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Gaming Simulators Market to 2025 - Global Analysis and Forecasts by Component (Software and Hardware); Game Type (Racing, Shooting, Fighting, and Others); and End-User (Entertainment and Education & Training)

  • THE3206781
  • 150 Pages
  • April 2018
  • ICT & Media
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Gaming Simulators are the components which are used in different type of games for providing the exact simulation of playing the game in real life. There are various components which are used for the same purpose such as panels, wheels, boxing gloves, guns, panels, paddles, and many more. Ability to provide real life experience is one of the major driver for the growth of the gaming simulators market.

Intriguing gameplay provided through the simulators is also majorly driving the growth in the market. However high cost associated with the gaming simulators can act as restraining factors in the market. New and advanced technologies in the gaming market as well as increasing collaboration with the companies in the entertainment industry will bring new opportunities in the market in the coming years.

The "Global Gaming Simulators Market Analysis to 2025" is a specialized and in-depth study of the gaming simulators industry with a focus on the global market trend. The report aims to provide an overview of global gaming simulators market with detailed market segmentation by component, game type, end-user, and geography. The global gaming simulators market is expected to witness high growth during the forecast period. The report provides key statistics on the market status of the leading market players and offers key trends and opportunities in the market.

The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides overview and forecast of the global gaming simulators market based on component, game type, and end-user. It also provides market size and forecast till 2025 for overall gaming simulators market with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA) and South America (SAM). The market by each region is later sub-segmented by respective countries and segments. The report covers analysis and forecast of 15 counties globally along with current trend and opportunities prevailing in the region.

Besides this, the report analyzes factors affecting market from both demand and supply side and further evaluates market dynamics effecting the market during the forecast period i.e., drivers, restraints, opportunities, and future trend.

Also, key gaming simulators market players influencing the market are profiled in the study along with their SWOT analysis and market strategies. The report also focuses on leading industry players with information such as company profiles, products and services offered, financial information of last 3 years, key development in past five years. Some of the key players influencing the market are D-BOX Technologies, Sony Interactive Entertainment Inc., and Playseat among others.

