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Fantasy Sports Market by Sports Type (Football, Baseball, Basket Ball, Hockey, Cricket, and Others), Platform (Website, and Mobile Application), and Demographics (Under 25 Years, 25 to 40 Years and Above 40 Years): Global Opportunity Analysis and Industry Forecast, 2021–2027

  • ALL4079385
  • 200 Pages
  • September 2020
  • Consumer Goods
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Fantasy sports are online gaming platforms where participants manages and drafts virtual teams of real professional sports players. Users compete against the fantasy teams of each other, over an entire sports league or season. Users that score maximum points win money based on the performance of the real professional sports players.

In order to promote and advertise their platforms, leading players in the industry are partnering with sports leagues aiding them in increasing their market penetration. Some of the prominent players in this segment such as MyTeam11, Dream11, DraftKings 11Wickets, Halaplay, Starpick fanduel, and Fantain, have partnered with official sports leagues as their fantasy sports game partner. Dream11, one of the leading sports fantasy platform in India, is the Official Fantasy Game Partner of the International Council of Cricket (ICC), Hero Indian Super League (ISL), VIVO Pro Kabaddi League (PKL), Hero Caribbean Premier League (CPL), National Basketball Association (NBA), Big Bash League (BBL) and International Hockey Federation (FIH). Furthermore, the company has now acquired the official title for IPL 2020 with a bid of more than $30 million. Similarly DraftKings Inc. and Major League Baseball announced a multi-year extension of Exclusive and official Daily Fantasy Sports) Partner of the League. Such partnerships are expected to accelerate promotions and advertisements of the sports fantasy platforms at the global level.

The COVID-19 outbreak results in widespread economic crisis around the world. Widespread restrictions and absence of major sports leagues are expected to act as major challenges for the engaged stakeholders. Furthermore, ambiguous and complicated regulatory frameworks regarding the fantasy sports platforms, further challenges the market growth.

The rapid transforming online gaming industry is giving much importance on the adoption of technologies for better and efficient operations. With the incorporations of secured payment gateways, user-friendly interface, blockchain-based apps and fantasy chatbots, the fantasy sports industry has seen huge leaps in terms of revenue generation, customer satisfaction and operation efficiency. The incorporation of such technologies is expected to continue to serve as lucrative opportunities for the engaged stakeholders in the fantasy sports market to better manage users as well as key operations.

The fantasy sports market is segmented into sports type, platform, demographics and region. By sports type, the global market is classified into football, baseball, basketball, hockey, cricket, and others. By platform, it is bifurcated into website, and mobile application. By demographics, the market is divided into Under 25 Years, 25 to 40 Years and Above 40 Years. By region, the market is analyzed across North America, Europe, and Rest of World.

Some of the key players profiled in the fantasy sports market analysis are Dream Sports, DraftKings Inc., fantacalcio, Fanduel (Flutter Entertainment), Rotoworld, FantasyPros, Rotowire, Fantrax, Sportech Inc., and NFL Fantasy.

Fantasy Sports Market Segments

By Sports Type

• Football

• Baseball

• Basket Ball

• Hockey

• Cricket

• Others

By Platform

• Website

• Mobile Application

By Demographics

• Under 25 Years

• 25 to 40 Years

• Above 40 Years

By Region

• North America

o U.S.

o Canada

o Mexico

• Europe

o UK

o Germany

o Russia

o Rest of Europe

• Rest of World

o India

o Australia

o Brazil

o Africa

o Other Countries

Key Market Players

• Dream Sports

• DraftKings Inc.

• Fantacalcio

• Fanduel (Flutter Entertainment)

• Rotoworld

• FantasyPros

• Rotowire

• Fantrax

• Sportech Inc.

• NFL Fantasy.

