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The regional analysis of the global Online Entertainment market is considered for the key regions such as Asia Pacific, North America, Europe, Latin America, and Rest of the World. North America is the leading/significant region across the world in terms of market share owing to the high availability of advanced digital infrastructure with digital literacy, along with the presence of a significant number of internet service providers in the region. Whereas, Asia-Pacific is anticipated to exhibit the highest growth rate / CAGR over the forecast period 2020-2027. Factors such as increasing penetration of internet & smartphone and the rapid growth of digitalization in the media & entertainment industry would create lucrative growth prospects for the Online Entertainment market across the Asia-Pacific region.
Major market player included in this report are:
Amazon Web Services
Netflix, Inc.
Google LLC
Tencent Holdings. Ltd.
Sony Corp.
King Digital Entertainment Ltd.
Spotify Technology S.A.
Rakuten Inc.
CBS Corporation
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:
By Form:
Video
Audio
Games
Internet Radio
Others
By Revenue Model:
Subscription
Advertisement
Sponsorship
Others
By Device:
Smartphones
Smart TVs
Projectors, & Monitors
Laptop, Desktops, & Tablets
Others
By Region:
North America
U.S.
Canada
Europe
UK
Germany
France
Spain
Italy
ROE
Asia Pacific
China
India
Japan
Australia
South Korea
RoAPAC
Latin America
Brazil
Mexico
Rest of the World
Furthermore, years considered for the study are as follows:
Historical year – 2017, 2018
Base year – 2019
Forecast period – 2020 to 2027
Target Audience of the Global Online Entertainment Market in Market Study:
Key Consulting Companies & Advisors
Large, medium-sized, and small enterprises
Venture capitalists
Value-Added Resellers (VARs)
Third-party knowledge providers
Investment bankers
Investors
1.1. Market Snapshot
1.2. Global & Segmental Market Estimates & Forecasts, 2018-2027 (USD Billion)
1.2.1. Online Entertainment Market, by Region, 2018-2027 (USD Billion)
1.2.2. Online Entertainment Market, by Form, 2018-2027 (USD Billion)
1.2.3. Online Entertainment Market, by Revenue Model, 2018-2027 (USD Billion)
1.2.4. Online Entertainment Market, by Device, 2018-2027 (USD Billion)
1.3. Key Trends
1.4. Estimation Methodology
1.5. Research Assumption
Chapter 2. Global Online Entertainment Market Definition and Scope
2.1. Objective of the Study
2.2. Market Definition & Scope
2.2.1. Scope of the Study
2.2.2. Industry Evolution
2.3. Years Considered for the Study
2.4. Currency Conversion Rates
Chapter 3. Global Online Entertainment Market Dynamics
3.1. Online Entertainment Market Impact Analysis (2018-2027)
3.1.1. Market Drivers
3.1.2. Market Challenges
3.1.3. Market Opportunities
Chapter 4. Global Online Entertainment Market Industry Analysis
4.1. Porter’s 5 Force Model
4.1.1. Bargaining Power of Suppliers
4.1.2. Bargaining Power of Buyers
4.1.3. Threat of New Entrants
4.1.4. Threat of Substitutes
4.1.5. Competitive Rivalry
4.1.6. Futuristic Approach to Porter’s 5 Force Model (2017-2027)
4.2. PEST Analysis
4.2.1. Political
4.2.2. Economical
4.2.3. Social
4.2.4. Technological
4.3. Investment Adoption Model
4.4. Analyst Recommendation & Conclusion
Chapter 5. Global Online Entertainment Market, by Form
5.1. Market Snapshot
5.2. Global Online Entertainment Market by Form, Performance - Potential Analysis
5.3. Global Online Entertainment Market Estimates & Forecasts by Form 2017-2027 (USD Billion)
5.4. Online Entertainment Market, Sub Segment Analysis
5.4.1. Video
5.4.2. Audio
5.4.3. Games
5.4.4. Internet Radio
5.4.5. Others
Chapter 6. Global Online Entertainment Market, by Revenue Model
6.1. Market Snapshot
6.2. Global Online Entertainment Market by Revenue Model, Performance - Potential Analysis
6.3. Global Online Entertainment Market Estimates & Forecasts by Revenue Model 2017-2027 (USD Billion)
6.4. Online Entertainment Market, Sub Segment Analysis
6.4.1. Subscription
6.4.2. Advertisement
6.4.3. Sponsorship
6.4.4. Others
Chapter 7. Global Online Entertainment Market, by Device
7.1. Market Snapshot
7.2. Global Online Entertainment Market by Device - Potential Analysis
7.3. Global Online Entertainment Market Estimates & Forecasts by Device 2017-2027 (USD Billion)
7.4. Online Entertainment Market, Sub Segment Analysis
7.4.1. Smartphones
7.4.2. Smart TVs
7.4.3. Projectors, & Monitors
7.4.4. Laptop, Desktops, & Tablets
7.4.5. Others
Chapter 8. Global Online Entertainment Market, Regional Analysis
8.1. Online Entertainment Market, Regional Market Snapshot
8.2. North America Online Entertainment Market
8.2.1. U.S. Online Entertainment Market
8.2.1.1. Form breakdown estimates & forecasts, 2017-2027
8.2.1.2. Revenue Model breakdown estimates & forecasts, 2017-2027
8.2.1.3. Device breakdown estimates & forecasts, 2017-2027
8.2.2. Canada Online Entertainment Market
8.3. Europe Online Entertainment Market Snapshot
8.3.1. U.K. Online Entertainment Market
8.3.2. Germany Online Entertainment Market
8.3.3. France Online Entertainment Market
8.3.4. Spain Online Entertainment Market
8.3.5. Italy Online Entertainment Market
8.3.6. Rest of Europe Online Entertainment Market
8.4. Asia-Pacific Online Entertainment Market Snapshot
8.4.1. China Online Entertainment Market
8.4.2. India Online Entertainment Market
8.4.3. Japan Online Entertainment Market
8.4.4. Australia Online Entertainment Market
8.4.5. South Korea Online Entertainment Market
8.4.6. Rest of Asia Pacific Online Entertainment Market
8.5. Latin America Online Entertainment Market Snapshot
8.5.1. Brazil Online Entertainment Market
8.5.2. Mexico Online Entertainment Market
8.6. Rest of The World Online Entertainment Market
Chapter 9. Competitive Intelligence
9.1. Top Market Strategies
9.2. Company Profiles
9.2.1. Amazon Web Services
9.2.1.1. Key Information
9.2.1.2. Overview
9.2.1.3. Financial (Subject to Data Availability)
9.2.1.4. Product Summary
9.2.1.5. Recent Developments
9.2.2. Netflix, Inc.
9.2.3. Google LLC