Table of Contents

1. Table of Contents 2

1.1 List of Tables 9

1.2 List of Figures 11

2 Introduction 14

2.1 Scope of the Study 14

2.2 The Insight Partners Research Report Guidance 14

3 Key Takeaways 16

4 Gaming Simulators Market Landscape 19

4.1 Market Overview 19

4.2 Market Segmentation 20

4.2.1 Global Gaming Simulators Market - By Component 21

4.2.2 Global Gaming Simulators Market - By Game Type 22

4.2.3 Global Gaming Simulators Market - By End-User 22

4.2.4 Global Gaming Simulators Market - By Geography 22

4.3 PEST Analysis 24

4.3.1 North America PEST Analysis 24

4.3.2 Europe PEST Analysis 26

4.3.3 Asia Pacific PEST Analysis 28

4.3.4 Middle East & Africa PEST Analysis 30

4.3.5 South America PEST Analysis 32

5 Global Gaming Simulators Market - Key Market Dynamics 34

5.1 Key Market Drivers 34

5.1.1 Ability to provide real-life experience 34

5.1.2 Intriguing gameplay through simulators 35

5.2 Key Market Restraints 36

5.2.1 High cost associated with the gaming simulators 36

5.3 Key Market Opporunities 36

5.3.1 New and advanced technologies in the gaming simulators 36

5.3.2 Increasing collaborations with companies in the entertainment industry 36

5.4 Future Trends 37

5.4.1 Acceptance of 360 degree camera as next-generation technology 37

5.4.2 Increasing adoption of flight simulators 37

5.5 Impact Analysis of Drivers and Restraints 38

6 Gaming Simulators Market - Global 39

6.1 Global Gaming Simulators Market Overview 39

6.2 Global Gaming Simulators Market Forecast and Analysis 39

7 Global Gaming Simulators Market Analysis - By Component 41

7.1 Overview 41

7.2 Software 42

7.2.1 Overview 42

7.2.2 Global Software Market Revenue and Forecasts to 2025 (US$ Mn) 42

7.3 Hardware 43

7.3.1 Overview 43

7.3.2 Global Hardware Market Revenue and Forecasts to 2025 (US$ Mn) 43

8 Global Gaming Simulators Market Analysis - By Game Type 44

8.1 Overview 44

8.2 Racing 45

8.2.1 Overview 45

8.2.2 Global Racing Market Revenue and Forecasts to 2025 (US$ Mn) 45

8.3 Shooting 46

8.3.1 Overview 46

8.3.2 Global Shooting Market Revenue and Forecasts to 2025 (US$ Mn) 46

8.4 Fighting 47

8.4.1 Overview 47

8.4.2 Global Fighting Market Revenue and Forecasts to 2025 (US$ Mn) 47

8.5 Others 48

8.5.1 Overview 48

8.5.2 Global Others Market Revenue and Forecasts to 2025 (US$ Mn) 48

9 Global Gaming Simulators Market Analysis - By End-User 49

9.1 Overview 49

9.2 Entertainment 50

9.2.1 Overview 50

9.2.2 Global Entertainment Market Revenue and Forecasts to 2025 (US$ Mn) 50

9.3 Education & Training 51

9.3.1 Overview 51

9.3.2 Global Education & Training Market Revenue and Forecasts to 2025 (US$ Mn) 51

10 Global Gaming Simulators Market - Geographical Analysis 52

10.1 Overview 52

10.2 North America Gaming Simulators Market Revenue and Forecasts to 2025 53

10.2.1 Overview 53

10.2.2 North America Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 53

10.2.3 North America Gaming Simulators Market Breakdown by Key Countries 55

10.2.3.1 U.S. Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 56

10.2.3.2 Canada Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 57

10.2.3.3 Mexico Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 58

10.2.4 North America Gaming Simulators Market Breakdown by Components 59

10.2.4.1 North America Gaming Simulators Market Breakdown by Hardware 60

10.2.5 North America Gaming Simulators Market Breakdown by Game Type 61

10.2.6 North America Gaming Simulators Market Breakdown by End-user 63

10.3 Europe Gaming Simulators Market Revenue and Forecasts to 2025 65

10.3.1 Overview 65

10.3.2 Europe Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 65

10.3.3 Europe Gaming Simulators Market Breakdown by Countries 66

10.3.3.1 France Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 67

10.3.3.2 Germany Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 68

10.3.3.3 Italy Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 69

10.3.3.4 Spain Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 70

10.3.3.5 U.K. Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 71

10.3.4 Europe Gaming Simulators Market Breakdown by Components 72

10.3.4.1 Europe Gaming Simulators Market Breakdown by Hardware 73

10.3.5 Europe Gaming Simulators Market Breakdown by Game Type 74

10.3.6 Europe Gaming Simulators Market Breakdown by End-user 76

10.4 Asia Pacific (APAC) Gaming Simulators Market Revenue and Forecasts to 2025 78

10.4.1 Overview 78

10.4.2 Asia Pacific Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 79

10.4.3 Asia Pacific Gaming Simulators Market Breakdown by Countries 80

