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ICT & Media

Global and United States PC Gaming Peripheral Market Research by Company, Type & Application 2013-2025

  • HEY2797790
  • 115 Pages
  • October 2018
  • ICT & Media
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Summary

PC Gaming Peripherals are hardware devices, such as mice, keyboards, headsets, surfaces and controllers, used to play games in conjunction.

Market Segment as follows:

By Type

Headsets

Mice

Keyboards

Surfaces

Controllers

By Application

Distribution Channels

Third-Party Retail Channels

Direct Channels

By Company

Razer

Logitech G (ASTRO)

Turtle Beach

Corsair

Sennheiser

Plantronics

SteelSeries

Mad Catz

ROCCAT

QPAD

Thrustmaster

HyperX

Tt eSPORTS

Cooler Master

ZOWIE

Sharkoon

Trust

The main contents of the report including:

Section 1:

Product definition, type and application, global and United States market overview;

Section 2:

Global and United States Market competition by company;

Section 3:

Global and United States sales revenue, volume and price by type;

Section 4:

Global and United States sales revenue, volume and price by application;

Section 5:

United States export and import;

Section 6:

Company information, business overview, sales data and product specifications;

Section 7:

Industry chain and raw materials;

Section 8:

SWOT and Porter's Five Forces;

Section 9:

Conclusion.

Table of Contents

1 Market Overview

1.1 Market Segment Overview

1.1.1 Product Definition

1.1.2 Market by Type

1.1.2.1 Headsets

1.1.2.2 Mice

1.1.2.3 Keyboards

1.1.2.4 Surfaces

1.1.2.5 Controllers

1.1.3 Market by Application

1.1.3.1 Distribution Channels

1.1.3.2 Third-Party Retail Channels

1.1.3.3 Direct Channels

1.2 Global and Regional Market Size

1.2.1 Global Overview

1.2.2 United States Overview

2 Global and Regional Market by Company

2.1 Global

2.1.1 Global Sales by Company

2.1.2 Global Price by Company

2.2 United States

2.2.1 United States Sales by Company

2.2.2 United States Price by Company

3 Global and Regional Market by Type

3.1 Global

3.1.1 Global Sales by Type

3.1.2 Global Price by Type

3.2 United States

3.2.1 United States Sales by Type

3.2.2 United States Price by Type

4 Global and Regional Market by Application

4.1 Global

4.1.1 Global Sales by Application

4.1.2 Global Price by Application

4.2 United States

4.2.1 United States Sales by Application

4.2.2 United States Price by Application

5 Regional Trade

5.1 Export

5.2 Import

6 Key Manufacturers

6.1 Razer

6.1.2 Company Information

6.1.2 Product Specifications

6.1.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

6.2 Logitech G (ASTRO)

6.2.1 Company Information

6.2.2 Product Specifications

6.2.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

6.3 Turtle Beach

6.3.1 Company Information

6.3.2 Product Specifications

6.3.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

6.4 Corsair

6.4.1 Company Information

6.4.2 Product Specifications

6.4.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

6.5 Sennheiser

6.5.1 Company Information

6.5.2 Product Specifications

6.5.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

6.6 Plantronics

6.6.1 Company Information

6.6.2 Product Specifications

6.6.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

6.7 SteelSeries

6.7.1 Company Information

6.7.2 Product Specifications

6.7.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

6.8 Mad Catz

6.8.1 Company Information

6.8.2 Product Specifications

6.8.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

6.9 ROCCAT

6.9.1 Company Information

6.9.2 Product Specifications

6.9.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

6.10 QPAD

6.10.1 Company Information

6.10.2 Product Specifications

6.10.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

6.11 Thrustmaster

6.12 HyperX

6.13 Tt eSPORTS

6.14 Cooler Master

6.15 ZOWIE

6.16 Sharkoon

6.17 Trust

7 Industry Upstream

7.1 Industry Chain

7.2 Raw Materials

8 Market Environment

8.1 SWOT

8.2 Porter's Five Forces

9 Conclusion

Table Global Market Sales Revenue by Company 2013-2017

Table Global Market Sales Revenue Share by Company 2013-2017

Table Global Market Sales Volume by Company 2013-2017

Table Global Market Sales Volume Share by Company 2013-2017

Table Global Price by Company 2013-2017

Table United States Market Sales Revenue by Company 2013-2017

Table United States Market Sales Revenue Share by Company 2013-2017

Table United States Market Sales Volume by Company 2013-2017

Table United States Market Sales Volume Share by Company 2013-2017

Table United States Price by Company 2013-2017

Table Global Market Sales Revenue by Type 2013-2017

Table Global Market Sales Revenue Share by Type 2013-2017

Table Global Market Sales Volume by Type 2013-2017

Table Global Market Sales Volume Share by Type 2013-2017

Table Global Price by Type 2013-2017

Table United States Market Sales Revenue by Type 2013-2017

Table United States Market Sales Revenue Share by Type 2013-2017

Table United States Market Sales Volume by Type 2013-2017

Table United States Market Sales Volume Share by Type 2013-2017

Table United States Price by Type 2013-2017

Table Global Market Sales Revenue by Application 2013-2017

Table Global Market Sales Revenue Share by Application 2013-2017

Table Global Market Sales Volume by Application 2013-2017

Table Global Market Sales Volume Share by Application 2013-2017

Table Global Price by Application 2013-2017

Table United States Market Sales Revenue by Application 2013-2017

Table United States Market Sales Revenue Share by Application 2013-2017

Table United States Market Sales Volume by Application 2013-2017

Table United States Market Sales Volume Share by Application 2013-2017

Table United States Price by Application 2013-2017

Table United States Export 2013-2017 (Million USD)

Table United States Export 2013-2017 (Volume)

Table United States Import 2013-2017 (Million USD)

Table United States Import 2013-2017 (Volume)

Table Sales Revenue, Volume, Price, Cost and Margin of Razer

Table Sales Revenue, Volume, Price, Cost and Margin of Logitech G (ASTRO)

Table Sales Revenue, Volume, Price, Cost and Margin of Turtle Beach

Table Sales Revenue, Volume, Price, Cost and Margin of Corsair

Table Sales Revenue, Volume, Price, Cost and Margin of Sennheiser

Table Sales Revenue, Volume, Price, Cost and Margin of Plantronics

Table Sales Revenue, Volume, Price, Cost and Margin of SteelSeries

Table Sales Revenue, Volume, Price, Cost and Margin of Mad Catz

Table Sales Revenue, Volume, Price, Cost and Margin of ROCCAT

Table Sales Revenue, Volume, Price, Cost and Margin of QPAD

Table Sales Revenue, Volume, Price, Cost and Margin of Thrustmaster

Table Sales Revenue, Volume, Price, Cost and Margin of HyperX

Table Sales Revenue, Volume, Price, Cost and Margin of Tt eSPORTS

Table Sales Revenue, Volume, Price, Cost and Margin of Cooler Master

Table Sales Revenue, Volume, Price, Cost and Margin of ZOWIE

Table Sales Revenue, Volume, Price, Cost and Margin of Sharkoon

Table Sales Revenue, Volume, Price, Cost and Margin of Trust

 
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