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Consumer Goods

Global Game Controller Market Research Report 2017

  • QYR1060878
  • 104 Pages
  • March 2017
  • Consumer Goods
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In this report, the global Game Controller market is valued at USD XX million in 2016 and is expected to reach USD XX million by the end of 2022, growing at a CAGR of XX% between 2016 and 2022.

Geographically, this report is segmented into several key Regions, with production, consumption, revenue (million USD), market share and growth rate of Game Controller in these regions, from 2012 to 2022 (forecast), covering

North America

Europe

China

Japan

Southeast Asia

India

Global Game Controller market competition by top manufacturers, with production, price, revenue (value) and market share for each manufacturer; the top players including

Logitech

SONY

Microsoft

Razer

Mad Catz

Thrustmaster

BETOP Rumble

Speedlink

Sabrent

Samsung

On the basis of product, this report displays the production, revenue, price, market share and growth rate of each type, primarily split into

Wired

Wireless

On the basis on the end users/applications, this report focuses on the status and outlook for major applications/end users, consumption (sales), market share and growth rate of Game Controller for each application, including

PC

Smartphone

Smart TV

Table of Contents

Global Game Controller Market Research Report 2017

1 Game Controller Market Overview

1.1 Product Overview and Scope of Game Controller

1.2 Game Controller Segment by Type (Product Category)

1.2.1 Global Game Controller Production and CAGR (%) Comparison by Type (Product Category) (2012-2022)

1.2.2 Global Game Controller Production Market Share by Type (Product Category) in 2016

1.2.3 Wired

1.2.4 Wireless

1.3 Global Game Controller Segment by Application

1.3.1 Game Controller Consumption (Sales) Comparison by Application (2012-2022)

1.3.2 PC

1.3.3 Smartphone

1.3.4 Smart TV

1.4 Global Game Controller Market by Region (2012-2022)

1.4.1 Global Game Controller Market Size (Value) and CAGR (%) Comparison by Region (2012-2022)

1.4.2 North America Status and Prospect (2012-2022)

1.4.3 Europe Status and Prospect (2012-2022)

1.4.4 China Status and Prospect (2012-2022)

1.4.5 Japan Status and Prospect (2012-2022)

1.4.6 Southeast Asia Status and Prospect (2012-2022)

1.4.7 India Status and Prospect (2012-2022)

1.5 Global Market Size (Value) of Game Controller (2012-2022)

1.5.1 Global Game Controller Revenue Status and Outlook (2012-2022)

1.5.2 Global Game Controller Capacity, Production Status and Outlook (2012-2022)

2 Global Game Controller Market Competition by Manufacturers

2.1 Global Game Controller Capacity, Production and Share by Manufacturers (2012-2017)

2.1.1 Global Game Controller Capacity and Share by Manufacturers (2012-2017)

2.1.2 Global Game Controller Production and Share by Manufacturers (2012-2017)

2.2 Global Game Controller Revenue and Share by Manufacturers (2012-2017)

2.3 Global Game Controller Average Price by Manufacturers (2012-2017)

2.4 Manufacturers Game Controller Manufacturing Base Distribution, Sales Area and Product Type

2.5 Game Controller Market Competitive Situation and Trends

2.5.1 Game Controller Market Concentration Rate

2.5.2 Game Controller Market Share of Top 3 and Top 5 Manufacturers

2.5.3 Mergers & Acquisitions, Expansion

3 Global Game Controller Capacity, Production, Revenue (Value) by Region (2012-2017)

3.1 Global Game Controller Capacity and Market Share by Region (2012-2017)

3.2 Global Game Controller Production and Market Share by Region (2012-2017)

3.3 Global Game Controller Revenue (Value) and Market Share by Region (2012-2017)

3.4 Global Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

3.5 North America Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

3.6 Europe Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

3.7 China Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

3.8 Japan Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

3.9 Southeast Asia Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

3.10 India Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

4 Global Game Controller Supply (Production), Consumption, Export, Import by Region (2012-2017)

4.1 Global Game Controller Consumption by Region (2012-2017)

4.2 North America Game Controller Production, Consumption, Export, Import (2012-2017)

4.3 Europe Game Controller Production, Consumption, Export, Import (2012-2017)

4.4 China Game Controller Production, Consumption, Export, Import (2012-2017)

4.5 Japan Game Controller Production, Consumption, Export, Import (2012-2017)

4.6 Southeast Asia Game Controller Production, Consumption, Export, Import (2012-2017)

4.7 India Game Controller Production, Consumption, Export, Import (2012-2017)

5 Global Game Controller Production, Revenue (Value), Price Trend by Type

5.1 Global Game Controller Production and Market Share by Type (2012-2017)

5.2 Global Game Controller Revenue and Market Share by Type (2012-2017)

5.3 Global Game Controller Price by Type (2012-2017)

5.4 Global Game Controller Production Growth by Type (2012-2017)

6 Global Game Controller Market Analysis by Application

6.1 Global Game Controller Consumption and Market Share by Application (2012-2017)

6.2 Global Game Controller Consumption Growth Rate by Application (2012-2017)

6.3 Market Drivers and Opportunities

6.3.1 Potential Applications

6.3.2 Emerging Markets/Countries

7 Global Game Controller Manufacturers Profiles/Analysis

7.1 Logitech

7.1.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