10.4.3.1 South Korea Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 81

10.4.3.2 China Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 82

10.4.3.3 India Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 83

10.4.3.4 Japan Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 84

10.4.4 Asia Pacific Gaming Simulators Market Breakdown by Components 85

10.4.4.1 Asia Pacific Gaming Simulators Market Breakdown by Hardware 86

10.4.5 Asia Pacific Gaming Simulators Market Breakdown by Game Type 87

10.4.6 Asia Pacific Gaming Simulators Market Breakdown by End-user 89

10.5 Middle East & Africa (MEA) Gaming Simulators Market Revenue and Forecasts to 2025 91

10.5.1 Overview 91

10.5.2 Middle East & Africa Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 91

10.5.3 Middle East & Africa Gaming Simulators Market Breakdown by Key Countries 93

10.5.3.1 South Africa Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 94

10.5.3.2 Saudi Arabia Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 95

10.5.3.3 UAE Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 96

10.5.4 Middle East & Africa Gaming Simulators Market Breakdown by Component 97

10.5.4.1 Middle East & Africa Gaming Simulators Market Breakdown by Hardware 98

10.5.5 Middle East & Africa Gaming Simulators Market Breakdown by Game Type 99

10.5.6 Middle East & Africa Gaming Simulators Market Breakdown by End-user 101

10.6 South America Gaming Simulators Market Revenue and Forecasts to 2025 102

10.6.1 Overview 102

10.6.2 South America Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 102

10.6.3 South America Gaming Simulators Market Breakdown by Key Countries 103

10.6.3.1 Brazil Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 104

10.6.4 South America Gaming Simulators Market Breakdown by Component 105

10.6.4.1 South America Gaming Simulators Market Breakdown by Hardware 106

10.6.5 South America Gaming Simulators Market Breakdown by Game Type 107

10.6.6 South America Gaming Simulators Market Breakdown by End-user 109

11 Industry Landscape 111

11.1 Market Initiative 111

11.2 New Development 112

12 Competitive Landscape 114

12.1 Competitive Product Mapping 114

12.2 Market positioning 116

13 Global Gaming Simulators Market - Key Company Profiles 117

13.1 CXC Simulations 117

13.1.1 Key Facts 117

13.1.2 Business Description 117

13.1.3 Financial Overview 117

13.1.4 SWOT Analysis 118

13.1.5 Key Developments 120

13.2 D-BOX Technologies 121

13.2.1 Key Facts 121

13.2.2 Business Description 121

13.2.3 Financial Overview 122

13.2.4 SWOT Analysis 123

13.2.5 Key Developments 125

13.3 ELEETUS 127

13.3.1 Key Facts 127

13.3.2 Business Description 127

13.3.3 Financial Overview 128

13.3.4 SWOT Analysis 128

13.3.5 Key Developments 129

13.4 Hammacher Schlemmer & Company, Inc. 131

13.4.1 Key Facts 131

13.4.2 Business Description 131

13.4.3 Financial Overview 132

13.4.4 SWOT Analysis 132

13.4.5 Key Developments 134

13.5 Playseat 135

13.5.1 Key Facts 135

13.5.2 Business Description 135

13.5.3 Financial Overview 136

13.5.4 SWOT Analysis 136

13.5.5 Key Developments 137

13.6 Simxperience (Villers Enterprises Ltd.) 139

13.6.1 Key Facts 139

13.6.2 Business Description 139

13.6.3 Financial Overview 139

13.6.4 SWOT Analysis 140

13.6.5 Key Developments 141

13.7 Sony Interactive Entertainment LLC 142

13.7.1 Key Facts 142

13.7.2 Business Description 142

13.7.3 Financial Overview (Sony Corporation) 143

13.7.4 SWOT Analysis 144

13.7.5 Key Developments 145

13.8 Vesaro 147

13.8.1 Key Facts 147

13.8.2 Business Description 147

13.8.3 Financial Overview 147

13.8.4 SWOT Analysis 148

13.8.5 Key Developments 149

13.9 Cruden B.V. 150

13.9.1 Key Facts 150

13.9.2 Business Description 150

13.9.3 Financial Overview 151

13.9.4 SWOT Analysis 151

13.9.5 Key Developments 152

13.10 AEON SIMULATORS LIMITED 154

13.10.1 Key Facts 154

13.10.2 Business Description 154

13.10.3 Financial Overview 154

13.10.4 SWOT Analysis 155

13.10.5 Key Developments 156

14 Appendix 157

14.1 About The Insight Partners 157

14.2 Glossary of Terms 158

14.3 Methodology 159

14.3.1 Coverage 159

14.3.2 Secondary Research 159

14.3.3 Primary Research 160

14.4 Contact Us 161

14.5 Disclaimer 162

List of Tables

Table 1: Global Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 39

Table 2: North America Gaming Simulators Market Revenue and Forecasts to 2025 - By Components (US$ Mn) 59

Table 3: North America Gaming Simulators Market Revenue and Forecasts to 2025 - By Hardware (US$ Mn) 60

Table 4:North America Gaming Simulators Market Revenue and Forecasts to 2025 - By Game Type (US$ Mn) 62

