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Global Mobile and Handheld Gaming Market Size, Status and Forecast 2022

  • QYR1563320
  • 109 Pages
  • September 2017
  • Consumer Goods
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This report studies the global Mobile and Handheld Gaming market, analyzes and researches the Mobile and Handheld Gaming development status and forecast in United States, EU, Japan, China, India and Southeast Asia. This report focuses on the top players in global market, like

Activision Blizzards Inc

Nintendo Co. Ltd

Sony Corp

Electronic Arts Inc

NVIDIA Corp

Microsoft Corp

Ubisoft Entertainment SA

King Digital Entertainment

Supercell Oy

Disney Interactive

Tencent

Snda

Netease

Market segment by Regions/Countries, this report covers

United States

EU

Japan

China

India

Southeast Asia

Market segment by Type, Mobile and Handheld Gaming can be split into

IOS

Android

Other

Market segment by Application, Mobile and Handheld Gaming can be split into

Residential

Commercial

If you have any special requirements, please let us know and we will offer you the report as you want.

Table of Contents

Global Mobile and Handheld Gaming Market Size, Status and Forecast 2022

1 Industry Overview of Mobile and Handheld Gaming

1.1 Mobile and Handheld Gaming Market Overview

1.1.1 Mobile and Handheld Gaming Product Scope

1.1.2 Market Status and Outlook

1.2 Global Mobile and Handheld Gaming Market Size and Analysis by Regions

1.2.1 United States

1.2.2 EU

1.2.3 Japan

1.2.4 China

1.2.5 India

1.2.6 Southeast Asia

1.3 Mobile and Handheld Gaming Market by Type

1.3.1 IOS

1.3.2 Android

1.3.3 Other

1.4 Mobile and Handheld Gaming Market by End Users/Application

1.4.1 Residential

1.4.2 Commercial

2 Global Mobile and Handheld Gaming Competition Analysis by Players

2.1 Mobile and Handheld Gaming Market Size (Value) by Players (2016 and 2017)

2.2 Competitive Status and Trend

2.2.1 Market Concentration Rate

2.2.2 Product/Service Differences

2.2.3 New Entrants

2.2.4 The Technology Trends in Future

3 Company (Top Players) Profiles

3.1 Activision Blizzards Inc

3.1.1 Company Profile

3.1.2 Main Business/Business Overview

3.1.3 Products, Services and Solutions

3.1.4 Mobile and Handheld Gaming Revenue (Value) (2012-2017)

3.1.5 Recent Developments

3.2 Nintendo Co. Ltd

3.2.1 Company Profile

3.2.2 Main Business/Business Overview

3.2.3 Products, Services and Solutions

3.2.4 Mobile and Handheld Gaming Revenue (Value) (2012-2017)

3.2.5 Recent Developments

3.3 Sony Corp

3.3.1 Company Profile

3.3.2 Main Business/Business Overview

3.3.3 Products, Services and Solutions

3.3.4 Mobile and Handheld Gaming Revenue (Value) (2012-2017)

3.3.5 Recent Developments

3.4 Electronic Arts Inc

3.4.1 Company Profile

3.4.2 Main Business/Business Overview

3.4.3 Products, Services and Solutions

3.4.4 Mobile and Handheld Gaming Revenue (Value) (2012-2017)

3.4.5 Recent Developments

3.5 NVIDIA Corp

3.5.1 Company Profile

3.5.2 Main Business/Business Overview

3.5.3 Products, Services and Solutions

3.5.4 Mobile and Handheld Gaming Revenue (Value) (2012-2017)

3.5.5 Recent Developments

3.6 Microsoft Corp

3.6.1 Company Profile

3.6.2 Main Business/Business Overview

3.6.3 Products, Services and Solutions

3.6.4 Mobile and Handheld Gaming Revenue (Value) (2012-2017)

3.6.5 Recent Developments

3.7 Ubisoft Entertainment SA

3.7.1 Company Profile

3.7.2 Main Business/Business Overview

3.7.3 Products, Services and Solutions

3.7.4 Mobile and Handheld Gaming Revenue (Value) (2012-2017)

3.7.5 Recent Developments

3.8 King Digital Entertainment

3.8.1 Company Profile

3.8.2 Main Business/Business Overview

3.8.3 Products, Services and Solutions

3.8.4 Mobile and Handheld Gaming Revenue (Value) (2012-2017)

3.8.5 Recent Developments

3.9 Supercell Oy

3.9.1 Company Profile

3.9.2 Main Business/Business Overview

3.9.3 Products, Services and Solutions

3.9.4 Mobile and Handheld Gaming Revenue (Value) (2012-2017)

