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Sales, means the sales volume of Mobile Gaming
Revenue, means the sales value of Mobile Gaming
This report studies sales (consumption) of Mobile Gaming in United States market, focuses on the top players, with sales, price, revenue and market share for each player, covering
Gameloft
Rovio
Disney
Kabam
King
EA
Supercell
GungHo Online
DeNA
Activision Blizzard
Glu Mobile
Zynga
CJ E&M
Colopl
CyberAgent
Gamevil
Split by product types, with sales, revenue, price, market share and growth rate of each type, can be divided into
Type I
Type II
Type III
Split by applications, this report focuses on sales, market share and growth rate of Mobile Gaming in each application, can be divided into
Application 1
Application 2
Application 3
United States Mobile Gaming Market Report 2016
1 Mobile Gaming Overview
1.1 Product Overview and Scope of Mobile Gaming
1.2 Classification of Mobile Gaming
1.2.1 Type I
1.2.2 Type II
1.2.3 Type III
1.3 Application of Mobile Gaming
1.3.1 Application 1
1.3.2 Application 2
1.3.3 Application 3
1.4 United States Market Size Sales (Value) and Revenue (Volume) of Mobile Gaming (2011-2021)
1.4.1 United States Mobile Gaming Sales and Growth Rate (2011-2021)
1.4.2 United States Mobile Gaming Revenue and Growth Rate (2011-2021)
2 United States Mobile Gaming Competition by Manufacturers
2.1 United States Mobile Gaming Sales and Market Share of Key Manufacturers (2015 and 2016)
2.2 United States Mobile Gaming Revenue and Share by Manufactures (2015 and 2016)
2.3 United States Mobile Gaming Average Price by Manufactures (2015 and 2016)
2.4 Mobile Gaming Market Competitive Situation and Trends
2.4.1 Mobile Gaming Market Concentration Rate
2.4.2 Mobile Gaming Market Share of Top 3 and Top 5 Manufacturers
2.4.3 Mergers & Acquisitions, Expansion
3 United States Mobile Gaming Sales (Volume) and Revenue (Value) by Type (2011-2016)
3.1 United States Mobile Gaming Sales and Market Share by Type (2011-2016)
3.2 United States Mobile Gaming Revenue and Market Share by Type (2011-2016)
3.3 United States Mobile Gaming Price by Type (2011-2016)
3.4 United States Mobile Gaming Sales Growth Rate by Type (2011-2016)
4 United States Mobile Gaming Sales (Volume) by Application (2011-2016)
4.1 United States Mobile Gaming Sales and Market Share by Application (2011-2016)
4.2 United States Mobile Gaming Sales Growth Rate by Application (2011-2016)
4.3 Market Drivers and Opportunities
5 United States Mobile Gaming Manufacturers Profiles/Analysis
5.1 Gameloft
5.1.1 Company Basic Information, Manufacturing Base and Competitors
5.1.2 Mobile Gaming Product Type, Application and Specification
5.1.2.1 Type I
5.1.2.2 Type II
5.1.3 Gameloft Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
5.1.4 Main Business/Business Overview
5.2 Rovio
5.2.2 Mobile Gaming Product Type, Application and Specification
5.2.2.1 Type I
5.2.2.2 Type II
5.2.3 Rovio Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
5.2.4 Main Business/Business Overview
5.3 Disney
5.3.2 Mobile Gaming Product Type, Application and Specification
5.3.2.1 Type I
5.3.2.2 Type II
5.3.3 Disney Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
5.3.4 Main Business/Business Overview
5.4 Kabam
5.4.2 Mobile Gaming Product Type, Application and Specification
5.4.2.1 Type I
5.4.2.2 Type II
5.4.3 Kabam Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
5.4.4 Main Business/Business Overview
5.5 King
5.5.2 Mobile Gaming Product Type, Application and Specification
5.5.2.1 Type I
5.5.2.2 Type II
5.5.3 King Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
5.5.4 Main Business/Business Overview
5.6 EA
5.6.2 Mobile Gaming Product Type, Application and Specification
5.6.2.1 Type I
5.6.2.2 Type II
5.6.3 EA Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
5.6.4 Main Business/Business Overview
5.7 Supercell
5.7.2 Mobile Gaming Product Type, Application and Specification
5.7.2.1 Type I
5.7.2.2 Type II
5.7.3 Supercell Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
