ICT Media

Global MMO Game Market 2014-2018

  • TEC17920
  • 67 Pages
  • May 2014
  • ICT Media
About MMO Games
MMO games or massively multiplayer online games refer to videogames that allow a large number of players to participate simultaneously over an internet connection. These games usually take place in a shared world that the gamer can access after purchasing or installing the game software. MMOs usually have at least one persistent world that continues to exist even after users have exited the world and changes made to the world state by its users remain intact. These games can be found for most network-capable platforms, including the personal computer, video game console, or smartphones and other mobile devices.
TechNavio's analysts forecast the Global MMO Game market will grow at a CAGR of 11.06 percent over the period 2013-2018.
Covered in this Report
MMO games can be classified into 15 types based on the type of game play into MMORPG, MMOBA, MMORTS, MMOFPS, MMOSG (Sports), MMOR, MMORG/MMODG, MMOMG, MMOSG (Social), MMOBBG/MMOBBRPG, MMOPG, MMOCCG, MMOARG, MMOTBSG, MMOSG (Stimulation), and MMORPG
TechNavio's report, the Global MMO Game Market 2014-2018, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers North America, the EMEA and APAC regions, and Latin America; it also covers the Global MMO Game market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.
Key Regions
North America
EMEA
APAC
Latin America
Key Vendors
Activision Blizzard Inc.
Electronic Arts Inc.
Giant Interactive Group Inc.
NCSOFT Corp.
Nexon Co. Ltd.
Other Prominent Vendors

Actuate Corp. (A Birt Company)
Aeria Games and Entertainment Inc.
Ankama Games
CCP hf
Changyou.com Ltd.
CipSoft GmbH
Cryptic Studios Inc.
eGames Inc.
gPotato
Jagex Games Studio
Joymax
NetEase Inc.
OGPlanet
Perfect World Co. Ltd.
Shanda Interactive Entertainment Ltd.
Softnyx Ltd.
Sony Online Entertainment LLC
Square Enix Holdings Co. Ltd.
Tencent Holdings Ltd.
Turbine Inc.

Key Market Driver
Rapidly Changing Demographics of Gamers.
For a full, detailed list, view our report.
Key Market Challenge
Emergence of Smartphones and Tablets.
For a full, detailed list, view our report.
Key Market Trend
Increasing Development of Hardware Platforms.
For a full, detailed list, view our report.
Key Questions Answered in this Report
What will the market size be in 2018 and what will the growth rate be?
What are the key market trends?
What is driving this market?
What are the challenges to market growth?
Who are the key vendors in this market space?
What are the market opportunities and threats faced by the key vendors?
What are the strengths and weaknesses of the key vendors?
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