3.9.5 Recent Developments

3.10 Disney Interactive

3.10.1 Company Profile

3.10.2 Main Business/Business Overview

3.10.3 Products, Services and Solutions

3.10.4 Mobile and Handheld Gaming Revenue (Value) (2012-2017)

3.10.5 Recent Developments

3.11 Tencent

3.12 Snda

3.13 Netease

4 Global Mobile and Handheld Gaming Market Size by Type and Application (2012-2017)

4.1 Global Mobile and Handheld Gaming Market Size by Type (2012-2017)

4.2 Global Mobile and Handheld Gaming Market Size by Application (2012-2017)

4.3 Potential Application of Mobile and Handheld Gaming in Future

4.4 Top Consumer/End Users of Mobile and Handheld Gaming

5 United States Mobile and Handheld Gaming Development Status and Outlook

5.1 United States Mobile and Handheld Gaming Market Size (2012-2017)

5.2 United States Mobile and Handheld Gaming Market Size and Market Share by Players (2016 and 2017)

6 EU Mobile and Handheld Gaming Development Status and Outlook

6.1 EU Mobile and Handheld Gaming Market Size (2012-2017)

6.2 EU Mobile and Handheld Gaming Market Size and Market Share by Players (2016 and 2017)

7 Japan Mobile and Handheld Gaming Development Status and Outlook

7.1 Japan Mobile and Handheld Gaming Market Size (2012-2017)

7.2 Japan Mobile and Handheld Gaming Market Size and Market Share by Players (2016 and 2017)

8 China Mobile and Handheld Gaming Development Status and Outlook

8.1 China Mobile and Handheld Gaming Market Size (2012-2017)

8.2 China Mobile and Handheld Gaming Market Size and Market Share by Players (2016 and 2017)

9 India Mobile and Handheld Gaming Development Status and Outlook

9.1 India Mobile and Handheld Gaming Market Size (2012-2017)

9.2 India Mobile and Handheld Gaming Market Size and Market Share by Players (2016 and 2017)

10 Southeast Asia Mobile and Handheld Gaming Development Status and Outlook

10.1 Southeast Asia Mobile and Handheld Gaming Market Size (2012-2017)

10.2 Southeast Asia Mobile and Handheld Gaming Market Size and Market Share by Players (2016 and 2017)

11 Market Forecast by Regions, Type and Application (2017-2022)

11.1 Global Mobile and Handheld Gaming Market Size (Value) by Regions (2017-2022)

11.1.1 United States Mobile and Handheld Gaming Revenue and Growth Rate (2017-2022)

11.1.2 EU Mobile and Handheld Gaming Revenue and Growth Rate (2017-2022)

11.1.3 Japan Mobile and Handheld Gaming Revenue and Growth Rate (2017-2022)

11.1.4 China Mobile and Handheld Gaming Revenue and Growth Rate (2017-2022)

11.1.5 India Mobile and Handheld Gaming Revenue and Growth Rate (2017-2022)

11.1.6 Southeast Asia Mobile and Handheld Gaming Revenue and Growth Rate (2017-2022)

11.2 Global Mobile and Handheld Gaming Market Size (Value) by Type (2017-2022)

11.3 Global Mobile and Handheld Gaming Market Size by Application (2017-2022)

12 Mobile and Handheld Gaming Market Dynamics

12.1 Mobile and Handheld Gaming Market Opportunities

12.2 Mobile and Handheld Gaming Challenge and Risk

12.2.1 Competition from Opponents

12.2.2 Downside Risks of Economy

12.3 Mobile and Handheld Gaming Market Constraints and Threat

12.3.1 Threat from Substitute

12.3.2 Government Policy

12.3.3 Technology Risks

12.4 Mobile and Handheld Gaming Market Driving Force

12.4.1 Growing Demand from Emerging Markets

12.4.2 Potential Application

13 Market Effect Factors Analysis

13.1 Technology Progress/Risk

13.1.1 Substitutes

13.1.2 Technology Progress in Related Industry

13.2 Consumer Needs Trend/Customer Preference

13.3 External Environmental Change

13.3.1 Economic Fluctuations

13.3.2 Other Risk Factors

14 Research Finding/Conclusion

15 Appendix

Methodology

Analyst Introduction

Data Source

List of Tables and Figures

Figure Mobile and Handheld Gaming Product Scope

Figure Global Mobile and Handheld Gaming Market Size (Million USD) (2012-2017)

Table Global Mobile and Handheld Gaming Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Figure Global Mobile and Handheld Gaming Market Share by Regions in 2016

