Africa MMOG (Massively Multiplayer Online Games) Market Size Growth (2016-2021)

5 Americas

5.1 Americas MMOG (Massively Multiplayer Online Games) Market Size by Country (2016-2021)

5.2 Americas MMOG (Massively Multiplayer Online Games) Market Size by Type (2016-2021)

5.3 Americas MMOG (Massively Multiplayer Online Games) Market Size by Application (2016-2021)

5.4 United States

5.5 Canada

5.6 Mexico

5.7 Brazil

6 APAC

6.1 APAC MMOG (Massively Multiplayer Online Games) Market Size by Region (2016-2021)

6.2 APAC MMOG (Massively Multiplayer Online Games) Market Size by Type (2016-2021)

6.3 APAC MMOG (Massively Multiplayer Online Games) Market Size by Application (2016-2021)

6.4 China

6.5 Japan

6.6 Korea

6.7 Southeast Asia

6.8 India

6.9 Australia

7 Europe

7.1 Europe MMOG (Massively Multiplayer Online Games) by Country (2016-2021)

7.2 Europe MMOG (Massively Multiplayer Online Games) Market Size by Type (2016-2021)

7.3 Europe MMOG (Massively Multiplayer Online Games) Market Size by Application (2016-2021)

7.4 Germany

7.5 France

7.6 UK

7.7 Italy

7.8 Russia

8 Middle East & Africa

8.1 Middle East & Africa MMOG (Massively Multiplayer Online Games) by Region (2016-2021)

8.2 Middle East & Africa MMOG (Massively Multiplayer Online Games) Market Size by Type (2016-2021)

8.3 Middle East & Africa MMOG (Massively Multiplayer Online Games) Market Size by Application (2016-2021)

8.4 Egypt

8.5 South Africa

8.6 Israel

8.7 Turkey

8.8 GCC Countries

9 Market Drivers, Challenges and Trends

9.1 Market Drivers and Impact

9.1.1 Growing Demand from Key Regions

9.1.2 Growing Demand from Key Applications and Potential Industries

9.2 Market Challenges and Impact

9.3 Market Trends

10 Global MMOG (Massively Multiplayer Online Games) Market Forecast

10.1 Global MMOG (Massively Multiplayer Online Games) Forecast by Regions (2021-2026)

10.1.1 Global MMOG (Massively Multiplayer Online Games) Forecast by Regions (2021-2026)

10.1.2 Americas MMOG (Massively Multiplayer Online Games) Forecast

10.1.3 APAC MMOG (Massively Multiplayer Online Games) Forecast

10.1.4 Europe MMOG (Massively Multiplayer Online Games) Forecast

10.1.5 Middle East & Africa MMOG (Massively Multiplayer Online Games) Forecast

10.2 Americas MMOG (Massively Multiplayer Online Games) Forecast by Countries (2021-2026)

10.2.1 United States MMOG (Massively Multiplayer Online Games) Market Forecast

10.2.2 Canada MMOG (Massively Multiplayer Online Games) Market Forecast

10.2.3 Mexico MMOG (Massively Multiplayer Online Games) Market Forecast

10.2.4 Brazil MMOG (Massively Multiplayer Online Games) Market Forecast

10.3 APAC MMOG (Massively Multiplayer Online Games) Forecast by Region (2021-2026)

10.3.1 China MMOG (Massively Multiplayer Online Games) Market Forecast

10.3.2 Japan MMOG (Massively Multiplayer Online Games) Market Forecast

10.3.3 Korea MMOG (Massively Multiplayer Online Games) Market Forecast

10.3.4 Southeast Asia MMOG (Massively Multiplayer Online Games) Market Forecast

10.3.5 India MMOG (Massively Multiplayer Online Games) Market Forecast

10.3.6 Australia MMOG (Massively Multiplayer Online Games) Market Forecast

10.4 Europe MMOG (Massively Multiplayer Online Games) Forecast by Country (2021-2026)

10.4.1 Germany MMOG (Massively Multiplayer Online Games) Market Forecast

10.4.2 France MMOG (Massively Multiplayer Online Games) Market Forecast

10.4.3 UK MMOG (Massively Multiplayer Online Games) Market Forecast

10.4.4 Italy MMOG (Massively Multiplayer Online Games) Market Forecast

10.4.5 Russia MMOG (Massively Multiplayer Online Games) Market Forecast

10.5 Middle East & Africa MMOG (Massively Multiplayer Online Games) Forecast by Region (2021-2026)

10.5.1 Egypt MMOG (Massively Multiplayer Online Games) Market Forecast

10.5.2 South Africa MMOG (Massively Multiplayer Online Games) Market Forecast

10.5.3 Israel MMOG (Massively Multiplayer Online Games) Market Forecast