CHAPTER 1:INTRODUCTION

1.1.Report description

1.2.Key benefits for stakeholders

1.3.Key market segments

1.4.Research methodology

1.4.1.Primary research

1.4.2.Secondary research

1.4.3.Analyst tools and models

CHAPTER 2:EXECUTIVE SUMMARY

2.1.Key findings

2.1.1.Top impacting factors

2.1.2.Top investment pockets

2.2.CXO perspective

CHAPTER 3:MARKET OVERVIEW

3.1.Market definition and scope

3.2.Porter's five forces analysis

3.2.1.Bargaining power of suppliers

3.2.2.Bargaining power of buyers

3.2.3.Threat of substitution

3.2.4.Threat of new entrants

3.2.5.Intensity of competitive rivalry

3.3.Parent market overview

3.4.Market dynamics

3.4.1.Drivers

3.4.1.1.Expansion of digital infrastructure in addition with falling data prices augmented market expansion.

3.4.1.2.Increased investment from investors in fantasy sports platforms to usher market

3.4.1.3.Partnerships of sports fantasy platforms with sport leagues

3.4.1.4.Supporting infrastructure and social media platforms accelerating market growth

3.4.1.5.Transparency in monetary transactions resulting in greater user engagement and comfort

3.4.2.Restraints

3.4.2.1.Lack of awareness about fantasy sports platforms amongst gaming audience

3.4.2.2.Legal and regulatory challenges to dissuade market proliferation.

3.4.3.Opportunities

3.4.3.1.Early adoption of advanced technologies to create new growth avenues for the sports fantasy industry.

CHAPTER 4:GLOBAL FANTASY SPORTS MARKET, BY SPORTS TYPE

4.1.Overview

4.1.1.Market size and forecast, by sports type

4.2.Football

4.2.1.Key market trends, growth factors, and opportunities

4.2.2.Market size and forecast, by region

4.2.3.Market analysis, by country

4.3.Baseball

4.3.1.Key market trends, growth factors, and opportunities

4.3.2.Market size and forecast, by region

4.3.3.Market analysis, by country

4.4.Basket Ball

4.4.1.Key market trends, growth factors, and opportunities

4.4.2.Market size and forecast, by region

4.4.3.Market analysis, by country

4.5.Hockey

4.5.1.Key market trends, growth factors, and opportunities

4.5.2.Market size and forecast, by region

4.5.3.Market analysis, by country

4.6.Cricket

4.6.1.Key market trends, growth factors, and opportunities

4.6.2.Market size and forecast, by region

4.6.3.Market analysis, by country

4.7.Others

4.7.1.Key market trends, growth factors, and opportunities

4.7.2.Market size and forecast, by region

4.7.3.Market analysis, by country

CHAPTER 5:GLOBAL FANTASY SPORTS MARKET, BY PLATFORM

5.1.Overview

5.1.1.Market size and forecast, by platform

5.2.Website

5.2.1.Key market trends, growth factors, and opportunities

5.2.2.Market size and forecast, by region

5.2.3.Market analysis, by country

5.3.Mobile Application

5.3.1.Key market trends, growth factors, and opportunities

5.3.2.Market size and forecast, by region

5.3.3.Market analysis, by country

CHAPTER 6:GLOBAL FANTASY SPORTS MARKET, BY DEMOGRAPHICS

6.1.Overview

6.1.1.Market size and forecast, by demographics

6.2.Under 25 Years

6.2.1.Key market trends, growth factors, and opportunities

6.2.2.Market size and forecast, by region

6.2.3.Market analysis, by country

6.3.25-40 Years

6.3.1.Key market trends, growth factors, and opportunities

6.3.2.Market size and forecast, by region

6.3.3.Market analysis, by country

6.4.Above 40 Years

6.4.1.Key market trends, growth factors, and opportunities

6.4.2.Market size and forecast, by region

6.4.3.Market analysis, by country

CHAPTER 7:FANTASY SPORTS MARKET, BY REGION

7.1.Overview

7.1.1.Market size and forecast, by region

7.2.North America

7.2.1.Key market trends, growth factors, and opportunities

7.2.2.Market size and forecast, by sports type

7.2.3.Market size and forecast, by platform

7.2.4.Market size and forecast, by demographics

7.2.5.Market analysis, by country

7.2.5.1.U.S.