Figure United States Mobile and Handheld Gaming Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Figure EU Mobile and Handheld Gaming Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Figure Japan Mobile and Handheld Gaming Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Figure China Mobile and Handheld Gaming Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Figure India Mobile and Handheld Gaming Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Figure Southeast Asia Mobile and Handheld Gaming Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Figure Global Mobile and Handheld Gaming Market Share by Type in 2016

Figure IOS Market Size (Million USD) and Growth Rate (2012-2017)

Figure Android Market Size (Million USD) and Growth Rate (2012-2017)

Figure Other Market Size (Million USD) and Growth Rate (2012-2017)

Figure Global Mobile and Handheld Gaming Market Share by Application in 2016

Table Key Downstream Customer in Residential

Figure Mobile and Handheld Gaming Market Size (Million USD) and Growth Rate in Residential (2012-2017)

Table Key Downstream Customer in Commercial

Figure Mobile and Handheld Gaming Market Size (Million USD) and Growth Rate in Commercial (2012-2017)

Figure Mobile and Handheld Gaming Market Size (Million USD) and Growth Rate in Applications 3 (2012-2017)

Table Mobile and Handheld Gaming Market Size (Million USD) by Players (2016 and 2017)

Figure Mobile and Handheld Gaming Market Size Share by Players in 2016

Figure Mobile and Handheld Gaming Market Size Share by Players in 2017

Table Activision Blizzards Inc Basic Information List

Table Mobile and Handheld Gaming Business Revenue (Million USD) of Activision Blizzards Inc (2012-2017)

Figure Activision Blizzards Inc Mobile and Handheld Gaming Business Revenue Market Share in 2016

Table Nintendo Co. Ltd Basic Information List

Table Mobile and Handheld Gaming Business Revenue (Million USD) of Nintendo Co. Ltd (2012-2017)

Figure Nintendo Co. Ltd Mobile and Handheld Gaming Business Revenue Market Share in 2016

Table Sony Corp Basic Information List

Table Mobile and Handheld Gaming Business Revenue (Million USD) of Sony Corp (2012-2017)

Figure Sony Corp Mobile and Handheld Gaming Business Revenue Market Share in 2016

Table Electronic Arts Inc Basic Information List

Table Mobile and Handheld Gaming Business Revenue (Million USD) of Electronic Arts Inc (2012-2017)

Figure Electronic Arts Inc Mobile and Handheld Gaming Business Revenue Market Share in 2016

Table NVIDIA Corp Basic Information List

Table Mobile and Handheld Gaming Business Revenue (Million USD) of NVIDIA Corp (2012-2017)

Figure NVIDIA Corp Mobile and Handheld Gaming Business Revenue Market Share in 2016

Table Microsoft Corp Basic Information List

Table Mobile and Handheld Gaming Business Revenue (Million USD) of Microsoft Corp (2012-2017)

Figure Microsoft Corp Mobile and Handheld Gaming Business Revenue Market Share in 2016

Table Ubisoft Entertainment SA Basic Information List

Table Mobile and Handheld Gaming Business Revenue (Million USD) of Ubisoft Entertainment SA (2012-2017)

Figure Ubisoft Entertainment SA Mobile and Handheld Gaming Business Revenue Market Share in 2016

Table King Digital Entertainment Basic Information List

Table Mobile and Handheld Gaming Business Revenue (Million USD) of King Digital Entertainment (2012-2017)

Figure King Digital Entertainment Mobile and Handheld Gaming Business Revenue Market Share in 2016

Table Supercell Oy Basic Information List

Table Mobile and Handheld Gaming Business Revenue (Million USD) of Supercell Oy (2012-2017)

Figure Supercell Oy Mobile and Handheld Gaming Business Revenue Market Share in 2016

Table Disney Interactive Basic Information List

Table Mobile and Handheld Gaming Business Revenue (Million USD) of Disney Interactive (2012-2017)

Figure Disney Interactive Mobile and Handheld Gaming Business Revenue Market Share in 2016

Table Tencent Basic Information List

Table Mobile and Handheld Gaming Business Revenue (Million USD) of Tencent (2012-2017)

Figure Tencent Mobile and Handheld Gaming Business Revenue Market Share in 2016

Table Snda Basic Information List

Table Mobile and Handheld Gaming Business Revenue (Million USD) of Snda (2012-2017)

Figure Snda Mobile and Handheld Gaming Business Revenue Market Share in 2016

Table Netease Basic Information List

Table Mobile and Handheld Gaming Business Revenue (Million USD) of Netease (2012-2017)

Figure Netease Mobile and Handheld Gaming Business Revenue Market Share in 2016

Table Global Mobile and Handheld Gaming Market Size (Million USD) by Type (2012-2017)