9.2.4. Facebook
9.2.5. Tencent Holdings. Ltd.
9.2.6. Sony Corp.
9.2.7. King Digital Entertainment Ltd.
9.2.8. Spotify Technology S.A.
9.2.9. Rakuten Inc.
9.2.10. CBS Corporation
Chapter 10. Research Process
10.1. Research Process
10.1.1. Data Mining
10.1.2. Analysis
10.1.3. Market Estimation
10.1.4. Validation
10.1.5. Publishing
10.2. Research Attributes
10.3. Research Assumption
TABLE 2. Global Online Entertainment market estimates & forecasts by region 2017-2027 (USD Billion)
TABLE 3. Global Online Entertainment market estimates & forecasts by Form 2017-2027 (USD Billion)
TABLE 4. Global Online Entertainment market estimates & forecasts by Revenue Model 2017-2027 (USD Billion)
TABLE 5. Global Online Entertainment market estimates & forecasts by Device 2017-2027 (USD Billion)
TABLE 6. Global Online Entertainment market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 7. Global Online Entertainment market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 8. Global Online Entertainment market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 9. Global Online Entertainment market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 10. Global Online Entertainment market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 11. Global Online Entertainment market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 12. Global Online Entertainment market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 13. Global Online Entertainment market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 14. Global Online Entertainment market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 15. Global Online Entertainment market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 16. Global Online Entertainment market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 17. Global Online Entertainment market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 18. Global Online Entertainment market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 19. Global Online Entertainment market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 20. Global Online Entertainment market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 21. Global Online Entertainment market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 22. U.S. Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 23. U.S. Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 24. U.S. Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 25. Canada Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 26. Canada Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 27. Canada Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 28. UK Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 29. UK Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 30. UK Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 31. Germany Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 32. Germany Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 33. Germany Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 34. France Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 35. France Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 36. France Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 37. Spain Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 38. Spain Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 39. Spain Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 40. Italy Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 41. Italy Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 42. Italy Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 43. ROE Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 44. ROE Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 45. ROE Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 46. China Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 47. China Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 48. China Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 49. India Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 50. India Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 51. India Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 52. Japan Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 53. Japan Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 54. Japan Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 55. Australia Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 56. Australia Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 57. Australia Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 58. South Korea Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 59. South Korea Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 60. South Korea Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 61. ROPAC Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 62. ROPAC Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 63. ROPAC Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 64. Brazil Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 65. Brazil Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 66. Brazil Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 67. Mexico Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 68. Mexico Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 69. Mexico Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 70. ROLA Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 71. ROLA Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 72. ROLA Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 73. ROW Online Entertainment market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 74. ROW Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 75. ROW Online Entertainment market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 76. List of secondary Devices, used in the study of global Online Entertainment market
TABLE 77. List of primary Devices, used in the study of global Online Entertainment market
TABLE 78. Years considered for the study
TABLE 79. Exchange rates considered
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