Table 5: North America Gaming Simulators Market Revenue and Forecasts to 2025 - By End-user (US$ Mn) 64

Table 6: Europe Gaming Simulators Market Revenue and Forecasts to 2025 - By Components (US$ Mn) 72

Table 7: Europe Gaming Simulators Market Revenue and Forecasts to 2025 - By Hardware (US$ Mn) 73

Table 8: Europe Gaming Simulators Market Revenue and Forecasts to 2025 - By Game Type (US$ Mn) 75

Table 9: Europe Gaming Simulators Market Revenue and Forecasts to 2025 - By End-user (US$ Mn) 77

Table 10: Asia Pacific Gaming Simulators Market Revenue and Forecasts to 2025 - By Components (US$ Mn) 85

Table 11: Asia Pacific Gaming Simulators Market Revenue and Forecasts to 2025 - By Hardware (US$ Mn) 86

Table 12: Asia Pacific Gaming Simulators Market Revenue and Forecasts to 2025 - By Game Type (US$ Mn) 88

Table 13: Asia Pacific Gaming Simulators Market Revenue and Forecasts to 2025 - By End-user (US$ Mn) 90

Table 14: Middle East & Africa Gaming Simulators Market Revenue and Forecasts to 2025 - By Component (US$ Mn) 97

Table 15: Middle East & Africa Gaming Simulators Market Revenue and Forecasts to 2025 - By Hardware (US$ Mn) 98

Table 16: Middle East & Africa Gaming Simulators Market Revenue and Forecasts to 2025 - By Game Type (US$ Mn) 99

Table 17: Middle East & Africa Gaming Simulators Market Revenue and Forecasts to 2025 - By End-user (US$ Mn) 101

Table 18: South America Gaming Simulators Market Revenue and Forecasts to 2025 - By Component (US$ Mn) 105

Table 19: South America Gaming Simulators Market Revenue and Forecasts to 2025 - By Hardware (US$ Mn) 106

Table 20: South America Gaming Simulators Market Revenue and Forecasts to 2025 - By Game type (US$ Mn) 108

Table 21: South America Gaming Simulators Market Revenue and Forecasts to 2025 - By End-user (US$ Mn) 110

Table 22: Glossary of Terms, Gaming Simulators Market 158

List of Figures

Figure 1: Asia-Pacific Gaming Simulators Market, Revenue (US$ Mn), by Geography 2017 & 2025 16

Figure 2: Gaming Simulators Market By Game Type, Market Share (%), 2017 17

Figure 3: Regional Market Attractiveness Index, 2018 - 2025 18

Figure 4: Gaming Simulators Market Segmentation 20

Figure 5: Gaming Simulators Market Segmentation 21

Figure 6: North America PEST Analysis 24

Figure 7: Europe PEST Analysis 26

Figure 8: APAC PEST Analysis 28

Figure 9: Middle East & Africa (MEA) PEST Analysis 30

Figure 10: South America (SAM) PEST Analysis 32

Figure 11: Gaming Simulators Market Impact Analysis of Driver and Restraints 38

Figure 12: Global Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 40

Figure 13: Global Gaming Simulators Market Breakdown By Component, 2017 & 2025 (%) 41

Figure 14: Global Software Market Revenue and Forecasts to 2025 (US$ Mn) 42

Figure 15: Global Hardware Market Revenue and Forecasts to 2025 (US$ Mn) 43

Figure 16: Global Gaming Simulators Market Breakdown By Game Type, 2017 & 2025 (%) 44

Figure 17: Global Racing Market Revenue and Forecasts to 2025 (US$ Mn) 45

Figure 18: Global Shooting Market Revenue and Forecasts to 2025 (US$ Mn) 46

Figure 19: Global Fighting Market Revenue and Forecasts to 2025 (US$ Mn) 47

Figure 20: Global Others Market Revenue and Forecasts to 2025 (US$ Mn) 48

Figure 21: Global Gaming Simulators Market Breakdown By End-User, 2017 & 2025 (%) 49