10.5.4 Turkey MMOG (Massively Multiplayer Online Games) Market Forecast

10.5.5 GCC Countries MMOG (Massively Multiplayer Online Games) Market Forecast

10.6 Global MMOG (Massively Multiplayer Online Games) Forecast by Type (2021-2026)

10.7 Global MMOG (Massively Multiplayer Online Games) Forecast by Application (2021-2026)

11 Key Players Analysis

11.1 Aeria Games and Entertainment Inc.

11.1.1 Aeria Games and Entertainment Inc. Company Information

11.1.2 Aeria Games and Entertainment Inc. MMOG (Massively Multiplayer Online Games) Product Offered

11.1.3 Aeria Games and Entertainment Inc. MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.1.4 Aeria Games and Entertainment Inc. Main Business Overview

11.1.5 Aeria Games and Entertainment Inc. Latest Developments

11.2 Ankama

11.2.1 Ankama Company Information

11.2.2 Ankama MMOG (Massively Multiplayer Online Games) Product Offered

11.2.3 Ankama MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.2.4 Ankama Main Business Overview

11.2.5 Ankama Latest Developments

11.3 CCP hf

11.3.1 CCP hf Company Information

11.3.2 CCP hf MMOG (Massively Multiplayer Online Games) Product Offered

11.3.3 CCP hf MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.3.4 CCP hf Main Business Overview

11.3.5 CCP hf Latest Developments

11.4 Changyou.com Ltd.

11.4.1 Changyou.com Ltd. Company Information

11.4.2 Changyou.com Ltd. MMOG (Massively Multiplayer Online Games) Product Offered

11.4.3 Changyou.com Ltd. MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.4.4 Changyou.com Ltd. Main Business Overview

11.4.5 Changyou.com Ltd. Latest Developments

11.5 CipSoft GmbH

11.5.1 CipSoft GmbH Company Information

11.5.2 CipSoft GmbH MMOG (Massively Multiplayer Online Games) Product Offered

11.5.3 CipSoft GmbH MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.5.4 CipSoft GmbH Main Business Overview

11.5.5 CipSoft GmbH Latest Developments

11.6 Cryptic Studios Inc.

11.6.1 Cryptic Studios Inc. Company Information

11.6.2 Cryptic Studios Inc. MMOG (Massively Multiplayer Online Games) Product Offered

11.6.3 Cryptic Studios Inc. MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.6.4 Cryptic Studios Inc. Main Business Overview

11.6.5 Cryptic Studios Inc. Latest Developments

11.7 OGPlanet

11.7.1 OGPlanet Company Information

11.7.2 OGPlanet MMOG (Massively Multiplayer Online Games) Product Offered

11.7.3 OGPlanet MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.7.4 OGPlanet Main Business Overview

11.7.5 OGPlanet Latest Developments

11.8 Perfect World Co. Ltd.

11.8.1 Perfect World Co. Ltd. Company Information

11.8.2 Perfect World Co. Ltd. MMOG (Massively Multiplayer Online Games) Product Offered

11.8.3 Perfect World Co. Ltd. MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.8.4 Perfect World Co. Ltd. Main Business Overview

11.8.5 Perfect World Co. Ltd. Latest Developments

11.9 Riot Games

11.9.1 Riot Games Company Information

11.9.2 Riot Games MMOG (Massively Multiplayer Online Games) Product Offered

11.9.3 Riot Games MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.9.4 Riot Games Main Business Overview

11.9.5 Riot Games Latest Developments

11.10 Shanda Interactive Entertainment Ltd.

11.10.1 Shanda Interactive Entertainment Ltd. Company Information

11.10.2 Shanda Interactive Entertainment Ltd. MMOG (Massively Multiplayer Online Games) Product Offered

11.10.3 Shanda Interactive Entertainment Ltd. MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.10.4 Shanda Interactive Entertainment Ltd. Main Business Overview

11.10.5 Shanda Interactive Entertainment Ltd. Latest Developments

11. Tencent Holdings Limited

11.11.1 Tencent Holdings Limited Company Information

11.11.2 Tencent Holdings Limited MMOG (Massively Multiplayer Online Games) Product Offered

11.11.3 Tencent Holdings Limited MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.11.4 Tencent Holdings Limited Main Business Overview

