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Automotive and Transportation

United States In-Vehicle Entertainment Market Report 2016

  • QYR697264
  • 117 Pages
  • October 2016
  • Automotive and Transportation
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Notes:

Sales, means the sales volume of In-Vehicle Entertainment

Revenue, means the sales value of In-Vehicle Entertainment

This report studies sales (consumption) of In-Vehicle Entertainment in United States market, focuses on the top players, with sales, price, revenue and market share for each player, covering

Apple

Google

Spotify

Pandora

Global Mobile Suppliers Association (GSA)

Nissan

Audi

AT&T

Verizon

EE

Deutsche Telekom

GENIVI

Chrysler

Global M2M Association

GSMA

Harman

Toyota

Microsoft

MySpace

Car Connectivity Consortium

Split by product types, with sales, revenue, price, market share and growth rate of each type, can be divided into

Music

Games

Video

In-car WiFi

Other

Split by applications, this report focuses on sales, market share and growth rate of In-Vehicle Entertainment in each application, can be divided into

Application 1

Application 2

Application 3

Table of Contents

United States In-Vehicle Entertainment Market Report 2016

1 In-Vehicle Entertainment Overview

1.1 Product Overview and Scope of In-Vehicle Entertainment

1.2 Classification of In-Vehicle Entertainment

1.2.1 Music

1.2.2 Games

1.2.3 Video

1.2.4 In-car WiFi

1.2.5 Other

1.3 Application of In-Vehicle Entertainment

1.3.1 Application 1

1.3.2 Application 2

1.3.3 Application 3

1.4 United States Market Size Sales (Value) and Revenue (Volume) of In-Vehicle Entertainment (2011-2021)

1.4.1 United States In-Vehicle Entertainment Sales and Growth Rate (2011-2021)

1.4.2 United States In-Vehicle Entertainment Revenue and Growth Rate (2011-2021)

2 United States In-Vehicle Entertainment Competition by Manufacturers

2.1 United States In-Vehicle Entertainment Sales and Market Share of Key Manufacturers (2015 and 2016)

2.2 United States In-Vehicle Entertainment Revenue and Share by Manufactures (2015 and 2016)

2.3 United States In-Vehicle Entertainment Average Price by Manufactures (2015 and 2016)

2.4 In-Vehicle Entertainment Market Competitive Situation and Trends

2.4.1 In-Vehicle Entertainment Market Concentration Rate

2.4.2 In-Vehicle Entertainment Market Share of Top 3 and Top 5 Manufacturers

2.4.3 Mergers & Acquisitions, Expansion

3 United States In-Vehicle Entertainment Sales (Volume) and Revenue (Value) by Type (2011-2016)

3.1 United States In-Vehicle Entertainment Sales and Market Share by Type (2011-2016)

3.2 United States In-Vehicle Entertainment Revenue and Market Share by Type (2011-2016)

3.3 United States In-Vehicle Entertainment Price by Type (2011-2016)

3.4 United States In-Vehicle Entertainment Sales Growth Rate by Type (2011-2016)

4 United States In-Vehicle Entertainment Sales (Volume) by Application (2011-2016)

4.1 United States In-Vehicle Entertainment Sales and Market Share by Application (2011-2016)

4.2 United States In-Vehicle Entertainment Sales Growth Rate by Application (2011-2016)

4.3 Market Drivers and Opportunities

5 United States In-Vehicle Entertainment Manufacturers Profiles/Analysis

5.1 Apple

5.1.1 Company Basic Information, Manufacturing Base and Competitors

5.1.2 In-Vehicle Entertainment Product Type, Application and Specification

5.1.2.1 Type I

5.1.2.2 Type II

5.1.3 Apple In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

5.1.4 Main Business/Business Overview

5.2 Google

5.2.2 In-Vehicle Entertainment Product Type, Application and Specification

5.2.2.1 Type I

5.2.2.2 Type II

5.2.3 Google In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

5.2.4 Main Business/Business Overview

5.3 Spotify

5.3.2 In-Vehicle Entertainment Product Type, Application and Specification

5.3.2.1 Type I

5.3.2.2 Type II

5.3.3 Spotify In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

5.3.4 Main Business/Business Overview

5.4 Pandora

5.4.2 In-Vehicle Entertainment Product Type, Application and Specification

5.4.2.1 Type I

5.4.2.2 Type II

5.4.3 Pandora In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

5.4.4 Main Business/Business Overview

5.5 Global Mobile Suppliers Association (GSA)

5.5.2 In-Vehicle Entertainment Product Type, Application and Specification

5.5.2.1 Type I

5.5.2.2 Type II

5.5.3 Global Mobile Suppliers Association (GSA) In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

5.5.4 Main Business/Business Overview

5.6 Nissan

5.6.2 In-Vehicle Entertainment Product Type, Application and Specification

5.6.2.1 Type I

