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ICT & Media

World In-Car Infotainment Market - Opportunities and Forecasts, 2015 - 2022

  • ALL557560
  • 92 Pages
  • April 2016
  • ICT & Media
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In-car infotainment is basically an amalgamation of wide features integrated in the cars to provide entertainment, information and communication services. The world in-car infotainment market is expected to grow at a CAGR of 13.3% during the forecast period (2016 ‐ 2022). The market has witnessed a double-digit growth rate and is expected to see this trend during the forecast period. Advanced infotainment systems are equipped with connectivity options like Bluetooth and Wi-Fi, interactive voice recognition services, live media streaming service and smart technology for mobile integration, among others.

These systems manage audio & video content while providing updates and information on traffic conditions and weather forecast. Advanced in-car infotainment systems offer information, communication, and entertainment with mobile integration technology. In addition, it also offers navigation services and driver assistance by using high-performance interfaces, such as control units, human machine interfaces (HMI), and operating controls. These advanced features have fostered the adoption of in-car infotainment systems; thereby driving the growth of the market in future. In addition, booming smartphone industry and aggrandized use of cloud technology have significantly boosted the growth of the world in-car infotainment systems market. Cloud technology has improved system response time of in-car infotainment systems. However, lack of seamless connectivity and complexity of in-car infotainment devices have restrained the growth of the market. Integration of cloud services in in-car infotainment systems facilitates the streaming of media, online system software update and information access.

The in-car infotainment systems market is segmented into OEM and aftermarket installations on the basis of type of installation. OEM installation segment comprises pre-installed in-car infotainment systems delivered by car manufacturers to customer. For instance, Ford motors offer already installed in-car infotainment systems in its cars. The aftermarket in-car infotainment system providers include third party vendors of in-car infotainment systems. Moreover, the aftermarket installation market offers low-cost customization and upgradation of obsolete in-car infotainment systems.

The component market is segmented into hardware and software. Hardware market is further sub segmented into four different types namely, audio unit, display unit, connectivity and others. The other segment includes climate control, Bluetooth and interactive voice recognition (IVR). Software market is expected to grow at a significant rate, since it offers a wide range of advanced features pertaining to in-car infotainment systems. 

The world in-car infotainment market is segmented on the basis of geographical regions, encompassing North America, Europe, Asia-Pacific and LAMEA. Europe is anticipated to be the largest market for in-car infotainment systems. The in-car infotainment market in Asia-Pacific region accounted for 28.1% share of the overall in-car infotainment market revenue and is estimated to grow at a prominent CAGR of 16.4% during 2016‐2022. Increasing purchasing power of consumers, ease-of-access and technological advancements in Asia-Pacific would foster the adoption of in-car infotainment systems in this region. This region would witness the highest growth rate; whereas, LAMEA is expected to grow at a moderate growth rate during the forecast period. The key market players profiled in the report include Panasonic Corp., Harman International Industries, Bayerische Motoren Werke AG (BMW), Fujitsu Ten Ltd., Delphi Automotive PLC, Denso Corporation and others.

POTENTIAL BENEFITS FOR STAKEHOLDERS:

  • This report forecasts the prospects of the world in-car infotainment market based on the market trends in the 2015
  • The report provides a competitive scenario of the world in-car infotainment market with current and future growth trends, structure, driving factors, scope, opportunities and challenges
  • The report includes a comprehensive analysis of market segments to provide insights about market dynamics
  • Porter’s five forces model analysis provides inputs on potential of buyers and suppliers while highlighting the competitive structure of the market that would enable market players to devise effective growth strategies while facilitating better decision-making
  • Value chain analysis provides key inputs on role of all stakeholders at various stages of the value chain
  • SWOT analysis of key market players highlight essential strengths and opportunities in the market