11.11.5 Tencent Holdings Limited Latest Developments

11.12 Turbine Inc

11.12.1 Turbine Inc Company Information

11.12.2 Turbine Inc MMOG (Massively Multiplayer Online Games) Product Offered

11.12.3 Turbine Inc MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.12.4 Turbine Inc Main Business Overview

11.12.5 Turbine Inc Latest Developments

11.13 Ubisoft Entertainment SA

11.13.1 Ubisoft Entertainment SA Company Information

11.13.2 Ubisoft Entertainment SA MMOG (Massively Multiplayer Online Games) Product Offered

11.13.3 Ubisoft Entertainment SA MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.13.4 Ubisoft Entertainment SA Main Business Overview

11.13.5 Ubisoft Entertainment SA Latest Developments

11.14 Valve Corporation

11.14.1 Valve Corporation Company Information

11.14.2 Valve Corporation MMOG (Massively Multiplayer Online Games) Product Offered

11.14.3 Valve Corporation MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.14.4 Valve Corporation Main Business Overview

11.14.5 Valve Corporation Latest Developments

11.15 Wargaming.net

11.15.1 Wargaming.net Company Information

11.15.2 Wargaming.net MMOG (Massively Multiplayer Online Games) Product Offered

11.15.3 Wargaming.net MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.15.4 Wargaming.net Main Business Overview

11.15.5 Wargaming.net Latest Developments

11.16 Nintendo

11.16.1 Nintendo Company Information

11.16.2 Nintendo MMOG (Massively Multiplayer Online Games) Product Offered

11.16.3 Nintendo MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.16.4 Nintendo Main Business Overview

11.16.5 Nintendo Latest Developments

11.17 Microsoft

11.17.1 Microsoft Company Information

11.17.2 Microsoft MMOG (Massively Multiplayer Online Games) Product Offered

11.17.3 Microsoft MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.17.4 Microsoft Main Business Overview

11.17.5 Microsoft Latest Developments

11.18 Sony

11.18.1 Sony Company Information

11.18.2 Sony MMOG (Massively Multiplayer Online Games) Product Offered

11.18.3 Sony MMOG (Massively Multiplayer Online Games) Revenue, Gross Margin and Market Share (2019-2021)

11.18.4 Sony Main Business Overview

11.18.5 Sony Latest Developments

12 Research Findings and Conclusion

List of Tables

Table 1. MMOG (Massively Multiplayer Online Games) Market Size CAGR by Region (2020-2026) & ($ Millions)

Table 2. Major Players of Role Play Games (RPG)

Table 3. Major Players of First-person Shooter (FPS)

Table 4. Major Players of Real-time Strategy (RTS)

Table 5. MMOG (Massively Multiplayer Online Games) Market Size CAGR by Type (2020-2026) & ($ Millions)

Table 6. Global MMOG (Massively Multiplayer Online Games) Market Size by Type (2016-2021) & ($ Millions)

Table 7. Global MMOG (Massively Multiplayer Online Games) Market Size Market Share by Type (2016-2021)

Table 8. MMOG (Massively Multiplayer Online Games) Market Size CAGR by Application (2016-2021) & ($ Millions)

Table 9. Global MMOG (Massively Multiplayer Online Games) Market Size by Application (2016-2021) & ($ Millions)

Table 10. Global MMOG (Massively Multiplayer Online Games) Market Size Market Share by Application (2016-2021)

Table 11. Global MMOG (Massively Multiplayer Online Games) Revenue by Players (2019-2021E) & ($ Millions)

Table 12. Global MMOG (Massively Multiplayer Online Games) Revenue Market Share by Players (2019-2021E)

Table 13. MMOG (Massively Multiplayer Online Games) Key Players Head office and Products Offered

Table 14. MMOG (Massively Multiplayer Online Games) Concentration Ratio (CR3, CR5 and CR10) & (2019-2021E)

Table 15. New Products and Potential Entrants

Table 16. Mergers & Acquisitions, Expansion

Table 17. Global MMOG (Massively Multiplayer Online Games) Market Size by Regions 2016-2021 & ($ Millions)

Table 18. Global MMOG (Massively Multiplayer Online Games) Market Size Market Share by Regions 2016-2021

