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Global Digital Music Market 2014-2019

Category : ICT Media  | Published Date : Jan-2015 | Pages : 123
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About Digital Music
In digital music, the sound is encoded in digital format. The technology used records, stores, and generates music in digital form. Digital music service allows customers to listen to and download music. High-quality music is made available for purchase, access, and play back by the service provider. In this type of service, the service provider purchases digital rights from music recording companies. The service is provided through a network service, wherein the user pays a subscription fee, pays per download, or accesses the music free of charge from an ad-based streaming model. The user can also download music and playlists directly to a smartphone for offline listening on the go without requiring the use of the internet. 
TechNavio's analysts forecast the Global Digital Music market to grow at a CAGR of 14.61 percent over the period 2014-2019.
Covered in this Report
This report covers the present scenario and the growth prospects of the Global Digital Music market for the period 2015-2019. To calculate market size, the report considers revenue generated by the services provided by the market vendors. The market calculation, however, does not include online radio streaming services. The report also provides the market size based on user base.
TechNavio's report, Global Digital Music Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers North America, Latin America, and the EMEA and APAC regions; it also covers the Global Digital Music market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.
Key Regions
• APAC
• EMEA        
• Latin America
• North America
Key Vendors
• Amazon.com 
• Apple 
• CBS 
• Deezer
• EMI Music Publishing
• Fox Music Publishing
• Google 
• Hungama Digital Media Entertainment
• Microsoft 
• Sony 
• Spotify 
• Universal Music Group
Other Prominent Vendors
 