IN-CAR INFOTAINMENT MARKET KEY SEGMENTS

The market is segmented based on installation type, component and geography

MARKET BY INSTALLATION TYPE

  • OEM
  • Aftermarket

MARKET BY COMPONENTS

  • Hardware

    • Audio
    • Display
    • Connectivity
    • Others

  • Software

MARKET BY GEOGRAPHY

  • North America
  • Europe
  • Asia-Pacific
  • LAMEA

KEY PLAYERS

  • Bayerische Motoren Werke AG (BMW)
  • Panasonic Corporation
  • Harman International Industries
  • Fujitsu Ten Ltd.
  • Delphi Automotive PLC
  • Denso Corporation
  • Ford Motor Company
  • General Motors Company
  • Audi AG
  • Visteon Corporation

TABLE OF CONTENTS

CHAPTER 1 INTRODUCTION

1.1 Report Description

1.2 Research Methodology

1.2.1 Secondary Research

1.2.2 Primary Research

1.2.3 Analyst Tools and Models

CHAPTER 2 EXECUTIVE SUMMARY

2.1 CXO Perspectives

CHAPTER 3 MARKET OVERVIEW

3.1 Market Definition and Scope

3.2 Key Findings

3.2.1 Top Impacting Factors

3.2.2 Top investment pockets by installation type

3.2.3 Top winning strategies

3.3 Market share analysis, 2015

3.4 Porters five force analysis

3.5 Value chain analysis

3.6 Market dynamics

3.6.1 Drivers

3.6.2 Restraints

3.6.3 Opportunity

CHAPTER 4 WORLD IN-CAR INFOTAINMENT MARKET BY INSTALLATION TYPE

4.1 Introduction

4.2 OEM Installation

4.2.1 Key market trends

4.2.2 Competitive scenario

4.2.3 Key growth and opportunities

4.2.4 Market size and forecast by geography

4.3 Aftermarket Installation

4.3.1 Key market trends

4.3.2 Competitive scenario

4.3.3 Key growth and opportunities

4.3.4 Market size and forecast by geography

CHAPTER 5 WORLD IN-CAR INFOTAINMENT MARKET BY COMPONENT

5.1 Hardware

5.1.1 Competitive scenario

5.1.2 Key growth and opportunities

5.1.3 Market size and forecast by geography

5.1.4 Audio

5.1.4.1 Market size and forecast by geography

5.1.5 Video

5.1.5.1 Market size and forecast by geography

5.1.6 Connectivity

5.1.6.1 Market size and forecast by geography

5.1.7 Other

5.1.7.1 Market size and forecast by geography

5.2 Software

5.2.1 Competitive scenario

5.2.2 Key growth and opportunities

5.2.3 Market size and forecast by geography

CHAPTER 6 WORLD IN-CAR INFOTAINMENT MARKET BY GEOGRAPHY

6.1 North America

6.1.1 Key market trends

6.1.2 Competitive Scenario

6.1.3 Key market drivers and opportunities

6.1.4 Market size and forecast

6.2 Europe

6.2.1 Key market trends

6.2.2 Competitive Scenario

6.2.3 Key market drivers and opportunities

6.2.4 Market size and forecast

6.3 Asia-Pacific

6.3.1 Key market trends

6.3.2 Competitive scenario

6.3.3 Key market drivers and opportunities

6.3.4 Market size and forecast

6.4 LAMEA

6.4.1 Key market trends

6.4.2 Competitive scenario

6.4.3 Key market drivers and opportunities

6.4.4 Market size and forecast

CHAPTER 7 COMPANY PROFILES

7.1 Fujitsu Ten Limited.

7.1.1 Company overview

7.1.2 Business performance

7.1.3 Strategic moves and developments

7.1.4 SWOT analysis & strategic conclusions

7.2 Panasonic Corporation

7.2.1 Company overview

7.2.2 Business performance

7.2.3 Strategic moves and developments

7.2.4 SWOT analysis & strategic conclusions

