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Semiconductor and Electronics

Global Video Game Console Market 2019 by Manufacturers, Regions, Type and Application, Forecast to 2024

  • GLO3125497
  • 123 Pages
  • May 2019
  • Semiconductor and Electronics
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Scope of the Report:

The worldwide market for Video Game Console is expected to grow at a CAGR of roughly over the next five years, will reach million US$ in 2024, from million US$ in 2019, according to a new GIR (Global Info Research) study.

This report focuses on the Video Game Console in global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report categorizes the market based on manufacturers, regions, type and application.

Market Segment by Manufacturers, this report covers

Sony

Microsoft

Nintendo

Mad Catz

Navidia

OUYA

Playskool

Jakks Pacific

Envizions

Retrobit

LeapFrog

Atgames

Lenovo

Vtech

Market Segment by Regions, regional analysis covers

North America (United States, Canada and Mexico)

Europe (Germany, France, UK, Russia and Italy)

Asia-Pacific (China, Japan, Korea, India and Southeast Asia)

South America (Brazil, Argentina, Colombia etc.)

Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Market Segment by Type, covers

Home Video Game Consoles

Handheld Game Consoles

Microconsoles

Dedicated Consoles

Market Segment by Applications, can be divided into

Household Use

Commercial Use

The content of the study subjects, includes a total of 15 chapters:

Chapter 1, to describe Video Game Console product scope, market overview, market opportunities, market driving force and market risks.

Chapter 2, to profile the top manufacturers of Video Game Console, with price, sales, revenue and global market share of Video Game Console in 2017 and 2018.

Chapter 3, the Video Game Console competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.

Chapter 4, the Video Game Console breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2014 to 2019.

Chapter 5, 6, 7, 8 and 9, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2014 to 2019.

Chapter 10 and 11, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2014 to 2019.

Chapter 12, Video Game Console market forecast, by regions, type and application, with sales and revenue, from 2019 to 2024.

Chapter 13, 14 and 15, to describe Video Game Console sales channel, distributors, customers, research findings and conclusion, appendix and data source.

Table of Contents

1 Market Overview

1.1 Video Game Console Introduction

1.2 Market Analysis by Type

1.2.1 Home Video Game Consoles

1.2.2 Handheld Game Consoles

1.2.3 Microconsoles

1.2.4 Dedicated Consoles

1.3 Market Analysis by Applications

1.3.1 Household Use

1.3.2 Commercial Use

1.4 Market Analysis by Regions

1.4.1 North America (United States, Canada and Mexico)

1.4.1.1 United States Market States and Outlook (2014-2024)

1.4.1.2 Canada Market States and Outlook (2014-2024)

1.4.1.3 Mexico Market States and Outlook (2014-2024)

1.4.2 Europe (Germany, France, UK, Russia and Italy)

1.4.2.1 Germany Market States and Outlook (2014-2024)

1.4.2.2 France Market States and Outlook (2014-2024)

1.4.2.3 UK Market States and Outlook (2014-2024)

1.4.2.4 Russia Market States and Outlook (2014-2024)

1.4.2.5 Italy Market States and Outlook (2014-2024)

1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)