Figure 22: Global Entertainment Market Revenue and Forecasts to 2025 (US$ Mn) 50

Figure 23: Global Education & Training Market Revenue and Forecasts to 2025 (US$ Mn) 51

Figure 24:Gaming Simulators Market, Global Breakdown by Region, 2017 & 2025 (%) 52

Figure 25: North America Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 54

Figure 26: North America Gaming Simulators Market Breakdown by Key Countries, 2017 & 2025 (%) 55

Figure 27: U.S. Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 56

Figure 28: Canada Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 57

Figure 29: Mexico Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 58

Figure 30: North America Gaming Simulators Market Breakdown By Components, 2017 & 2025 (%) 59

Figure 31: North America Gaming Simulators Market Breakdown By Hardware, 2017 & 2025 (%) 60

Figure 32: North America Gaming Simulators Market Breakdown by Game Type, 2017 & 2025 (%) 61

Figure 33: North America Gaming Simulators Market Breakdown by End-user, 2017 & 2025 (%) 63

Figure 34: Europe Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 65

Figure 35: Europe Gaming Simulators Market Breakdown By Key Countries, 2017 & 2025 (%) 66

Figure 36: France Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 67

Figure 37: Germany Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 68

Figure 38: Italy Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 69

Figure 39: Spain Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 70

Figure 40: U.K. Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 71

Figure 41: Europe Gaming Simulators Market Breakdown By Components, 2017 & 2025 (%) 72

Figure 42: Europe Gaming Simulators Market Breakdown By Hardware, 2017 & 2025 (%) 73

Figure 43: Europe Gaming Simulators Market Breakdown By Game Type, 2017 & 2025 (%) 74

Figure 44: Europe Gaming Simulators Market Breakdown by End-user, 2017 & 2025 (%) 76

Figure 45: Asia Pacific Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 79

Figure 46: Asia Pacific Gaming Simulators Market Breakdown by Key Countries, 2017 & 2025 (%) 80

Figure 47: South Korea Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 81

Figure 48: China Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 82

Figure 49: India Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 83

Figure 50: Japan Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 84

Figure 51: Asia Pacific Gaming Simulators Market Breakdown By Components, 2017 & 2025 (%) 85

Figure 52: Asia Pacific Gaming Simulators Market Breakdown By Hardware, 2017 & 2025 (%) 86

Figure 53: Asia Pacific Gaming Simulators Market Breakdown by Game Type, 2017 & 2025 (%) 87

Figure 54: Asia Pacific Gaming Simulators Market Breakdown by End-user, 2017 & 2025 (%) 89

Figure 55: Middle East & Africa Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 92

Figure 56: Middle East & Africa Gaming Simulators Market Breakdown by Key Countries, 2017 & 2025 (%) 93

Figure 57: South Africa Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 94

Figure 58: Saudi Arabia Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 95

Figure 59: UAE Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 96

Figure 60: Middle East & Africa Gaming Simulators Market Breakdown by Component, 2017 & 2025 (%)97

Figure 61: Middle East & Africa Gaming Simulators Market Breakdown by Hardware, 2017 & 2025 (%) 98

Figure 62: Middle East & Africa Gaming Simulators Market Breakdown by Game Type, 2017 & 2025 (%) 99

Figure 63: Middle East & Africa Gaming Simulators Market Breakdown by End-user, 2017 & 2025 (%) 101

Figure 64: South America Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 102

Figure 65: South America Gaming Simulators Market Breakdown by Key Countries, 2017 & 2025 (%) 103

Figure 66: Brazil Gaming Simulators Market Revenue and Forecasts to 2025 (US$ Mn) 104

Figure 67: South America Gaming Simulators Market Breakdown by Component, 2017 & 2025 (%) 105

Figure 68: South America Gaming Simulators Market Breakdown by Hardware, 2017 & 2025 (%) 106

Figure 69: South America Gaming Simulators Market Breakdown by Game Type, 2017 & 2025 (%) 107

Figure 70: South America Gaming Simulators Market Breakdown by End-user, 2017 & 2025 (%) 109

Figure 71: Global Gaming Simulators Market Positioning 2017 117

 
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