7.2.5.1.1.Market size and forecast, by sports type

7.2.5.1.2.Market size and forecast, by platform

7.2.5.1.3.Market size and forecast, by demographics

7.2.5.2.Canada

7.2.5.2.1.Market size and forecast, by sports type

7.2.5.2.2.Market size and forecast, by platform

7.2.5.2.3.Market size and forecast, by demographics

7.2.5.3.Mexico

7.2.5.3.1.Market size and forecast, by sports type

7.2.5.3.2.Market size and forecast, by platform

7.2.5.3.3.Market size and forecast, by demographics

7.3.Europe

7.3.1.Key market trends, growth factors, and opportunities

7.3.2.Market size and forecast, by sports type

7.3.3.Market size and forecast, by platform

7.3.4.Market size and forecast, by demographics

7.3.5.Market analysis, by country

7.3.5.1.UK

7.3.5.1.1.Market size and forecast, by sports type

7.3.5.1.2.Market size and forecast, by platform

7.3.5.1.3.Market size and forecast, by demographics

7.3.5.2.Germany

7.3.5.2.1.Market size and forecast, by sports type

7.3.5.2.2.Market size and forecast, by platform

7.3.5.2.3.Market size and forecast, by demographics

7.3.5.3.Russia

7.3.5.3.1.Market size and forecast, by sports type

7.3.5.3.2.Market size and forecast, by platform

7.3.5.3.3.Market size and forecast, by demographics

7.3.5.4.Rest of Europe

7.3.5.4.1.Market size and forecast, by sports type

7.3.5.4.2.Market size and forecast, by platform

7.3.5.4.3.Market size and forecast, by demographics

7.4.Rest of World

7.4.1.Key market trends, growth factors, and opportunities

7.4.2.Market size and forecast, by sports type

7.4.3.Market size and forecast, by platform

7.4.4.Market size and forecast, by demographics

7.4.5.Market analysis, by country

7.4.5.1.India

7.4.5.1.1.Market size and forecast, by sports type

7.4.5.1.2.Market size and forecast, by platform

7.4.5.1.3.Market size and forecast, by demographics

7.4.5.2.Australia

7.4.5.2.1.Market size and forecast, by sports type

7.4.5.2.2.Market size and forecast, by platform

7.4.5.2.3.Market size and forecast, by demographics

7.4.5.3.Brazil

7.4.5.3.1.Market size and forecast, by sports type

7.4.5.3.2.Market size and forecast, by platform

7.4.5.3.3.Market size and forecast, by demographics

7.4.5.4.Africa

7.4.5.4.1.Market size and forecast, by sports type

7.4.5.4.2.Market size and forecast, by platform

7.4.5.4.3.Market size and forecast, by demographics

7.4.5.5.Other Countries

7.4.5.5.1.Market size and forecast, by sports type

7.4.5.5.2.Market size and forecast, by platform

7.4.5.5.3.Market size and forecast, by demographics

LIST OF TABLES

TABLE 01.GLOBAL FANTASY SPORTS MARKET, BY SPORTS TYPE, 2019–2027 ($ MILLION)

TABLE 02.FOOTBALL FANTASY SPORTS MARKET, BY REGION, 2019–2027 ($ MILLION)

TABLE 03.BASEBALL FANTASY SPORTS MARKET, BY REGION, 2019–2027 ($ MILLION)

TABLE 04.BASKET BALL FANTASY SPORTS MARKET, BY REGION, 2019–2027 ($ MILLION)

TABLE 05.HOCKEY FANTASY SPORTS MARKET, BY REGION, 2019–2027 ($ MILLION)

TABLE 06.CRICKET FANTASY SPORTS MARKET, BY REGION, 2019–2027 ($ MILLION)

TABLE 07.OTHERS FANTASY SPORTS MARKET, BY REGION, 2019–2027 ($ MILLION)

TABLE 08.FANTASY SPORTS MARKET, BY PLATFORM, 2019–2027 ($ MILLION)

TABLE 09.FANTASY SPORTS MARKET FOR WEBSITE, BY REGION, 2019–2027 ($ MILLION)