Table 19. Americas MMOG (Massively Multiplayer Online Games) Market Size by Country (2016-2021) & ($ Millions)

Table 20. Americas MMOG (Massively Multiplayer Online Games) Market Size Market Share by Country (2016-2021)

Table 21. Americas MMOG (Massively Multiplayer Online Games) Market Size by Type (2016-2021) & ($ Millions)

Table 22. Americas MMOG (Massively Multiplayer Online Games) Market Size Market Share by Type (2016-2021)

Table 23. Americas MMOG (Massively Multiplayer Online Games) Market Size by Application (2016-2021) & ($ Millions)

Table 24. Americas MMOG (Massively Multiplayer Online Games) Market Size Market Share by Application (2016-2021)

Table 25. APAC MMOG (Massively Multiplayer Online Games) Market Size by Region (2016-2021) & ($ Millions)

Table 26. APAC MMOG (Massively Multiplayer Online Games) Market Size Market Share by Region (2016-2021)

Table 27. APAC MMOG (Massively Multiplayer Online Games) Market Size by Type (2016-2021) & ($ Millions)

Table 28. APAC MMOG (Massively Multiplayer Online Games) Market Size Market Share by Type (2016-2021)

Table 29. APAC MMOG (Massively Multiplayer Online Games) Market Size by Application (2016-2021) & ($ Millions)

Table 30. APAC MMOG (Massively Multiplayer Online Games) Market Size Market Share by Application (2016-2021)

Table 31. Europe MMOG (Massively Multiplayer Online Games) Market Size by Country (2016-2021) & ($ Millions)

Table 32. Europe MMOG (Massively Multiplayer Online Games) Market Size Market Share by Country (2016-2021)

Table 33. Europe MMOG (Massively Multiplayer Online Games) Market Size by Type (2016-2021) & ($ Millions)

Table 34. Europe MMOG (Massively Multiplayer Online Games) Market Size Market Share by Type (2016-2021)

Table 35. Europe MMOG (Massively Multiplayer Online Games) Market Size by Application (2016-2021) & ($ Millions)

Table 36. Europe MMOG (Massively Multiplayer Online Games) Market Size Market Share by Application (2016-2021)

Table 37. Middle East & Africa MMOG (Massively Multiplayer Online Games) Market Size by Region (2016-2021) & ($ Millions)

Table 38. Middle East & Africa MMOG (Massively Multiplayer Online Games) Market Size Market Share by Region (2016-2021)

Table 39. Middle East & Africa MMOG (Massively Multiplayer Online Games) Market Size by Type (2016-2021) & ($ Millions)

Table 40. Middle East & Africa MMOG (Massively Multiplayer Online Games) Market Size Market Share by Type (2016-2021)

Table 41. Middle East & Africa MMOG (Massively Multiplayer Online Games) Market Size by Application (2016-2021) & ($ Millions)

Table 42. Middle East & Africa MMOG (Massively Multiplayer Online Games) Market Size Market Share by Application (2016-2021)

Table 43. Key and Potential Regions of MMOG (Massively Multiplayer Online Games)

Table 44. Key Application and Potential Industries of MMOG (Massively Multiplayer Online Games)

Table 45. Key Challenges of MMOG (Massively Multiplayer Online Games)

Table 46. Key Trends of MMOG (Massively Multiplayer Online Games)

Table 47. Global MMOG (Massively Multiplayer Online Games) Market Size Forecast by Regions (2021-2026) & ($ Millions)

Table 48. Global MMOG (Massively Multiplayer Online Games) Market Size Market Share Forecast by Regions (2021-2026)

Table 49. Global MMOG (Massively Multiplayer Online Games) Market Size Forecast by Type (2021-2026) & ($ Millions)

Table 50. Global MMOG (Massively Multiplayer Online Games) Market Size Market Share Forecast by Type (2021-2026)

Table 51. Global MMOG (Massively Multiplayer Online Games) Market Size Forecast by Application (2021-2026) & ($ Millions)

Table 52. Global MMOG (Massively Multiplayer Online Games) Market Size Market Share Forecast by Application (2021-2026)

Table 53. Aeria Games and Entertainment Inc. Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 54. Aeria Games and Entertainment Inc. MMOG (Massively Multiplayer Online Games) Product Offered

Table 55. Aeria Games and Entertainment Inc. MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 56. Aeria Games and Entertainment Inc. Main Business