1.4.3.1 China Market States and Outlook (2014-2024)

1.4.3.2 Japan Market States and Outlook (2014-2024)

1.4.3.3 Korea Market States and Outlook (2014-2024)

1.4.3.4 India Market States and Outlook (2014-2024)

1.4.3.5 Southeast Asia Market States and Outlook (2014-2024)

1.4.4 South America, Middle East and Africa

1.4.4.1 Brazil Market States and Outlook (2014-2024)

1.4.4.2 Egypt Market States and Outlook (2014-2024)

1.4.4.3 Saudi Arabia Market States and Outlook (2014-2024)

1.4.4.4 South Africa Market States and Outlook (2014-2024)

1.4.4.5 Turkey Market States and Outlook (2014-2024)

1.5 Market Dynamics

1.5.1 Market Opportunities

1.5.2 Market Risk

1.5.3 Market Driving Force

2 Manufacturers Profiles

2.1 Sony

2.1.1 Business Overview

2.1.2 Video Game Console Type and Applications

2.1.2.1 Product A

2.1.2.2 Product B

2.1.3 Sony Video Game Console Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.2 Microsoft

2.2.1 Business Overview

2.2.2 Video Game Console Type and Applications

2.2.2.1 Product A

2.2.2.2 Product B

2.2.3 Microsoft Video Game Console Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.3 Nintendo

2.3.1 Business Overview

2.3.2 Video Game Console Type and Applications

2.3.2.1 Product A

2.3.2.2 Product B

2.3.3 Nintendo Video Game Console Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.4 Mad Catz

2.4.1 Business Overview

2.4.2 Video Game Console Type and Applications

2.4.2.1 Product A

2.4.2.2 Product B

2.4.3 Mad Catz Video Game Console Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.5 Navidia

2.5.1 Business Overview

2.5.2 Video Game Console Type and Applications

2.5.2.1 Product A

2.5.2.2 Product B

2.5.3 Navidia Video Game Console Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.6 OUYA

2.6.1 Business Overview

2.6.2 Video Game Console Type and Applications

2.6.2.1 Product A

2.6.2.2 Product B

2.6.3 OUYA Video Game Console Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.7 Playskool

2.7.1 Business Overview

2.7.2 Video Game Console Type and Applications

2.7.2.1 Product A

2.7.2.2 Product B

2.7.3 Playskool Video Game Console Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.8 Jakks Pacific

2.8.1 Business Overview

2.8.2 Video Game Console Type and Applications

2.8.2.1 Product A

2.8.2.2 Product B

2.8.3 Jakks Pacific Video Game Console Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.9 Envizions

2.9.1 Business Overview

2.9.2 Video Game Console Type and Applications

2.9.2.1 Product A

2.9.2.2 Product B

2.9.3 Envizions Video Game Console Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.10 Retrobit

2.10.1 Business Overview

2.10.2 Video Game Console Type and Applications

2.10.2.1 Product A

2.10.2.2 Product B

2.10.3 Retrobit Video Game Console Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.11 LeapFrog

2.11.1 Business Overview

2.11.2 Video Game Console Type and Applications

2.11.2.1 Product A

2.11.2.2 Product B

2.11.3 LeapFrog Video Game Console Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.12 Atgames

2.12.1 Business Overview

2.12.2 Video Game Console Type and Applications

2.12.2.1 Product A

2.12.2.2 Product B

2.12.3 Atgames Video Game Console Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.13 Lenovo

2.13.1 Business Overview

2.13.2 Video Game Console Type and Applications

2.13.2.1 Product A

2.13.2.2 Product B

2.13.3 Lenovo Video Game Console Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

2.14 Vtech

2.14.1 Business Overview

2.14.2 Video Game Console Type and Applications

2.14.2.1 Product A

2.14.2.2 Product B

2.14.3 Vtech Video Game Console Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

3 Global Video Game Console Sales, Revenue, Market Share and Competition by Manufacturer (2017-2018)

3.1 Global Video Game Console Sales and Market Share by Manufacturer (2017-2018)

3.2 Global Video Game Console Revenue and Market Share by Manufacturer (2017-2018)

3.3 Market Concentration Rate

3.3.1 Top 3 Video Game Console Manufacturer Market Share in 2018

3.3.2 Top 6 Video Game Console Manufacturer Market Share in 2018

3.4 Market Competition Trend

4 Global Video Game Console Market Analysis by Regions

4.1 Global Video Game Console Sales, Revenue and Market Share by Regions

4.1.1 Global Video Game Console Sales and Market Share by Regions (2014-2019)

4.1.2 Global Video Game Console Revenue and Market Share by Regions (2014-2019)

4.2 North America Video Game Console Sales and Growth Rate (2014-2019)

4.3 Europe Video Game Console Sales and Growth Rate (2014-2019)

4.4 Asia-Pacific Video Game Console Sales and Growth Rate (2014-2019)

4.5 South America Video Game Console Sales and Growth Rate (2014-2019)

4.6 Middle East and Africa Video Game Console Sales and Growth Rate (2014-2019)

5 North America Video Game Console by Country

5.1 North America Video Game Console Sales, Revenue and Market Share by Country

5.1.1 North America Video Game Console Sales and Market Share by Country (2014-2019)

5.1.2 North America Video Game Console Revenue and Market Share by Country (2014-2019)