5.7.4 Main Business/Business Overview
5.8 GungHo Online
5.8.2 Mobile Gaming Product Type, Application and Specification
5.8.2.1 Type I
5.8.2.2 Type II
5.8.3 GungHo Online Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
5.8.4 Main Business/Business Overview
5.9 DeNA
5.9.2 Mobile Gaming Product Type, Application and Specification
5.9.2.1 Type I
5.9.2.2 Type II
5.9.3 DeNA Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
5.9.4 Main Business/Business Overview
5.10 Activision Blizzard
5.10.2 Mobile Gaming Product Type, Application and Specification
5.10.2.1 Type I
5.10.2.2 Type II
5.10.3 Activision Blizzard Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
5.10.4 Main Business/Business Overview
5.11 Glu Mobile
5.12 Zynga
5.13 CJ E&M
5.14 Colopl
5.15 CyberAgent
5.16 Gamevil
6 Mobile Gaming Manufacturing Cost Analysis
6.1 Mobile Gaming Key Raw Materials Analysis
6.1.1 Key Raw Materials
6.1.2 Price Trend of Key Raw Materials
6.1.3 Key Suppliers of Raw Materials
6.1.4 Market Concentration Rate of Raw Materials
6.2 Proportion of Manufacturing Cost Structure
6.2.1 Raw Materials
6.2.2 Labor Cost
6.2.3 Manufacturing Expenses
6.3 Manufacturing Process Analysis of Mobile Gaming
7 Industrial Chain, Sourcing Strategy and Downstream Buyers
7.1 Mobile Gaming Industrial Chain Analysis
7.2 Upstream Raw Materials Sourcing
7.3 Raw Materials Sources of Mobile Gaming Major Manufacturers in 2015
7.4 Downstream Buyers
8 Marketing Strategy Analysis, Distributors/Traders
8.1 Marketing Channel
8.1.1 Direct Marketing
8.1.2 Indirect Marketing
8.1.3 Marketing Channel Development Trend
8.2 Market Positioning
8.2.1 Pricing Strategy
8.2.2 Brand Strategy
8.2.3 Target Client
8.3 Distributors/Traders List
9 Market Effect Factors Analysis
9.1 Technology Progress/Risk
9.1.1 Substitutes Threat
9.1.2 Technology Progress in Related Industry
9.2 Consumer Needs/Customer Preference Change
9.3 Economic/Political Environmental Change
10 United States Mobile Gaming Market Forecast (2016-2021)
10.1 United States Mobile Gaming Sales, Revenue Forecast (2016-2021)
10.2 United States Mobile Gaming Sales Forecast by Type (2016-2021)
10.3 United States Mobile Gaming Sales Forecast by Application (2016-2021)
10.4 Mobile Gaming Price Forecast (2016-2021)
11 Research Findings and Conclusion
12 Appendix
Author List
Disclosure Section
Research Methodology
Data Source
Disclaimer
Figure Picture of Mobile Gaming
Table Classification of Mobile Gaming
Figure United States Sales Market Share of Mobile Gaming by Type in 2015
Table Application of Mobile Gaming
Figure United States Sales Market Share of Mobile Gaming by Application in 2015
Figure United States Mobile Gaming Sales and Growth Rate (2011-2021)
Figure United States Mobile Gaming Revenue and Growth Rate (2011-2021)
Table United States Mobile Gaming Sales of Key Manufacturers (2015 and 2016)
Table United States Mobile Gaming Sales Share by Manufacturers (2015 and 2016)
Figure 2015 Mobile Gaming Sales Share by Manufacturers
Figure 2016 Mobile Gaming Sales Share by Manufacturers
Table United States Mobile Gaming Revenue by Manufacturers (2015 and 2016)
Table United States Mobile Gaming Revenue Share by Manufacturers (2015 and 2016)
Table 2015 United States Mobile Gaming Revenue Share by Manufacturers
Table 2016 United States Mobile Gaming Revenue Share by Manufacturers
Table United States Market Mobile Gaming Average Price of Key Manufacturers (2015 and 2016)
Figure United States Market Mobile Gaming Average Price of Key Manufacturers in 2015
Figure Mobile Gaming Market Share of Top 3 Manufacturers
Figure Mobile Gaming Market Share of Top 5 Manufacturers
Table United States Mobile Gaming Sales by Type (2011-2016)
Table United States Mobile Gaming Sales Share by Type (2011-2016)
Figure United States Mobile Gaming Sales Market Share by Type in 2015
Table United States Mobile Gaming Revenue and Market Share by Type (2011-2016)
Table United States Mobile Gaming Revenue Share by Type (2011-2016)
