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Semiconductor and Electronics

Global Headphone Market Data Survey Report 2025

  • HEY1443194
  • 95 Pages
  • July 2017
  • Semiconductor and Electronics
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Summary

Headphones (or head-phones in the early days of telephony and radio) are a pair of small listening devices that are designed to be worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound in the user's ear. Headphones are designed to allow a single user to listen to an audio source privately, in contrast to a loudspeaker, which emits sound into the open air, for anyone nearby to hear. Headphones are also known as earspeakers, earphones or, colloquially, cans. Circumaural and supra-aural headphones use a band over the top of the head to hold the speakers in place. The other type, known as earbuds or earphones consist of individual units that plug into the user's ear canal. In the context of telecommunication, a headset is a combination of headphone and microphone. Headphones either connect directly to a signal source such as an audio amplifier, radio, CD player, portable media player, mobile phone, video game consoles, electronic musical instrument, or use wireless technology such as Bluetooth or FM radio. Early headphones were first used by radio pioneers (crystal sets) and also by radio telephone and telegraph operators allowing a better audio reception without disturbing others around. Initially the audio quality was mediocre and a step forward was the invention of high fidelity headphones.

The global Headphone market will reach xxx Million USD in 2017 with CAGR xx% from 2018-2025. The main contents of the report including:

Global market size and forecast

Regional market size, production data and export & import

Key manufacturers (manufacturing sites, capacity and production, product specifications etc.)

Average market price by SUK

Major applications

Key manufacturers are included based on manufacturing sites, capacity and production, product specifications etc.:

Foster

CRESYN

Gerotek

Fujikon

Merry

Foxlink

Cosonic

Hosiden

AAC

DUNU

Eastern Technologies

Voxtech

SoundMAGIC

OVC

Sun Young

DZL

Beats

Plantronics

Sennheiser

Sony

GN Netcom

Harman

Bose

JVC

Philips

Logitech

Skullcandy

Audio-Technica

Major applications as follows:

Gaming Headphones

Business Headphones

Professional Headphones

Ordinary Headphones

Regional market size, production data and export & import:

Asia-Pacific

North America

Europe

South America

Middle East & Africa

Table of Contents

1 Global Market Overview

1.1 Scope of Statistics

1.1.1 Scope of Products

1.1.2 Scope of Manufacturers

1.1.3 Scope of Application

1.1.4 Scope of Regions/Countries

1.2 Global Market Size

2 Regional Market

2.1 Regional Production

2.2 Regional Demand

2.3 Regional Trade

3 Key Manufacturers

3.1 Foster

3.1.2 Company Information

3.1.2 Product Specifications

3.1.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

3.2 CRESYN

3.2.1 Company Information

3.2.2 Product Specifications

3.2.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

3.3 Gerotek

3.3.1 Company Information

3.3.2 Product Specifications

3.3.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

3.4 Fujikon

3.4.1 Company Information

3.4.2 Product Specifications

3.4.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

3.5 Merry

3.5.1 Company Information

3.5.2 Product Specifications

3.5.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

3.6 Foxlink

3.6.1 Company Information

3.6.2 Product Specifications

3.6.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

3.7 Cosonic

3.7.1 Company Information

3.7.2 Product Specifications

3.7.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

3.8 Hosiden

3.8.1 Company Information

3.8.2 Product Specifications

3.8.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

3.9 AAC

3.9.1 Company Information

3.9.2 Product Specifications

3.9.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

3.10 DUNU

3.10.1 Company Information

3.10.2 Product Specifications

3.10.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

3.11 Eastern Technologies

3.12 Voxtech

3.13 SoundMAGIC

3.14 OVC

3.15 Sun Young

3.16 DZL

3.17 Beats

3.18 Plantronics

3.19 Sennheiser

3.20 Sony

3.21 GN Netcom

3.22 Harman

3.23 Bose

3.24 JVC

3.25 Philips

3.26 Logitech

3.27 Skullcandy

3.28 Audio-Technica

4 Major Application

4.1 Gaming Headphones

4.1.1 Overview

4.1.2 Gaming Headphones Market Size and Forecast

4.2 Business Headphones

4.2.1 Overview

4.2.2 Business Headphones Market Size and Forecast

4.3 Professional Headphones

4.3.1 Overview

4.3.2 Professional Headphones Market Size and Forecast

4.4 Ordinary Headphones

4.4.1 Overview

4.4.2 Ordinary Headphones Market Size and Forecast

5 Market Price

5.1 Overview

5.2 Price by SUK

6 Conclusion

Fig Global Headphone Market Size and CAGR 2011-2017 (Value)