7.3 Visteon Corporation

7.3.1 Company overview

7.3.2 Business performance

7.3.3 Strategic moves and developments

7.3.4 SWOT analysis & strategic conclusions

7.4 Delphi Automotive Plc.

7.4.1 Company overview

7.4.2 Business performance

7.4.3 Strategic moves and developments

7.4.4 SWOT analysis & strategic conclusions

7.5 Denso Corporation

7.5.1 Company overview

7.5.2 Business performance

7.5.3 Strategic moves and developments

7.5.4 SWOT analysis & strategic conclusions

7.6 Bayerische Motoren Werke AG (BMW)

7.6.1 Company overview

7.6.2 Business performance

7.6.3 Strategic moves and developments

7.6.4 SWOT analysis & strategic conclusions

7.7 Ford Motor

7.7.1 Company overview

7.7.2 Business performance

7.7.3 Strategic moves and developments

7.7.4 SWOT analysis & strategic conclusions

7.8 Harman International Industries

7.8.1 Company overview

7.8.2 Business performance

7.8.3 Strategic moves and developments

7.8.4 SWOT analysis & strategic conclusions

7.9 Audi AG

7.9.1 Company overview

7.9.2 Business performance

7.9.3 Strategic moves and developments

7.9.4 SWOT analysis & strategic conclusions

7.10 General Motors Company

7.10.1 Company overview

7.10.2 Business performance

7.10.3 Strategic moves and developments

7.10.3 SWOT analysis & strategic conclusions

LIST OF FIGURES

FIG. 1 TOP IMPACTING FACTORS

FIG. 2 TOP INVESTMENT POCKETS

FIG. 3 TOP WINNING STRATEGIES, 20132015

FIG. 4 MARKET SHARE ANALYSIS, 2015

FIG. 5 PORTERS FIVE FORCES MODEL

FIG. 6 IN-CAR INFOTAINMENT MARKETS VALUE CHAIN

FIG. 7 REVENUE OF FUJITSU TEN LIMITED, 20122014 ($MILLION)

FIG. 8 SWOT ANALYSIS OF FUJITSU LIMITED

FIG. 9 REVENUE OF PANASONIC CORPORATION, 20132015 ($MILLION)

FIG. 10 REVENUE GENERATED BY PANASONIC CORPORATION BY OPERATING SEGMENTS 2015, (%)

FIG. 11 REVENUE GENERATED BY PANASONIC CORPORATION BY REGIONS 2015, (%)

FIG. 12 SWOT ANALYSIS OF PANASONIC CORPORATION

FIG. 13 REVENUE OF VISTEON CORPORATION, 20132015 ($MILLION)

FIG. 14 REVENUE GENERATED BY VISTEON CORPORATION BY PRODUCT 2015, (%)

FIG. 15 REVENUE GENERATED BY VISTEON CORPORATION BY CUSTOMER 2015, (%)

FIG. 16 REVENUE GENERATED BY VISTEON CORPORATION BY REGION 2015, (%)

FIG. 17 SWOT ANALYSIS OF VISTEON CORPORATION

FIG. 18 REVENUE OF DELPHI AUTOMOTIVE PLC, 2013-2015 ($MILLION )

FIG. 19 REVENUE GENERATED BY DELPHI AUTOMOTIVE PLC BY OPERATING SEGMENTS 2015, (%)

FIG. 20 REVENUE GENERATED BY DELPHI AUTOMOTIVE PLC BY REGION 2015, (%)

FIG. 21 SWOT ANALYSIS OF DELPHI AUTOMOTIVE PLC.

FIG. 22 REVENUE OF DENSO CORPORATION, 2013-2015 ($MILLION)

FIG. 23 SWOT ANALYSIS OF DENSO CORPORATION

FIG. 24 REVENUE OF BAYERISCHE MOTOREN WERKE AG (BMW), 2013-2015 ($MILLION)

FIG. 25 SWOT ANALYSIS OF BAYERISCHE MOTOREN WERKE AG (BMW)

FIG. 26 REVENUE OF FORD MOTOR, 2012-2014 ($MILLION)

FIG. 27 REVENUE GENERATED BY FORD MOTOR BY OPERATING SEGMENTS 2015, (%)

FIG. 28 REVENUE GENERATED BY FORD MOTOR BY REGION 2015, (%)

FIG. 29 SWOT ANALYSIS OF FORD MOTOR

FIG. 30 REVENUE OF HARMAN INTERNATIONAL INDUSTRIES, 2013-2015 ($MILLION)

FIG. 31 REVENUE GENERATED BY HARMAN INTERNATIONAL INDUSTRIES BY OPERATING SEGMENTS 2015, (%)

