Request for Covid-19 Impact Assessment of this Report

Consumer Goods

China Gamepad Market Research Report 2016

  • QYR777684
  • 120 Pages
  • November 2016
  • Consumer Goods
Download Sample    Get Discount   
 
Notes:

Sales, means the sales volume of Gamepad

Revenue, means the sales value of Gamepad

This report studies Gamepad in China market, focuses on the top players in China market, with capacity, production, price, revenue and market share for each manufacturer, covering

Microsoft

SONY

Saitek

Logitech

RAPOO

SteelSeries

Razer

MI

GameSir

BETOP

Split by product Type, with production, revenue, price, market share and growth rate of each type, can be divided into

Wired Gamepad

Wireless Gamepad

Type III

Split by Application, this report focuses on consumption, market share and growth rate of Gamepad in each application, can be divided into

PC Gamepad

Hand-held Game Gamepad

Others

Table of Contents

China Gamepad Market Research Report 2016

1 Gamepad Market Overview

1.1 Product Overview and Scope of Gamepad

1.2 Gamepad Segment by Type

1.2.1 China Production Market Share of Gamepad Type in 2015

1.2.2 Wired Gamepad

1.2.3 Wireless Gamepad

1.2.4 Type III

1.3 Applications of Gamepad

1.3.1 Gamepad Consumption Market Share by Application in 2015

1.3.2 PC Gamepad

1.3.3 Hand-held Game Gamepad

1.3.4 Others

1.4 China Market Size (Value) of Gamepad (2011-2021)

1.5 China GamepadStatus and Outlook

1.6 Government Policies

2 China Gamepad Market Competition by Manufacturers

2.1 China Gamepad Capacity, Production and Share by Manufacturers (2015 and 2016)

2.2 China Gamepad Revenue and Share by Manufacturers (2015 and 2016)

2.3 China Gamepad Average Price by Manufacturers (2015 and 2016)

2.4 Manufacturers Gamepad Manufacturing Base Distribution, Sales Area, Product Type

2.5 Gamepad Market Competitive Situation and Trends

2.5.1 Gamepad Market Concentration Rate

2.5.2 Gamepad Market Share of Top 3 and Top 5 Manufacturers

3 China Gamepad Manufacturers Profiles/Analysis

3.1 Microsoft

3.1.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

3.1.2 Gamepad Product Type, Application and Specification

3.1.2.1 Type I

3.1.2.2 Type II

3.1.3 Microsoft Gamepad Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)

3.1.4 Main Business/Business Overview

3.2 SONY

3.2.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

3.2.2 120 Product Type, Application and Specification

3.2.2.1 Type I

3.2.2.2 Type II

3.2.3 SONY 120 Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)

3.2.4 Main Business/Business Overview

3.3 Saitek

3.3.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

3.3.2 129 Product Type, Application and Specification

3.3.2.1 Type I

3.3.2.2 Type II

3.3.3 Saitek 129 Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)

3.3.4 Main Business/Business Overview

3.4 Logitech

3.4.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

3.4.2 Nov Product Type, Application and Specification

3.4.2.1 Type I

3.4.2.2 Type II

3.4.3 Logitech Nov Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)

3.4.4 Main Business/Business Overview

3.5 RAPOO

3.5.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

3.5.2 Product Type, Application and Specification

3.5.2.1 Type I

3.5.2.2 Type II

3.5.3 RAPOO Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)

3.5.4 Main Business/Business Overview

3.6 SteelSeries

3.6.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

3.6.2 Million USD Product Type, Application and Specification

3.6.2.1 Type I

3.6.2.2 Type II

3.6.3 SteelSeries Million USD Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)

3.6.4 Main Business/Business Overview

3.7 Razer

3.7.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

3.7.2 Commodities Product Type, Application and Specification

3.7.2.1 Type I

3.7.2.2 Type II

3.7.3 Razer Commodities Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)

3.7.4 Main Business/Business Overview

3.8 MI

3.8.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

3.8.2 Product Type, Application and Specification

3.8.2.1 Type I

3.8.2.2 Type II

3.8.3 MI Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)

3.8.4 Main Business/Business Overview

3.9 GameSir

3.9.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

3.9.2 Product Type, Application and Specification

3.9.2.1 Type I

3.9.2.2 Type II

3.9.3 GameSir Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)

3.9.4 Main Business/Business Overview

3.10 BETOP

3.10.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors

3.10.2 Product Type, Application and Specification

3.10.2.1 Type I

3.10.2.2 Type II

3.10.3 BETOP Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)