7.1.2 Game Controller Product Category, Application and Specification

7.1.2.1 Product A

7.1.2.2 Product B

7.1.3 Logitech Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

7.1.4 Main Business/Business Overview

7.2 SONY

7.2.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

7.2.2 Game Controller Product Category, Application and Specification

7.2.2.1 Product A

7.2.2.2 Product B

7.2.3 SONY Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

7.2.4 Main Business/Business Overview

7.3 Microsoft

7.3.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

7.3.2 Game Controller Product Category, Application and Specification

7.3.2.1 Product A

7.3.2.2 Product B

7.3.3 Microsoft Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

7.3.4 Main Business/Business Overview

7.4 Razer

7.4.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

7.4.2 Game Controller Product Category, Application and Specification

7.4.2.1 Product A

7.4.2.2 Product B

7.4.3 Razer Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

7.4.4 Main Business/Business Overview

7.5 Mad Catz

7.5.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

7.5.2 Game Controller Product Category, Application and Specification

7.5.2.1 Product A

7.5.2.2 Product B

7.5.3 Mad Catz Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

7.5.4 Main Business/Business Overview

7.6 Thrustmaster

7.6.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

7.6.2 Game Controller Product Category, Application and Specification

7.6.2.1 Product A

7.6.2.2 Product B

7.6.3 Thrustmaster Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

7.6.4 Main Business/Business Overview

7.7 BETOP Rumble

7.7.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

7.7.2 Game Controller Product Category, Application and Specification

7.7.2.1 Product A

7.7.2.2 Product B

7.7.3 BETOP Rumble Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

7.7.4 Main Business/Business Overview

7.8 Speedlink

7.8.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

7.8.2 Game Controller Product Category, Application and Specification

7.8.2.1 Product A

7.8.2.2 Product B

7.8.3 Speedlink Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

7.8.4 Main Business/Business Overview

7.9 Sabrent

7.9.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

7.9.2 Game Controller Product Category, Application and Specification

7.9.2.1 Product A

7.9.2.2 Product B

7.9.3 Sabrent Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

7.9.4 Main Business/Business Overview

7.10 Samsung

7.10.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

7.10.2 Game Controller Product Category, Application and Specification

7.10.2.1 Product A

7.10.2.2 Product B

7.10.3 Samsung Game Controller Capacity, Production, Revenue, Price and Gross Margin (2012-2017)

7.10.4 Main Business/Business Overview

8 Game Controller Manufacturing Cost Analysis

8.1 Game Controller Key Raw Materials Analysis

8.1.1 Key Raw Materials

8.1.2 Price Trend of Key Raw Materials

8.1.3 Key Suppliers of Raw Materials

8.1.4 Market Concentration Rate of Raw Materials

8.2 Proportion of Manufacturing Cost Structure

8.2.1 Raw Materials

8.2.2 Labor Cost

8.2.3 Manufacturing Expenses

8.3 Manufacturing Process Analysis of Game Controller

9 Industrial Chain, Sourcing Strategy and Downstream Buyers

9.1 Game Controller Industrial Chain Analysis

9.2 Upstream Raw Materials Sourcing

9.3 Raw Materials Sources of Game Controller Major Manufacturers in 2015

9.4 Downstream Buyers

10 Marketing Strategy Analysis, Distributors/Traders

10.1 Marketing Channel

10.1.1 Direct Marketing

10.1.2 Indirect Marketing

10.1.3 Marketing Channel Development Trend

10.2 Market Positioning

10.2.1 Pricing Strategy

10.2.2 Brand Strategy

10.2.3 Target Client

10.3 Distributors/Traders List

11 Market Effect Factors Analysis

11.1 Technology Progress/Risk

11.1.1 Substitutes Threat

11.1.2 Technology Progress in Related Industry

11.2 Consumer Needs/Customer Preference Change

11.3 Economic/Political Environmental Change

12 Global Game Controller Market Forecast (2017-2022)

12.1 Global Game Controller Capacity, Production, Revenue Forecast (2017-2022)

12.1.1 Global Game Controller Capacity, Production and Growth Rate Forecast (2017-2022)

12.1.2 Global Game Controller Revenue and Growth Rate Forecast (2017-2022)

12.1.3 Global Game Controller Price and Trend Forecast (2017-2022)

12.2 Global Game Controller Production, Consumption , Import and Export Forecast by Region (2017-2022)

12.2.1 North America Game Controller Production, Revenue, Consumption, Export and Import Forecast (2017-2022)

12.2.2 Europe Game Controller Production, Revenue, Consumption, Export and Import Forecast (2017-2022)

12.2.3 China Game Controller Production, Revenue, Consumption, Export and Import Forecast (2017-2022)

12.2.4 Japan Game Controller Production, Revenue, Consumption, Export and Import Forecast (2017-2022)

12.2.5 Southeast Asia Game Controller Production, Revenue, Consumption, Export and Import Forecast (2017-2022)

12.2.6 India Game Controller Production, Revenue, Consumption, Export and Import Forecast (2017-2022)

12.3 Global Game Controller Production, Revenue and Price Forecast by Type (2017-2022)

12.4 Global Game Controller Consumption Forecast by Application (2017-2022)

13 Research Findings and Conclusion

14 Appendix

14.1 Methodology/Research Approach

14.1.1 Research Programs/Design

14.1.2 Market Size Estimation

14.1.3 Market Breakdown and Data Triangulation

14.2 Data Source

14.2.1 Secondary Sources

14.2.2 Primary Sources

14.3 Disclaimer

 
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