TABLE 10.FANTASY SPORTS MARKET FOR MOBILE APPLICATION, BY REGION, 2019–2027 ($ MILLION)

TABLE 11.FANTASY SPORTS MARKET VALUE, BY DEMOGRAPHICS, 2019–2027 ($ MILLION)

TABLE 12.UNDER 25 YEARS FANTASY SPORTS MARKET, BY REGION, 2019–2027 ($ MILLION)

TABLE 13.25-40 YEARS FANTASY SPORTS MARKET, BY REGION, 2019–2027 ($ MILLION)

TABLE 14.ABOVE 40 YEARS FANTASY SPORTS MARKET, BY REGION, 2019–2027 ($ MILLION)

TABLE 15.FANTASY SPORTS MARKET, BY REGION, 2019–2027 ($ MILLION)

TABLE 16.NORTH AMERICA FANTASY SPORTS MARKET VALUE, BY SPORTS TYPE 2019–2027 ($ MILLION)

TABLE 17.NORTH AMERICA FANTASY SPORTS MARKET VALUE, BY PLATFORM, 2019–2027 ($ MILLION)

TABLE 18.NORTH AMERICA FANTASY SPORTS MARKET VALUE, BY DEMOGRAPHICS, 2019–2027 ($ MILLION)

TABLE 19.NORTH AMERICA FANTASY SPORTS MARKET VALUE, BY COUNTRY, 2019–2027 ($ MILLION)

TABLE 20.U.S. FANTASY SPORTS MARKET VALUE, BY SPORTS TYPE, 2019–2027 ($ MILLION)

TABLE 21.U.S. FANTASY SPORTS MARKET VALUE, BY PLATFORM, 2019–2027 ($ MILLION)

TABLE 22.U.S. FANTASY SPORTS MARKET VALUE, BY DEMOGRAPHICS, 2019–2027 ($ MILLION)

TABLE 23.CANADA FANTASY SPORTS MARKET VALUE, BY SPORTS TYPE, 2019–2027 ($ MILLION)

TABLE 24.CANADA FANTASY SPORTS MARKET VALUE, BY PLATFORM, 2019–2027 ($ MILLION)

TABLE 25.CANADA FANTASY SPORTS MARKET VALUE, BY DEMOGRAPHICS, 2019–2027 ($ MILLION)

TABLE 26.MEXICO FANTASY SPORTS MARKET VALUE, BY SPORTS TYPE, 2019–2027 ($ MILLION)

TABLE 27.MEXICO FANTASY SPORTS MARKET VALUE, BY PLATFORM, 2019–2027 ($ MILLION)

TABLE 28.MEXICO FANTASY SPORTS MARKET VALUE, BY DEMOGRAPHICS, 2019–2027 ($ MILLION)

TABLE 29.EUROPE FANTASY SPORTS MARKET VALUE, BY SPORTS TYPE 2019–2027 ($ MILLION)

TABLE 30.EUROPE FANTASY SPORTS MARKET VALUE, BY PLATFORM, 2019–2027 ($ MILLION)

TABLE 31.EUROPE FANTASY SPORTS MARKET VALUE, BY DEMOGRAPHICS, 2019–2027 ($ MILLION)

TABLE 32.EUROPE FANTASY SPORTS MARKET VALUE, BY COUNTRY, 2019–2027 ($ MILLION)

TABLE 33.UK FANTASY SPORTS MARKET VALUE, BY SPORTS TYPE, 2019–2027 ($ MILLION)

TABLE 34.UK FANTASY SPORTS MARKET VALUE, BY PLATFORM, 2019–2027 ($ MILLION)

TABLE 35.UK FANTASY SPORTS MARKET VALUE, BY DEMOGRAPHICS, 2019–2027 ($ MILLION)

TABLE 36.GERMANY FANTASY SPORTS MARKET VALUE, BY SPORTS TYPE, 2019–2027 ($ MILLION)

TABLE 37.GERMANY FANTASY SPORTS MARKET VALUE, BY PLATFORM, 2019–2027 ($ MILLION)