Figure Revenue Market Share of Mobile Gaming by Type (2011-2016)
Table United States Mobile Gaming Price by Type (2011-2016)
Figure United States Mobile Gaming Sales Growth Rate by Type (2011-2016)
Table United States Mobile Gaming Sales by Application (2011-2016)
Table United States Mobile Gaming Sales Market Share by Application (2011-2016)
Figure United States Mobile Gaming Sales Market Share by Application in 2015
Table United States Mobile Gaming Sales Growth Rate by Application (2011-2016)
Figure United States Mobile Gaming Sales Growth Rate by Application (2011-2016)
Table Gameloft Basic Information List
Table Gameloft Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
Figure Gameloft Mobile Gaming Sales Market Share (2011-2016)
Table Rovio Basic Information List
Table Rovio Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
Table Rovio Mobile Gaming Sales Market Share (2011-2016)
Table Disney Basic Information List
Table Disney Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
Table Disney Mobile Gaming Sales Market Share (2011-2016)
Table Kabam Basic Information List
Table Kabam Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
Table Kabam Mobile Gaming Sales Market Share (2011-2016)
Table King Basic Information List
Table King Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
Table King Mobile Gaming Sales Market Share (2011-2016)
Table EA Basic Information List
Table EA Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
Table EA Mobile Gaming Sales Market Share (2011-2016)
Table Supercell Basic Information List
Table Supercell Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
Table Supercell Mobile Gaming Sales Market Share (2011-2016)
Table GungHo Online Basic Information List
Table GungHo Online Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
Table GungHo Online Mobile Gaming Sales Market Share (2011-2016)
Table DeNA Basic Information List
Table DeNA Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
Table DeNA Mobile Gaming Sales Market Share (2011-2016)
Table Activision Blizzard Basic Information List
Table Activision Blizzard Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
Table Activision Blizzard Mobile Gaming Sales Market Share (2011-2016)
Table Glu Mobile Basic Information List
Table Glu Mobile Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
Table Glu Mobile Mobile Gaming Sales Market Share (2011-2016)
Table Zynga Basic Information List
Table Zynga Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
Table Zynga Mobile Gaming Sales Market Share (2011-2016)
Table CJ E&M Basic Information List
Table CJ E&M Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
Table CJ E&M Mobile Gaming Sales Market Share (2011-2016)
Table Colopl Basic Information List
Table Colopl Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
Table Colopl Mobile Gaming Sales Market Share (2011-2016)
Table CyberAgent Basic Information List
Table CyberAgent Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
Table CyberAgent Mobile Gaming Sales Market Share (2011-2016)
Table Gamevil Basic Information List
Table Gamevil Mobile Gaming Sales, Revenue, Price and Gross Margin (2011-2016)
Table Gamevil Mobile Gaming Sales Market Share (2011-2016)
Table Production Base and Market Concentration Rate of Raw Material
Figure Price Trend of Key Raw Materials
Table Key Suppliers of Raw Materials
Figure Manufacturing Cost Structure of Mobile Gaming
Figure Manufacturing Process Analysis of Mobile Gaming
Figure Mobile Gaming Industrial Chain Analysis
Table Raw Materials Sources of Mobile Gaming Major Manufacturers in 2015
Table Major Buyers of Mobile Gaming
Table Distributors/Traders List
Figure United States Mobile Gaming Production and Growth Rate Forecast (2016-2021)
Figure United States Mobile Gaming Revenue and Growth Rate Forecast (2016-2021)
Table United States Mobile Gaming Production Forecast by Type (2016-2021)
Table United States Mobile Gaming Consumption Forecast by Application (2016-2021)
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