Table 57. Aeria Games and Entertainment Inc. Latest Developments

Table 58. Ankama Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 59. Ankama MMOG (Massively Multiplayer Online Games) Product Offered

Table 60. Ankama Main Business

Table 61. Ankama MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 62. Ankama Latest Developments

Table 63. CCP hf Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 64. CCP hf MMOG (Massively Multiplayer Online Games) Product Offered

Table 65. CCP hf Main Business

Table 66. CCP hf MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 67. CCP hf Latest Developments

Table 68. Changyou.com Ltd. Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 69. Changyou.com Ltd. MMOG (Massively Multiplayer Online Games) Product Offered

Table 70. Changyou.com Ltd. Main Business

Table 71. Changyou.com Ltd. MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 72. Changyou.com Ltd. Latest Developments

Table 73. CipSoft GmbH Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 74. CipSoft GmbH MMOG (Massively Multiplayer Online Games) Product Offered

Table 75. CipSoft GmbH Main Business

Table 76. CipSoft GmbH MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 77. CipSoft GmbH Latest Developments

Table 78. Cryptic Studios Inc. Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 79. Cryptic Studios Inc. MMOG (Massively Multiplayer Online Games) Product Offered

Table 80. Cryptic Studios Inc. Main Business

Table 81. Cryptic Studios Inc. MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 82. Cryptic Studios Inc. Latest Developments

Table 83. OGPlanet Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 84. OGPlanet MMOG (Massively Multiplayer Online Games) Product Offered

Table 85. OGPlanet Main Business

Table 86. OGPlanet MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 87. OGPlanet Latest Developments

Table 88. Perfect World Co. Ltd. Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 89. Perfect World Co. Ltd. MMOG (Massively Multiplayer Online Games) Product Offered

Table 90. Perfect World Co. Ltd. Main Business

Table 91. Perfect World Co. Ltd. MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 92. Perfect World Co. Ltd. Latest Developments

Table 93. Riot Games Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 94. Riot Games MMOG (Massively Multiplayer Online Games) Product Offered

Table 95. Riot Games Main Business

Table 96. Riot Games MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 97. Riot Games Latest Developments

Table 98. Shanda Interactive Entertainment Ltd. Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 99. Shanda Interactive Entertainment Ltd. MMOG (Massively Multiplayer Online Games) Product Offered

Table 100. Shanda Interactive Entertainment Ltd. Main Business

Table 101. Shanda Interactive Entertainment Ltd. MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 102. Shanda Interactive Entertainment Ltd. Latest Developments

Table 103. Tencent Holdings Limited Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 104. Tencent Holdings Limited MMOG (Massively Multiplayer Online Games) Product Offered

Table 105. Tencent Holdings Limited MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 106. Tencent Holdings Limited Main Business

Table 107. Tencent Holdings Limited Latest Developments

Table 108. Turbine Inc Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 109. Turbine Inc MMOG (Massively Multiplayer Online Games) Product Offered

Table 110. Turbine Inc Main Business

Table 111. Turbine Inc MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 112. Turbine Inc Latest Developments

Table 113. Ubisoft Entertainment SA Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 114. Ubisoft Entertainment SA MMOG (Massively Multiplayer Online Games) Product Offered

Table 115. Ubisoft Entertainment SA Main Business

Table 116. Ubisoft Entertainment SA MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 117. Ubisoft Entertainment SA Latest Developments

Table 118. Valve Corporation Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 119. Valve Corporation MMOG (Massively Multiplayer Online Games) Product Offered

Table 120. Valve Corporation Main Business

Table 121. Valve Corporation MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 122. Valve Corporation Latest Developments

Table 123. Wargaming.net Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 124. Wargaming.net MMOG (Massively Multiplayer Online Games) Product Offered

Table 125. Wargaming.net Main Business

Table 126. Wargaming.net MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 127. Wargaming.net Latest Developments

Table 128. Nintendo Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 129. Nintendo MMOG (Massively Multiplayer Online Games) Product Offered

Table 130. Nintendo Main Business

Table 131. Nintendo MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 132. Nintendo Latest Developments

Table 133. Microsoft Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 134. Microsoft MMOG (Massively Multiplayer Online Games) Product Offered

Table 135. Microsoft Main Business

Table 136. Microsoft MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 137. Microsoft Latest Developments

Table 138. Sony Details, Company Type, MMOG (Massively Multiplayer Online Games) Area Served and Its Competitors