TABLE 38.GERMANY FANTASY SPORTS MARKET VALUE, BY DEMOGRAPHICS, 2019–2027 ($ MILLION)

TABLE 39.RUSSIA FANTASY SPORTS MARKET VALUE, BY SPORTS TYPE, 2019–2027 ($ MILLION)

TABLE 40.RUSSIA FANTASY SPORTS MARKET VALUE, BY PLATFORM, 2019–2027 ($ MILLION)

TABLE 41.RUSSIA FANTASY SPORTS MARKET VALUE, BY DEMOGRAPHICS, 2019–2027 ($ MILLION)

TABLE 42.REST OF EUROPE FANTASY SPORTS MARKET VALUE, BY SPORTS TYPE, 2019–2027 ($ MILLION)

TABLE 43.REST OF EUROPE FANTASY SPORTS MARKET VALUE, BY PLATFORM, 2019–2027 ($ MILLION)

TABLE 44.REST OF EUROPE FANTASY SPORTS MARKET VALUE, BY DEMOGRAPHICS, 2019–2027 ($ MILLION)

TABLE 45.REST OF WORLD FANTASY SPORTS MARKET VALUE, BY SPORTS TYPE 2019–2027 ($ MILLION)

TABLE 46.REST OF WORLD FANTASY SPORTS MARKET VALUE, BY PLATFORM, 2019–2027 ($ MILLION)

TABLE 47.REST OF WORLD FANTASY SPORTS MARKET VALUE, BY DEMOGRAPHICS, 2019–2027 ($ MILLION)

TABLE 48.REST OF WORLD FANTASY SPORTS MARKET VALUE, BY COUNTRY, 2019–2027 ($ MILLION)

TABLE 49.INDIA FANTASY SPORTS MARKET VALUE, BY SPORTS TYPE, 2019–2027 ($ MILLION)

TABLE 50.INDIA FANTASY SPORTS MARKET VALUE, BY PLATFORM, 2019–2027 ($ MILLION)

TABLE 51.INDIA FANTASY SPORTS MARKET VALUE, BY DEMOGRAPHICS, 2019–2027 ($ MILLION)

TABLE 52.AUSTRALIA FANTASY SPORTS MARKET VALUE, BY SPORTS TYPE, 2019–2027 ($ MILLION)

TABLE 53.AUSTRALIA FANTASY SPORTS MARKET VALUE, BY PLATFORM, 2019–2027 ($ MILLION)

TABLE 54.AUSTRALIA FANTASY SPORTS MARKET VALUE, BY DEMOGRAPHICS, 2019–2027 ($ MILLION)

TABLE 55.BRAZIL FANTASY SPORTS MARKET VALUE, BY SPORTS TYPE, 2019–2027 ($ MILLION)

TABLE 56.BRAZIL FANTASY SPORTS MARKET VALUE, BY PLATFORM, 2019–2027 ($ MILLION)

TABLE 57.BRAZIL FANTASY SPORTS MARKET VALUE, BY DEMOGRAPHICS, 2019–2027 ($ MILLION)

TABLE 58.AFRICA FANTASY SPORTS MARKET VALUE, BY SPORTS TYPE, 2019–2027 ($ MILLION)

TABLE 59.AFRICA FANTASY SPORTS MARKET VALUE, BY PLATFORM, 2019–2027 ($ MILLION)

TABLE 60.AFRICA FANTASY SPORTS MARKET VALUE, BY DEMOGRAPHICS, 2019–2027 ($ MILLION)

TABLE 61.OTHER COUNTRIES FANTASY SPORTS MARKET VALUE, BY SPORTS TYPE, 2019–2027 ($ MILLION)

TABLE 62.OTHER COUNTRIES FANTASY SPORTS MARKET VALUE, BY PLATFORM, 2019–2027 ($ MILLION)

TABLE 63.OTHER COUNTRIES FANTASY SPORTS MARKET VALUE, BY DEMOGRAPHICS, 2019–2027 ($ MILLION)

 
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