3.10.4 Main Business/Business Overview

4 China Gamepad Capacity, Production, Revenue, Consumption, Export and Import (2011-2016)

4.1 China Gamepad Capacity, Production and Growth (2011-2016)

4.2 China Gamepad Revenue and Growth (2011-2016)

4.3 China Gamepad Production, Consumption, Export and Import (2011-2016)

5 China Gamepad Production, Revenue (Value), Price Trend by Type

5.1 China Gamepad Production and Market Share by Type (2011-2016)

5.2 China Gamepad Revenue and Market Share by Type (2011-2016)

5.3 China Gamepad Price by Type (2011-2016)

5.4 China Gamepad Production Growth by Type (2011-2016)

6 China Gamepad Market Analysis by Application

6.1 China Gamepad Consumption and Market Share by Application (2011-2016)

6.2 China Gamepad Consumption Growth Rate by Application (2011-2016)

6.3 Market Drivers and Opportunities

6.3.1 Potential Application

6.3.2 Emerging Markets/Countries

7 Gamepad Manufacturing Cost Analysis

7.1 Gamepad Key Raw Materials Analysis

7.1.1 Key Raw Materials

7.1.2 Price Trend of Key Raw Materials

7.1.3 Key Suppliers of Raw Materials

7.1.4 Market Concentration Rate of Raw Materials

7.2 Proportion of Manufacturing Cost Structure

7.2.1 Raw Materials

7.2.2 Labor Cost

7.2.3 Manufacturing Expenses

7.3 Manufacturing Process Analysis of Gamepad

8 Industrial Chain, Sourcing Strategy and Downstream Buyers

8.1 Gamepad Industrial Chain Analysis

8.2 Upstream Raw Materials Sourcing

8.3 Raw Materials Sources of Gamepad Major Manufacturers in 2015

8.4 Downstream Buyers

9 Marketing Strategy Analysis, Distributors/Traders

9.1 Marketing Channel

9.1.1 Direct Marketing

9.1.2 Indirect Marketing

9.1.3 Marketing Channel Development Trend

9.2 Market Positioning

9.2.1 Pricing Strategy

9.2.2 Brand Strategy

9.2.3 Target Client

9.3 Distributors/Traders List

10 Market Effect Factors Analysis

10.1 Technology Progress/Risk

10.1.1 Substitutes Threat

10.1.2 Technology Progress in Related Industry

10.2 Consumer Needs/Customer Preference Change

10.3 Economic/Political Environmental Change

11 China Gamepad Market Forecast (2016-2021)

11.1 China Gamepad Capacity, Production, Revenue Forecast (2016-2021)

11.2 China Gamepad Production, Import, Export and Consumption Forecast (2016-2021)

11.3 China Gamepad Production Forecast by Type (2016-2021)

11.4 China Gamepad Consumption Forecast by Application (2016-2021)

11.5 Gamepad Price Forecast (2016-2021)

12 Research Findings and Conclusion

13 Appendix

Author List

Disclosure Section

Research Methodology

Data Source

China Disclaimer

List of Tables and Figures

Figure Picture of Gamepad

Figure China Production Market Share of Gamepad by Type in 2015

Figure Product Picture of Wired Gamepad

Table Major Manufacturers of Wired Gamepad

Figure Product Picture of Wireless Gamepad

Table Major Manufacturers of Wireless Gamepad

Figure Product Picture of Type III

Table Major Manufacturers of Type III

Table Gamepad Consumption Market Share by Application in 2015

Figure PC Gamepad Examples

Figure Hand-held Game Gamepad Examples

Figure Others Examples

Figure China Gamepad Revenue (Million USD) and Growth Rate (2011-2021)

Table China Gamepad Capacity of Key Manufacturers (2015 and 2016)

Table China Gamepad Capacity Market Share of Key Manufacturers (2015 and 2016)

Figure China Gamepad Capacity of Key Manufacturers in 2015

Figure China Gamepad Capacity of Key Manufacturers in 2016

Table China Gamepad Production of Key Manufacturers (2015 and 2016)

Table China Gamepad Production Share by Manufacturers (2015 and 2016)

Figure 2015 Gamepad Production Share by Manufacturers

Figure 2016 Gamepad Production Share by Manufacturers

Table China Gamepad Revenue (Million USD) by Manufacturers (2015 and 2016)

Table China Gamepad Revenue Share by Manufacturers (2015 and 2016)

Table 2015 China Gamepad Revenue Share by Manufacturers

Table 2016 China Gamepad Revenue Share by Manufacturers

Table China Market Gamepad Average Price of Key Manufacturers (2015 and 2016)

Figure China Market Gamepad Average Price of Key Manufacturers in 2015

Table Manufacturers Gamepad Manufacturing Base Distribution and Sales Area

Table Manufacturers Gamepad Product Type

Figure Gamepad Market Share of Top 3 Manufacturers

Figure Gamepad Market Share of Top 5 Manufacturers

Table Microsoft Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table Microsoft Gamepad Capacity, Production, Revenue, Price and Gross Margin (2011-2016)

Figure Microsoft Gamepad Market Share (2011-2016)

Table SONY Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table SONY Gamepad Capacity, Production, Revenue, Price and Gross Margin (2011-2016)