5.6.2.2 Type II

5.6.3 Nissan In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

5.6.4 Main Business/Business Overview

5.7 Audi

5.7.2 In-Vehicle Entertainment Product Type, Application and Specification

5.7.2.1 Type I

5.7.2.2 Type II

5.7.3 Audi In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

5.7.4 Main Business/Business Overview

5.8 AT&T

5.8.2 In-Vehicle Entertainment Product Type, Application and Specification

5.8.2.1 Type I

5.8.2.2 Type II

5.8.3 AT&T In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

5.8.4 Main Business/Business Overview

5.9 Verizon

5.9.2 In-Vehicle Entertainment Product Type, Application and Specification

5.9.2.1 Type I

5.9.2.2 Type II

5.9.3 Verizon In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

5.9.4 Main Business/Business Overview

5.10 EE

5.10.2 In-Vehicle Entertainment Product Type, Application and Specification

5.10.2.1 Type I

5.10.2.2 Type II

5.10.3 EE In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

5.10.4 Main Business/Business Overview

5.11 Deutsche Telekom

5.12 GENIVI

5.13 Chrysler

5.14 Global M2M Association

5.15 GSMA

5.16 Harman

5.17 Toyota

5.18 Microsoft

5.19 MySpace

5.20 Car Connectivity Consortium

6 In-Vehicle Entertainment Manufacturing Cost Analysis

6.1 In-Vehicle Entertainment Key Raw Materials Analysis

6.1.1 Key Raw Materials

6.1.2 Price Trend of Key Raw Materials

6.1.3 Key Suppliers of Raw Materials

6.1.4 Market Concentration Rate of Raw Materials

6.2 Proportion of Manufacturing Cost Structure

6.2.1 Raw Materials

6.2.2 Labor Cost

6.2.3 Manufacturing Expenses

6.3 Manufacturing Process Analysis of In-Vehicle Entertainment

7 Industrial Chain, Sourcing Strategy and Downstream Buyers

7.1 In-Vehicle Entertainment Industrial Chain Analysis

7.2 Upstream Raw Materials Sourcing

7.3 Raw Materials Sources of In-Vehicle Entertainment Major Manufacturers in 2015

7.4 Downstream Buyers

8 Marketing Strategy Analysis, Distributors/Traders

8.1 Marketing Channel

8.1.1 Direct Marketing

8.1.2 Indirect Marketing

8.1.3 Marketing Channel Development Trend

8.2 Market Positioning

8.2.1 Pricing Strategy

8.2.2 Brand Strategy

8.2.3 Target Client

8.3 Distributors/Traders List

9 Market Effect Factors Analysis

9.1 Technology Progress/Risk

9.1.1 Substitutes Threat

9.1.2 Technology Progress in Related Industry

9.2 Consumer Needs/Customer Preference Change

9.3 Economic/Political Environmental Change

10 United States In-Vehicle Entertainment Market Forecast (2016-2021)

10.1 United States In-Vehicle Entertainment Sales, Revenue Forecast (2016-2021)

10.2 United States In-Vehicle Entertainment Sales Forecast by Type (2016-2021)

10.3 United States In-Vehicle Entertainment Sales Forecast by Application (2016-2021)

10.4 In-Vehicle Entertainment Price Forecast (2016-2021)

11 Research Findings and Conclusion

12 Appendix

Author List

Disclosure Section

Research Methodology

Data Source

Disclaimer

List of Tables and Figures

Figure Picture of In-Vehicle Entertainment

Table Classification of In-Vehicle Entertainment

Figure United States Sales Market Share of In-Vehicle Entertainment by Type in 2015

Figure Music Picture

Figure Games Picture

Figure Video Picture

Figure In-car WiFi Picture

Figure Other Picture

Table Application of In-Vehicle Entertainment

Figure United States Sales Market Share of In-Vehicle Entertainment by Application in 2015

Figure United States In-Vehicle Entertainment Sales and Growth Rate (2011-2021)

Figure United States In-Vehicle Entertainment Revenue and Growth Rate (2011-2021)

Table United States In-Vehicle Entertainment Sales of Key Manufacturers (2015 and 2016)

Table United States In-Vehicle Entertainment Sales Share by Manufacturers (2015 and 2016)

Figure 2015 In-Vehicle Entertainment Sales Share by Manufacturers

Figure 2016 In-Vehicle Entertainment Sales Share by Manufacturers

Table United States In-Vehicle Entertainment Revenue by Manufacturers (2015 and 2016)

Table United States In-Vehicle Entertainment Revenue Share by Manufacturers (2015 and 2016)

Table 2015 United States In-Vehicle Entertainment Revenue Share by Manufacturers

Table 2016 United States In-Vehicle Entertainment Revenue Share by Manufacturers

Table United States Market In-Vehicle Entertainment Average Price of Key Manufacturers (2015 and 2016)

Figure United States Market In-Vehicle Entertainment Average Price of Key Manufacturers in 2015

Figure In-Vehicle Entertainment Market Share of Top 3 Manufacturers

Figure In-Vehicle Entertainment Market Share of Top 5 Manufacturers

Table United States In-Vehicle Entertainment Sales by Type (2011-2016)