Fig Global Headphone Market Size and CAGR 2011-2017 (Volume)

Fig Global Headphone Market Forecast and CAGR 2018-2025 (Value)

Fig Global Headphone Market Forecast and CAGR 2018-2025 (Volume)

Fig Gaming Headphones Market Size and CAGR 2011-2017 (Value)

Fig Gaming Headphones Market Size and CAGR 2011-2017 (Volume)

Fig Gaming Headphones Market Forecast and CAGR 2018-2025 (Value)

Fig Gaming Headphones Market Forecast and CAGR 2018-2025 (Volume)

Fig Business Headphones Market Size and CAGR 2011-2017 (Value)

Fig Business Headphones Market Size and CAGR 2011-2017 (Volume)

Fig Business Headphones Market Forecast and CAGR 2018-2025 (Value)

Fig Business Headphones Market Forecast and CAGR 2018-2025 (Volume)

Fig Professional Headphones Market Size and CAGR 2011-2017 (Value)

Fig Professional Headphones Market Size and CAGR 2011-2017 (Volume)

Fig Professional Headphones Market Forecast and CAGR 2018-2025 (Value)

Fig Professional Headphones Market Forecast and CAGR 2018-2025 (Volume)

Fig Ordinary Headphones Market Size and CAGR 2011-2017 (Value)

Fig Ordinary Headphones Market Size and CAGR 2011-2017 (Volume)

Fig Ordinary Headphones Market Forecast and CAGR 2018-2025 (Value)

Fig Ordinary Headphones Market Forecast and CAGR 2018-2025 (Volume)

Fig Global Market Price 2011-2017

Fig Global Market Price 2018-2025Tab Regional Production 2011-2017 (Value)

Tab Regional Production 2011-2017 (Volume)

Tab Regional Demand and CAGR 2011-2017 (Value)

Tab Regional Demand and CAGR 2011-2017 (Volume)

Tab Regional Demand Forecast and CAGR 2018-2025 (Value)

Tab Regional Demand Forecast and CAGR 2018-2025 (Volume)

Tab Regional Export 2011-2017 (Value)

Tab Regional Export 2011-2017 (Volume)

Tab Regional Import 2011-2017 (Value)

Tab Regional Import 2011-2017 (Volume)

Tab Sales Revenue, Volume, Price, Cost and Margin of Foster

Tab Sales Revenue, Volume, Price, Cost and Margin of CRESYN

Tab Sales Revenue, Volume, Price, Cost and Margin of Gerotek

Tab Sales Revenue, Volume, Price, Cost and Margin of Fujikon

Tab Sales Revenue, Volume, Price, Cost and Margin of Merry

Tab Sales Revenue, Volume, Price, Cost and Margin of Foxlink

Tab Sales Revenue, Volume, Price, Cost and Margin of Cosonic

Tab Sales Revenue, Volume, Price, Cost and Margin of Hosiden

Tab Sales Revenue, Volume, Price, Cost and Margin of AAC

Tab Sales Revenue, Volume, Price, Cost and Margin of DUNU

Tab Sales Revenue, Volume, Price, Cost and Margin of Eastern Technologies

Tab Sales Revenue, Volume, Price, Cost and Margin of Voxtech

Tab Sales Revenue, Volume, Price, Cost and Margin of SoundMAGIC

Tab Sales Revenue, Volume, Price, Cost and Margin of OVC

Tab Sales Revenue, Volume, Price, Cost and Margin of Sun Young

Tab Sales Revenue, Volume, Price, Cost and Margin of DZL

Tab Sales Revenue, Volume, Price, Cost and Margin of Beats

Tab Sales Revenue, Volume, Price, Cost and Margin of Plantronics

Tab Sales Revenue, Volume, Price, Cost and Margin of Sennheiser

Tab Sales Revenue, Volume, Price, Cost and Margin of Sony

Tab Sales Revenue, Volume, Price, Cost and Margin of GN Netcom

Tab Sales Revenue, Volume, Price, Cost and Margin of Harman

Tab Sales Revenue, Volume, Price, Cost and Margin of Bose

Tab Sales Revenue, Volume, Price, Cost and Margin of JVC

Tab Sales Revenue, Volume, Price, Cost and Margin of Philips

Tab Sales Revenue, Volume, Price, Cost and Margin of Logitech

Tab Sales Revenue, Volume, Price, Cost and Margin of Skullcandy

Tab Sales Revenue, Volume, Price, Cost and Margin of Audio-Technica

Tab Market Price by Region

Tab Market Price by Manufacturers

Tab Market Price by Application

Tab Price by SUK (Popular Goods on the Market)

 
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