FIG. 32 SWOT ANALYSIS OF HARMAN INTERNATIONAL INDUSTRIES

FIG. 33 REVENUE OF AUDI AG, 2012-2014 ($MILLION)

FIG. 34 REVENUE GENERATED BY AUDI AG BY OPERATING SEGMENTS 2014, (%)

FIG. 35 REVENUE GENERATED BY AUDI AG BY REGION 2014, (%)

FIG. 36 SWOT ANALYSIS OF AUDI AG

FIG. 37 REVENUE OF GENERAL MOTORS COMPANY, 2012-2014 ($MILLION)

FIG. 38 SWOT ANALYSIS OF GENERAL MOTORS COMPANY

LIST OF TABLES

TABLE 1 WORLD IN-CAR INFOTAINMENT MARKET REVENUE, 20152022 ($MILLION)

TABLE 2 WORLD IN-CAR INFOTAINMENT MARKET REVENUE BY INSTALLATION TYPE, 20152022 ($MILLION)

TABLE 3 WORLD IN-CAR INFOTAINMENT OEM INSTALLATION MARKET REVENUE BY GEOGRAPHY, 20152022 ($MILLION)

TABLE 4 WORLD IN-CAR INFOTAINMENT AFTERMARKET INSTALLATION MARKET REVENUE BY GEOGRAPHY, 20152022 ($MILLION)

TABLE 5 WORLD IN-CAR INFOTAINMENT MARKET REVENUE BY COMPONENT, 20152022 ($MILLION)

TABLE 6 WORLD IN-CAR INFOTAINMENT HARDWARE MARKET REVENUE BY GEOGRAPHY, 20152022 ($MILLION)

TABLE 7 WORLD IN-CAR INFOTAINMENT HARDWARE MARKET REVENUE BY TYPE, 20152022 ($MILLION)

TABLE 8 WORLD IN-CAR INFOTAINMENT AUDIO MARKET REVENUE BY GEOGRAPHY, 20152022 ($MILLION)

TABLE 9 WORLD IN-CAR INFOTAINMENT VIDEO MARKET REVENUE BY GEOGRAPHY, 20152022 ($MILLION)

TABLE 10 WORLD IN-CAR INFOTAINMENT CONNECTIVITY MARKET REVENUE BY GEOGRAPHY, 20152022 ($MILLION)

TABLE 11 WORLD IN-CAR INFOTAINMENT OTHER MARKET REVENUE BY GEOGRAPHY, 20152022 ($MILLION)

TABLE 12 WORLD IN-CAR INFOTAINMENT SOFTWARE MARKET REVENUE BY GEOGRAPHY, 20152022 ($MILLION)

TABLE 13 NORTH AMERICA IN-CAR INFOTAINMENT MARKET REVENUE BY INSTALLATION TYPE, 20152022 ($MILLION)

TABLE 14 EUROPE IN-CAR INFOTAINMENT MARKET REVENUE BY INSTALLATION TYPE, 20152022 ($MILLION)

TABLE 15 ASIA PACIFIC IN-CAR INFOTAINMENT MARKET REVENUE BY INSTALLATION TYPE, 20152022 ($MILLION)

TABLE 16 LAMEA IN-CAR INFOTAINMENT MARKET REVENUE BY INSTALLATION TYPE, 20152022 ($MILLION)

TABLE 17 SNAPSHOT OF FUJITSU TEN LIMITED

TABLE 18 SNAPSHOT OF PANASONIC CORPORATION

TABLE 19 SNAPSHOT OF VISTEON CORPORATION

TABLE 20 SNAPSHOT OF DELPHI AUTOMOTIVE PLC.

TABLE 21 SNAPSHOT OF DENSO CORPORATION

TABLE 22 SNAPSHOT OF BAYERISCHE MOTOREN WERKE AG (BMW)

TABLE 23 SNAPSHOT OF FORD MOTOR

TABLE 24 SNAPSHOT OF HARMAN INTERNATIONAL INDUSTRIES

TABLE 25 SNAPSHOT OF AUDI AG

TABLE 26 SNAPSHOT OF GENERAL MOTORS COMPANY

 
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