Table United States In-Vehicle Entertainment Sales Share by Type (2011-2016)

Figure United States In-Vehicle Entertainment Sales Market Share by Type in 2015

Table United States In-Vehicle Entertainment Revenue and Market Share by Type (2011-2016)

Table United States In-Vehicle Entertainment Revenue Share by Type (2011-2016)

Figure Revenue Market Share of In-Vehicle Entertainment by Type (2011-2016)

Table United States In-Vehicle Entertainment Price by Type (2011-2016)

Figure United States In-Vehicle Entertainment Sales Growth Rate by Type (2011-2016)

Table United States In-Vehicle Entertainment Sales by Application (2011-2016)

Table United States In-Vehicle Entertainment Sales Market Share by Application (2011-2016)

Figure United States In-Vehicle Entertainment Sales Market Share by Application in 2015

Table United States In-Vehicle Entertainment Sales Growth Rate by Application (2011-2016)

Figure United States In-Vehicle Entertainment Sales Growth Rate by Application (2011-2016)

Table Apple Basic Information List

Table Apple In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Figure Apple In-Vehicle Entertainment Sales Market Share (2011-2016)

Table Google Basic Information List

Table Google In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table Google In-Vehicle Entertainment Sales Market Share (2011-2016)

Table Spotify Basic Information List

Table Spotify In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table Spotify In-Vehicle Entertainment Sales Market Share (2011-2016)

Table Pandora Basic Information List

Table Pandora In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table Pandora In-Vehicle Entertainment Sales Market Share (2011-2016)

Table Global Mobile Suppliers Association (GSA) Basic Information List

Table Global Mobile Suppliers Association (GSA) In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table Global Mobile Suppliers Association (GSA) In-Vehicle Entertainment Sales Market Share (2011-2016)

Table Nissan Basic Information List

Table Nissan In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table Nissan In-Vehicle Entertainment Sales Market Share (2011-2016)

Table Audi Basic Information List

Table Audi In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table Audi In-Vehicle Entertainment Sales Market Share (2011-2016)

Table AT&T Basic Information List

Table AT&T In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table AT&T In-Vehicle Entertainment Sales Market Share (2011-2016)

Table Verizon Basic Information List

Table Verizon In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table Verizon In-Vehicle Entertainment Sales Market Share (2011-2016)

Table EE Basic Information List

Table EE In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table EE In-Vehicle Entertainment Sales Market Share (2011-2016)

Table Deutsche Telekom Basic Information List

Table Deutsche Telekom In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table Deutsche Telekom In-Vehicle Entertainment Sales Market Share (2011-2016)

Table GENIVI Basic Information List

Table GENIVI In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table GENIVI In-Vehicle Entertainment Sales Market Share (2011-2016)

Table Chrysler Basic Information List

Table Chrysler In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table Chrysler In-Vehicle Entertainment Sales Market Share (2011-2016)

Table Global M2M Association Basic Information List

Table Global M2M Association In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table Global M2M Association In-Vehicle Entertainment Sales Market Share (2011-2016)

Table GSMA Basic Information List

Table GSMA In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table GSMA In-Vehicle Entertainment Sales Market Share (2011-2016)

Table Harman Basic Information List

Table Harman In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table Harman In-Vehicle Entertainment Sales Market Share (2011-2016)

Table Toyota Basic Information List

Table Toyota In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table Toyota In-Vehicle Entertainment Sales Market Share (2011-2016)

Table Microsoft Basic Information List

Table Microsoft In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table Microsoft In-Vehicle Entertainment Sales Market Share (2011-2016)

Table MySpace Basic Information List

Table MySpace In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table MySpace In-Vehicle Entertainment Sales Market Share (2011-2016)

Table Car Connectivity Consortium Basic Information List

Table Car Connectivity Consortium In-Vehicle Entertainment Sales, Revenue, Price and Gross Margin (2011-2016)

Table Car Connectivity Consortium In-Vehicle Entertainment Sales Market Share (2011-2016)

Table Production Base and Market Concentration Rate of Raw Material

Figure Price Trend of Key Raw Materials

Table Key Suppliers of Raw Materials

Figure Manufacturing Cost Structure of In-Vehicle Entertainment

Figure Manufacturing Process Analysis of In-Vehicle Entertainment

Figure In-Vehicle Entertainment Industrial Chain Analysis

Table Raw Materials Sources of In-Vehicle Entertainment Major Manufacturers in 2015

Table Major Buyers of In-Vehicle Entertainment

Table Distributors/Traders List

Figure United States In-Vehicle Entertainment Production and Growth Rate Forecast (2016-2021)

Figure United States In-Vehicle Entertainment Revenue and Growth Rate Forecast (2016-2021)

Table United States In-Vehicle Entertainment Production Forecast by Type (2016-2021)

Table United States In-Vehicle Entertainment Consumption Forecast by Application (2016-2021)

 
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