Figure Global Mobile and Handheld Gaming Market Size Share by Type in 2012

Figure Global Mobile and Handheld Gaming Market Size Share by Type in 2013

Figure Global Mobile and Handheld Gaming Market Size Share by Type in 2014

Figure Global Mobile and Handheld Gaming Market Size Share by Type in 2015

Figure Global Mobile and Handheld Gaming Market Size Share by Type in 2016

Figure Global Mobile and Handheld Gaming Market Size Share by Type in 2017

Table Global Mobile and Handheld Gaming Market Size (Million USD) by Application (2012-2017)

Figure Global Mobile and Handheld Gaming Market Size (Million USD) by Application in 2012

Figure Global Mobile and Handheld Gaming Market Size (Million USD) by Application in 2013

Figure Global Mobile and Handheld Gaming Market Size (Million USD) by Application in 2014

Figure Global Mobile and Handheld Gaming Market Size (Million USD) by Application in 2015

Figure Global Mobile and Handheld Gaming Market Size (Million USD) by Application in 2016

Figure Global Mobile and Handheld Gaming Market Size (Million USD) by Application in 2017

Table Top Consumer/End Users of Mobile and Handheld Gaming

Figure United States Mobile and Handheld Gaming Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Table United States Mobile and Handheld Gaming Market Size (Million USD) by Players (2012-2017)

Figure United States Mobile and Handheld Gaming Market Size Share by Players in 2016

Figure United States Mobile and Handheld Gaming Market Size Share by Players in 2017

Figure EU Mobile and Handheld Gaming Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Table EU Mobile and Handheld Gaming Market Size (Million USD) by Players (2012-2017)

Figure EU Mobile and Handheld Gaming Market Size Share by Players in 2016

Figure EU Mobile and Handheld Gaming Market Size Share by Players in 2017

Figure Japan Mobile and Handheld Gaming Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Table Japan Mobile and Handheld Gaming Market Size (Million USD) by Players (2012-2017)

Figure Japan Mobile and Handheld Gaming Market Size Share by Players in 2016

Figure Japan Mobile and Handheld Gaming Market Size Share by Players in 2017

Figure China Mobile and Handheld Gaming Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Table China Mobile and Handheld Gaming Market Size (Million USD) by Players (2012-2017)

Figure China Mobile and Handheld Gaming Market Size Share by Players in 2016

Figure China Mobile and Handheld Gaming Market Size Share by Players in 2017

Figure India Mobile and Handheld Gaming Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Table India Mobile and Handheld Gaming Market Size (Million USD) by Players (2012-2017)

Figure India Mobile and Handheld Gaming Market Size Share by Players in 2016

Figure India Mobile and Handheld Gaming Market Size Share by Players in 2017

Figure Southeast Asia Mobile and Handheld Gaming Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Table Southeast Asia Mobile and Handheld Gaming Market Size (Million USD) by Players (2012-2017)

Figure Southeast Asia Mobile and Handheld Gaming Market Size Share by Players in 2016

Figure Southeast Asia Mobile and Handheld Gaming Market Size Share by Players in 2017

Figure Global Mobile and Handheld Gaming Market Size (Million USD) by Regions (2017-2022)

Table Global Mobile and Handheld Gaming Market Size (Million USD) by Regions (2017-2022)

Figure Global Mobile and Handheld Gaming Market Size Share by Regions in 2017

Figure Global Mobile and Handheld Gaming Market Size Share by Regions in 2022

Figure United States Mobile and Handheld Gaming Revenue (Million USD) and Growth Rate (2017-2022)

Figure EU Mobile and Handheld Gaming Revenue (Million USD) and Growth Rate (2017-2022)

Figure Japan Mobile and Handheld Gaming Revenue (Million USD) and Growth Rate (2017-2022)

Figure China Mobile and Handheld Gaming Revenue (Million USD) and Growth Rate (2017-2022)

Figure India Mobile and Handheld Gaming Revenue (Million USD) and Growth Rate (2017-2022)

Figure Southeast Asia Mobile and Handheld Gaming Revenue (Million USD) and Growth Rate (2017-2022)

Table Global Mobile and Handheld Gaming Market Size (Million USD) by Type (2017-2022)

Figure Global Mobile and Handheld Gaming Market Size Share by Type in 2017

Figure Global Mobile and Handheld Gaming Market Size Share by Type in 2022

Table Global Mobile and Handheld Gaming Market Size (Million USD) by Application (2017-2022)

Figure Global Mobile and Handheld Gaming Market Size (Million USD) by Application in 2017

Figure Global Mobile and Handheld Gaming Market Size (Million USD) by Application in 2022

 
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