5.2 United States Video Game Console Sales and Growth Rate (2014-2019)

5.3 Canada Video Game Console Sales and Growth Rate (2014-2019)

5.4 Mexico Video Game Console Sales and Growth Rate (2014-2019)

6 Europe Video Game Console by Country

6.1 Europe Video Game Console Sales, Revenue and Market Share by Country

6.1.1 Europe Video Game Console Sales and Market Share by Country (2014-2019)

6.1.2 Europe Video Game Console Revenue and Market Share by Country (2014-2019)

6.2 Germany Video Game Console Sales and Growth Rate (2014-2019)

6.3 UK Video Game Console Sales and Growth Rate (2014-2019)

6.4 France Video Game Console Sales and Growth Rate (2014-2019)

6.5 Russia Video Game Console Sales and Growth Rate (2014-2019)

6.6 Italy Video Game Console Sales and Growth Rate (2014-2019)

7 Asia-Pacific Video Game Console by Country

7.1 Asia-Pacific Video Game Console Sales, Revenue and Market Share by Country

7.1.1 Asia-Pacific Video Game Console Sales and Market Share by Country (2014-2019)

7.1.2 Asia-Pacific Video Game Console Revenue and Market Share by Country (2014-2019)

7.2 China Video Game Console Sales and Growth Rate (2014-2019)

7.3 Japan Video Game Console Sales and Growth Rate (2014-2019)

7.4 Korea Video Game Console Sales and Growth Rate (2014-2019)

7.5 India Video Game Console Sales and Growth Rate (2014-2019)

7.6 Southeast Asia Video Game Console Sales and Growth Rate (2014-2019)

8 South America Video Game Console by Country

8.1 South America Video Game Console Sales, Revenue and Market Share by Country

8.1.1 South America Video Game Console Sales and Market Share by Country (2014-2019)

8.1.2 South America Video Game Console Revenue and Market Share by Country (2014-2019)

8.2 Brazil Video Game Console Sales and Growth Rate (2014-2019)

8.3 Argentina Video Game Console Sales and Growth Rate (2014-2019)

8.4 Colombia Video Game Console Sales and Growth Rate (2014-2019)

9 Middle East and Africa Video Game Console by Countries

9.1 Middle East and Africa Video Game Console Sales, Revenue and Market Share by Country

9.1.1 Middle East and Africa Video Game Console Sales and Market Share by Country (2014-2019)

9.1.2 Middle East and Africa Video Game Console Revenue and Market Share by Country (2014-2019)

9.2 Saudi Arabia Video Game Console Sales and Growth Rate (2014-2019)

9.3 Turkey Video Game Console Sales and Growth Rate (2014-2019)

9.4 Egypt Video Game Console Sales and Growth Rate (2014-2019)

9.5 Nigeria Video Game Console Sales and Growth Rate (2014-2019)

9.6 South Africa Video Game Console Sales and Growth Rate (2014-2019)

10 Global Video Game Console Market Segment by Type

10.1 Global Video Game Console Sales, Revenue and Market Share by Type (2014-2019)

10.1.1 Global Video Game Console Sales and Market Share by Type (2014-2019)

10.1.2 Global Video Game Console Revenue and Market Share by Type (2014-2019)

10.2 Home Video Game Consoles Sales Growth and Price

10.2.1 Global Home Video Game Consoles Sales Growth (2014-2019)

10.2.2 Global Home Video Game Consoles Price (2014-2019)

10.3 Handheld Game Consoles Sales Growth and Price

10.3.1 Global Handheld Game Consoles Sales Growth (2014-2019)

10.3.2 Global Handheld Game Consoles Price (2014-2019)

10.4 Microconsoles Sales Growth and Price

10.4.1 Global Microconsoles Sales Growth (2014-2019)

10.4.2 Global Microconsoles Price (2014-2019)

10.5 Dedicated Consoles Sales Growth and Price

10.5.1 Global Dedicated Consoles Sales Growth (2014-2019)

10.5.2 Global Dedicated Consoles Price (2014-2019)

11 Global Video Game Console Market Segment by Application

11.1 Global Video Game Console Sales Market Share by Application (2014-2019)

11.2 Household Use Sales Growth (2014-2019)

11.3 Commercial Use Sales Growth (2014-2019)

12 Video Game Console Market Forecast (2019-2024)

12.1 Global Video Game Console Sales, Revenue and Growth Rate (2019-2024)

12.2 Video Game Console Market Forecast by Regions (2019-2024)

12.2.1 North America Video Game Console Market Forecast (2019-2024)

12.2.2 Europe Video Game Console Market Forecast (2019-2024)

12.2.3 Asia-Pacific Video Game Console Market Forecast (2019-2024)

12.2.4 South America Video Game Console Market Forecast (2019-2024)

12.2.5 Middle East and Africa Video Game Console Market Forecast (2019-2024)

12.3 Video Game Console Market Forecast by Type (2019-2024)

12.3.1 Global Video Game Console Sales Forecast by Type (2019-2024)

12.3.2 Global Video Game Console Market Share Forecast by Type (2019-2024)

12.4 Video Game Console Market Forecast by Application (2019-2024)

12.4.1 Global Video Game Console Sales Forecast by Application (2019-2024)

12.4.2 Global Video Game Console Market Share Forecast by Application (2019-2024)

13 Sales Channel, Distributors, Traders and Dealers

13.1 Sales Channel

13.1.1 Direct Marketing

13.1.2 Indirect Marketing

13.1.3 Marketing Channel Future Trend

13.2 Distributors, Traders and Dealers

14 Research Findings and Conclusion

15 Appendix

15.1 Methodology

15.2 Data Source

 
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