• Aspiro
• Beats Electronics
• Blinkbox Music
• Gaana.com
• Grooveshark
• Guvera
• Mixcloud
• Myspace 
• Rara
• Rhapsody
• Saavn
• Slacke
• Songl
• SoundCloud
• Thumbplay
• TuneIn Radio
Market Driver
• Increase in Disposable Income among Consumers
• For a full, detailed list, view our report
Market Challenge
• Piracy Concerns
• For a full, detailed list, view our report
Market Trend
• Increase in Adoption of Cloud Services in Music Streaming
• For a full, detailed list, view our report
Key Questions Answered in this Report
• What will the market size be in 2019 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?
• What are the market opportunities and threats faced by the key vendors?
• What are the strengths and weaknesses of the key vendors?
01. Executive Summary
02. List of Abbreviations
03. Scope of the Report
03.1 Market Overview
03.2 Product Offerings
04. Market Research Methodology
04.1 Market Research Process
04.2 Research Methodology
05. Introduction
06. Digital Music Ecosystem
07. Market Landscape
07.1 Market Overview
07.2 Market Size and Forecast by Revenue
07.3 Market Size and Forecast by User Base
07.4 Five Forces Analysis
08. Market Segmentation by Type
08.1 Global Digital Music Market by Type
08.1.1 Download
08.1.2 Subscription
08.1.3 Streaming
09. Market Segmentation by Platform
09.1 Global Digital Music Market by Platform
09.1.1 Smartphones/Tablets
09.1.2 PCs/Laptops
09.1.3 Others
10. Geographical Segmentation
10.1 Global Digital Music Market by Geographical Segmentation 2014 & 2019
10.1.1 North America
10.1.2 APAC Region
10.1.3 EMEA Region
10.1.4 Latin America
11. Key Leading Countries
11.1 US
11.1.1 Economic Overview
11.1.2 Economic Indicators
11.1.3 Population Growth and Age Structure in US
11.1.4 Digital Music Market in US
11.2 Japan
11.2.1 Economic Overview
11.2.2 Inflation in Japan
11.2.3 Digital Music Market in Japan
12. Buying Criteria
13. Market Growth Drivers
14. Drivers and their Impact
15. Market Challenges
16. Impact of Drivers and Challenges
17. Market Trends
18. Trends and their Impact
19. Vendor Landscape
19.1 Competitive Scenario
19.2 Other Prominent Vendors
20. Key Vendor Analysis
20.1 Amazon.com
20.1.1 Key Facts
20.1.2 Business Overview
20.1.3 Business Segmentation
20.1.4 Business Segmentation by Revenue 2012 and 2013
20.1.5 Geographical Segmentation by Revenue 2013
20.1.6 Business Strategy
20.1.7 Recent Developments
20.1.8 SWOT Analysis
20.2 Apple
20.2.1 Key Facts
20.2.2 Business Overview
20.2.3 Product Segmentation by Revenue
20.2.4 Geographical Segmentation by Revenue
20.2.5 Business Strategy
20.2.6 Recent Developments
20.2.7 SWOT Analysis
20.3 CBS
20.3.1 Key Facts
20.3.2 Business Overview
20.3.3 Business Segmentation
20.3.4 Business Strategy
20.3.5 Key Information
20.3.6 SWOT Analysis
20.4 Deezer
20.4.1 Key Facts
20.4.2 Business Overview
20.4.3 Key Applications
20.4.4 Geographical Segmentation
20.4.5 Recent Developments
20.4.6 SWOT Analysis
20.5 EMI Music Publishing
20.5.1 Key Facts
20.5.2 Business Overview
20.5.3 Business Segmentation
20.5.4 Business Strategy
20.5.5 Recent Developments
20.5.6 SWOT Analysis
20.6 Fox Music Publishing
20.6.1 Key Facts
20.6.2 Business Overview
20.6.3 Clients
20.6.4 Business Strategy
20.6.5 SWOT Analysis
20.7 Google
20.7.1 Key Facts
20.7.2 Business Overview
20.7.3 Business Segmentation by Revenue 2013
20.7.4 Business Segmentation by Revenue 2012 and 2013
20.7.5 Geographical Segmentation by Revenue 2013
20.7.6 Business Strategy
20.7.7 Recent Developments
20.7.8 SWOT Analysis
20.8 Hungama Digital Media Entertainment
20.8.1 Key Facts
20.8.2 Business Overview
20.8.3 Product Segmentation
20.8.4 Key Locations
20.8.5 Exhibit 1: Hungama Digital Media Entertainment : Key Locations
20.8.6 Recent Developments
20.8.7 SWOT Analysis
20.9 Microsoft
20.9.1 Key Facts
20.9.2 Business Overview
20.9.3 Business Segmentation by Revenue 2013
20.9.4 Business Segmentation by Revenue 2012 and 2013
20.9.5 Geographical Segmentation by Revenue 2013
20.9.6 Business Strategy
20.9.7 Recent Developments
20.9.8 SWOT Analysis
20.10 Sony
20.10.1 Key Facts
20.10.2 Business Overview
20.10.3 Business Segmentation by Revenue
20.10.4 Business Segmentation by Revenue
20.10.5 Geographical Segmentation by Revenue
20.10.6 Business Strategy
20.10.7 Recent Developments
20.10.8 SWOT Analysis
20.11 Spotify
20.11.1 Key Facts
20.11.2 Business Overview
20.11.3 Geographical Segmentation Presence
20.11.4 SWOT Analysis
20.12 Universal Music Group
20.12.1 Key Facts
20.12.2 Business Overview
20.12.3 Recent Developments
20.12.4 SWOT Analysis
21. Other Reports in this Series
List of Exhibits
Exhibit 1: Market Research Methodology
Exhibit 2: Digital Music Ecosystem
Exhibit 3: Types of Digital Music Service Providers
Exhibit 4: Types of Digital Music Services
Exhibit 5: Global Digital Music Market 2014-2019 (US$ billion)
Exhibit 6: Global Digital Music Market 2013-2018 (users in billions)
Exhibit 7: Types of Digital Music Services
Exhibit 8: Global Digital Music Market by Type 2014 & 2019 (US$ billion)
Exhibit 9: Global Digital Music Market by Type 2014 & 2019
Exhibit 10: Types of Digital Music Platform
Exhibit 11: Global Digital Music Market by Platform 2014 & 2019 (US$ billion)
Exhibit 12: Global Digital Music Market by Platform 2014 & 2019
Exhibit 13: Global Digital Music Market by Geographical Segmentation 2014 & 2019 (US$ billion)
Exhibit 14: Global Digital Music Market by Geographical Segmentation 2014 & 2019
Exhibit 15: Digital Music Market in North America
Exhibit 16: Digital Music Market in APAC Region
Exhibit 17: Digital Music Market in EMEA Region
Exhibit 18: Digital Music Market in Latin America
Exhibit 19: US GDP Growth Rate 2008-2013 (US$ billion)
Exhibit 20: Contribution of Various Sectors to US GDP 2013
Exhibit 21: US GDP per Capita 2008-2013 (US$)
Exhibit 22: US Population 2008-2013 (in million)
Exhibit 23: US Population by Age Structure 2013 (in million)
Exhibit 24: Per Capita GDP Growth Rate in Japan 2008-2013 (US$ billion)
Exhibit 25: CPI Inflation in Japan 2008-2013
Exhibit 26: Disposable Income of Leading Countries per Capita 2009-2014 (US$)
Exhibit 27: Smartphone Users among Mobile Phone Users 2014-2019 (percentage, billion users)
Exhibit 28: Global Smartphone and Tablet Penetration 2013-2018 (by percentage of global population)
Exhibit 29: Global Internet Penetration 2014
Exhibit 30: Global Online Advertising Spending 2014-2019 (US$ billion)
Exhibit 31: Mobile Phone Internet Users 2014-2019 (billion)
Exhibit 32: Global Mobile Ad Spending 2014-2019 (US$ billion)
Exhibit 33: Amazon.com: Business Segmentation 2013
Exhibit 34: Amazon.com: Business Segmentation by Revenue 2012 and 2013 (US$ billion)
Exhibit 35: Amazon.com: Geographical Segmentation by Revenue 2013
Exhibit 36: Product Segmentation of Apple by Revenue 2013
Exhibit 37: Product Segmentation of Apple by Revenue 2012 and 2013 (US$ billion)
Exhibit 38: Geographical Segmentation of Apple by Revenue 2013
Exhibit 39: Business Segmentation of CBS by Revenue 2013
Exhibit 40: Deezer: Key Applications
Exhibit 41: Deezer: Geographical Segmentation
Exhibit 42: EMI Music Publishing: Business Segmentation
Exhibit 43: Fox Music Publishing: Clients
Exhibit 44: Google: Business Segmentation by Revenue 2013
Exhibit 45: Google: Business Segmentation by Revenue 2012 and 2013 (US$ million)
Exhibit 46: Google: Geographical Segmentation by Revenue 2013
Exhibit 47: Hungama Digital Media Entertainment: Product Segmentation 2013
Exhibit 48: Microsoft: Business Segmentation by Revenue 2013
Exhibit 49: Microsoft: Business Segmentation by Revenue 2012 and 2013(US$ billion)
Exhibit 50: Microsoft: Geographical Segmentation by Revenue 2013
Exhibit 51: Sony: Business Segmentation by Revenue 2014
Exhibit 52: Sony: Business Segmentation by Revenue 2013 and 2014 (US$ billion)
Exhibit 53: Sony: Geographical Segmentation by Revenue 2014
Exhibit 54: Spotify: Geographical Presence



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