Table 139. Sony MMOG (Massively Multiplayer Online Games) Product Offered

Table 140. Sony Main Business

Table 141. Sony MMOG (Massively Multiplayer Online Games) Revenue ($ million), Gross Margin and Market Share (2019-2021E)

Table 142. Sony Latest Developments

List of Figures

Figure 1. MMOG (Massively Multiplayer Online Games) Report Years Considered

Figure 2. Research Objectives

Figure 3. Research Methodology

Figure 4. Research Process and Data Source

Figure 5. Global MMOG (Massively Multiplayer Online Games) Market Size Growth Rate 2016-2026 ($ Millions)

Figure 6. Global MMOG (Massively Multiplayer Online Games) Market Size Market Share by Type in 2020

Figure 7. MMOG (Massively Multiplayer Online Games) in Personal

Figure 8. Global MMOG (Massively Multiplayer Online Games) Market: Personal (2016-2021) & ($ Millions)

Figure 9. MMOG (Massively Multiplayer Online Games) in Commerical

Figure 10. Global MMOG (Massively Multiplayer Online Games) Market: Commerical (2016-2021) & ($ Millions)

Figure 11. Global MMOG (Massively Multiplayer Online Games) Market Size Market Share by Application in 2020

Figure 12. Global MMOG (Massively Multiplayer Online Games) Revenue Market Share by Player in 2020

Figure 13. Global MMOG (Massively Multiplayer Online Games) Market Size Market Share by Regions (2016-2021)

Figure 14. Americas MMOG (Massively Multiplayer Online Games) Market Size 2016-2021 ($ Millions)

Figure 15. APAC MMOG (Massively Multiplayer Online Games) Market Size 2016-2021 ($ Millions)

Figure 16. Europe MMOG (Massively Multiplayer Online Games) Market Size 2016-2021 ($ Millions)

Figure 17. Middle East & Africa MMOG (Massively Multiplayer Online Games) Market Size 2016-2021 ($ Millions)

Figure 18. Americas MMOG (Massively Multiplayer Online Games) Market Size Market Share by Country in 2020

Figure 19. Americas MMOG (Massively Multiplayer Online Games) Market Size Market Share by Type in 2020

Figure 20. Americas MMOG (Massively Multiplayer Online Games) Market Size Market Share by Application in 2020

Figure 21. United States MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 22. Canada MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 23. Mexico MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 24. APAC MMOG (Massively Multiplayer Online Games) Market Size Market Share by Regions in 2020

Figure 25. APAC MMOG (Massively Multiplayer Online Games) Market Size Market Share by Type in 2020

Figure 26. APAC MMOG (Massively Multiplayer Online Games) Market Size Market Share by Application in 2020

Figure 27. China MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 28. Japan MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 29. Korea MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 30. Southeast Asia MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 31. India MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 32. Australia MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 33. Europe MMOG (Massively Multiplayer Online Games) Market Size Market Share by Country in 2020

Figure 34. Europe MMOG (Massively Multiplayer Online Games) Market Size Market Share by Type in 2020

Figure 35. Europe MMOG (Massively Multiplayer Online Games) Market Size Market Share by Application in 2020

Figure 36. Germany MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 37. France MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 38. UK MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 39. Italy MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 40. Russia MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 41. Middle East & Africa MMOG (Massively Multiplayer Online Games) Market Size Market Share by Region in 2020

Figure 42. Middle East & Africa MMOG (Massively Multiplayer Online Games) Market Size Market Share by Type in 2020

Figure 43. Middle East & Africa MMOG (Massively Multiplayer Online Games) Market Size Market Share by Application in 2020

Figure 44. Egypt MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 45. South Africa MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 46. Israel MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 47. Turkey MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 48. GCC Country MMOG (Massively Multiplayer Online Games) Market Size Growth 2016-2021 ($ Millions)

Figure 49. Americas MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 50. APAC MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 51. Europe MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 52. Middle East & Africa MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 53. United States MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 54. Canada MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 55. Mexico MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 56. Brazil MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 57. China MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 58. Japan MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 59. Korea MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 60. Southeast Asia MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 61. India MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 62. Australia MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 63. Germany MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 64. France MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 65. UK MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 66. Italy MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 67. Russia MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 68. Spain MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 69. Egypt MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 70. South Africa MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 71. Israel MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 72. Turkey MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

Figure 73. GCC Country MMOG (Massively Multiplayer Online Games) Market Size 2021-2026 ($ Millions)

 
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