Figure SONY Gamepad Market Share (2011-2016)

Table Saitek Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table Saitek Gamepad Capacity, Production, Revenue, Price and Gross Margin (2011-2016)

Figure Saitek Gamepad Market Share (2011-2016)

Table Logitech Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table Logitech Gamepad Capacity, Production, Revenue, Price and Gross Margin (2011-2016)

Figure Logitech Gamepad Market Share (2011-2016)

Table RAPOO Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table RAPOO Gamepad Capacity, Production, Revenue, Price and Gross Margin (2011-2016)

Figure RAPOO Gamepad Market Share (2011-2016)

Table SteelSeries Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table SteelSeries Gamepad Capacity, Production, Revenue, Price and Gross Margin (2011-2016)

Figure SteelSeries Gamepad Market Share (2011-2016)

Table Razer Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table Razer Gamepad Capacity, Production, Revenue, Price and Gross Margin (2011-2016)

Figure Razer Gamepad Market Share (2011-2016)

Table MI Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table MI Gamepad Capacity, Production, Revenue, Price and Gross Margin (2011-2016)

Figure MI Gamepad Market Share (2011-2016)

Table GameSir Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table GameSir Gamepad Capacity, Production, Revenue, Price and Gross Margin (2011-2016)

Figure GameSir Gamepad Market Share (2011-2016)

Table BETOP Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table BETOP Gamepad Capacity, Production, Revenue, Price and Gross Margin (2011-2016)

Figure BETOP Gamepad Market Share (2011-2016)

Figure China Gamepad Capacity, Production and Growth (2011-2016)

Figure China Gamepad Revenue (Million USD) and Growth (2011-2016)

Table China Gamepad Production, Consumption, Export and Import (2011-2016)

Table China Gamepad Production by Type (2011-2016)

Table China Gamepad Production Share by Type (2011-2016)

Figure Production Market Share of Gamepad by Type (2011-2016)

Figure 2015 Production Market Share of Gamepad by Type

Table China Gamepad Revenue by Type (2011-2016)

Table China Gamepad Revenue Share by Type (2011-2016)

Figure Production Revenue Share of Gamepad by Type (2011-2016)

Figure 2015 Revenue Market Share of Gamepad by Type

Table China Gamepad Price by Type (2011-2016)

Figure China Gamepad Production Growth by Type (2011-2016)

Table China Gamepad Consumption by Application (2011-2016)

Table China Gamepad Consumption Market Share by Application (2011-2016)

Figure China Gamepad Consumption Market Share by Application in 2015

Table China Gamepad Consumption Growth Rate by Application (2011-2016)

Figure China Gamepad Consumption Growth Rate by Application (2011-2016)

Table Production Base and Market Concentration Rate of Raw Material

Figure Price Trend of Key Raw Materials

Table Key Suppliers of Raw Materials

Figure Manufacturing Cost Structure of Gamepad

Figure Manufacturing Process Analysis of Gamepad

Figure Gamepad Industrial Chain Analysis

Table Raw Materials Sources of Gamepad Major Manufacturers in 2015

Table Major Buyers of Gamepad

Table Distributors/Traders List

Figure China Gamepad Capacity, Production and Growth Rate Forecast (2016-2021)

Figure China Gamepad Revenue and Growth Rate Forecast (2016-2021)

Table China Gamepad Production, Import, Export and Consumption Forecast (2016-2021)

Table China Gamepad Production Forecast by Type (2016-2021)

Table China Gamepad Consumption Forecast by Application (2016-2021)

 
Purchase Options

* Taxes/Fees, If applicable will be
added during checkout. All prices in USD.

Need More Information

Similar Reports

World Refrigerated Display Cases Market - Opportunities and Forecasts, 2015 - 2022

Refrigerated display cases are cabinets with glass surfaces for items, which require cooling or preservation. The cases are ideal for products requiring a regulated temperature to maintain the freshness. These are mostly used in retail stores and food & re...

  • Publish Date: May 5, 2016
  • $5370
World Probiotics Market - Opportunities and Forecasts, 2014-2022

Probiotics are microorganisms, such as bacteria and yeast, that are very useful to sustain the balance of intestinal microbial in human and animal body. Probiotic ingredients stimulate natural digestive juices and enzymes in the body to ensure proper functio...

  • Publish Date: August 1, 2016
  • $5370
Wearable Technology Market by Device (Smart watch, fitness & wellness devices, Smart glasses, Smart clothing), by Product type (Wrist wear, eyewear, hearables, neckwear, bodywear) and Geography - Global Opportunity Analysis and Industry Forecast, 2014-2022

Wearable technology refers to electronics devices that are designed to be worn anywhere around the body thereby enabling hands free operations. Wearable technology products have gained popularity over the past few years, with advancements in technology an...

  • Publish Date: April 6, 2017
  • $5370