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Games Software Retailing in BRIC: Market Guide to 2016

Category : Consumer Goods  | Published Date : Aug-12 | Pages : 29
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Synopsis
"Games Software Retailing in BRIC: Market Guide to 2016" provides in-depth detail on the trends and drivers of the Games Software Retailing market in the BRIC countries. The report includes quantitative information (historic and forecast market values), segmented at category level. The report provides data, analyses and opinion to help companies in the retail industry better understand the changes in their environment, seize opportunities and formulate crucial business strategies.
Scope
• Overview of the Games Software Retailing market in the BRIC countries. • Analysis of the Games Software Retailing market and its categories, including full year 2011 sales values and forecasts until 2016. • Historic and forecast sales values for Games Software Retailing for the period 2006 through to 2016. • Individual category analysis for the Games Software Retailing market for the period 2006 through to 2016.
Summary
This report is the result of Canadean’s extensive market research covering the Games Software Retailing market in the BRIC countries. The report provides a top-level overview and detailed category insight into the operating environment for the Games Software Retailing market in the BRIC countries. It is an essential tool for companies active across the retail value chain in the BRIC countries and for new players that are considering entering the market.
Reasons To Buy
Provides you with important figures for the Games Software Retailing market in the BRIC countries with individual country analysis. • Helps you to identify trends by analyzing historical industry data. • Allows you to analyze the market with detailed historic and forecast market values, segmented at category level. • Enhances your knowledge of the market with key figures on consumption value and segmentation by category for the historic period. • Helps you to plan future business decisions using forecast figures for the market along with segmentation.
Table Of Contents1 Introduction
1.1 What is this Report About?
1.2 Definitions
2 BRIC Games Software Retailing: Market Overview
3 BRIC Games Software Retailing: Historic Sales Data
3.1 Games Software Retailing, Sales Data, 2006-11
3.2 Music & Video and Entertainment Software - Historic Category Analysis, 2011
4 BRIC Games Software Retailing: Forecast Sales Data
4.1 Games Software Retailing, Sales Data, 2011-16
4.2 Music & Video and Entertainment Software - Forecast Category Analysis, 2016
5 Brazil Games Software Retailing: Historic Sales Data
5.1 Games Software Retailing, Sales Data, 2006-11
5.2 Music & Video and Entertainment Software - Historic Category Analysis, 2011
6 Brazil Games Software Retailing: Forecast Sales Data
6.1 Games Software Retailing, Sales Data, 2011-16
6.2 Music & Video and Entertainment Software - Forecast Category Analysis, 2016
7 China Games Software Retailing: Historic Sales Data
7.1 Games Software Retailing, Sales Data, 2006-11
7.2 Music & Video and Entertainment Software - Historic Category Analysis, 2011
8 China Games Software Retailing: Forecast Sales Data
8.1 Games Software Retailing, Sales Data, 2011-16
8.2 Music & Video and Entertainment Software - Forecast Category Analysis, 2016
9 India Games Software Retailing: Historic Sales Data
9.1 Games Software Retailing, Sales Data, 2006-11
9.2 Music & Video and Entertainment Software - Historic Category Analysis, 2011
10 India Games Software Retailing: Forecast Sales Data
10.1 Games Software Retailing, Sales Data, 2011-16
10.2 Music & Video and Entertainment Software - Forecast Category Analysis, 2016
11 Russia Games Software Retailing: Historic Sales Data
11.1 Games Software Retailing, Sales Data, 2006-11
11.2 Music & Video and Entertainment Software - Historic Category Analysis, 2011
12 Russia Games Software Retailing: Forecast Sales Data
12.1 Games Software Retailing, Sales Data, 2011-16
12.2 Music & Video and Entertainment Software - Forecast Category Analysis, 2016
13 Appendix
13.1 About Canadean
13.2 Disclaimer
List Of TablesTable 1: Canadean Retail Category Definitions
Table 2: Games Software Retailing in BRIC, Sales Value (US$ bn), 2006-11
Table 3: Music & Video and Entertainment Software in BRIC, Category Analysis by Sales (US$ bn), 2011
Table 4: Games Software Retailing in BRIC, Sales Value (US$ bn), 2011-16
Table 5: Music & Video and Entertainment Software in BRIC, Category Analysis by Sales (US$ bn), 2016
Table 6: Games Software Retailing in Brazil, Sales Value (US$ bn), 2006-11
Table 7: Music & Video and Entertainment Software in Brazil, Category Analysis by Sales (US$ bn), 2011
Table 8: Games Software Retailing in Brazil, Sales Value (US$ bn), 2011-16
Table 9: Music & Video and Entertainment Software in Brazil, Category Analysis by Sales (US$ bn), 2016
Table 10: Games Software Retailing in China, Sales Value (US$ bn), 2006-11
Table 11: Music & Video and Entertainment Software in China, Category Analysis by Sales (US$ bn), 2011
Table 12: Games Software Retailing in China, Sales Value (US$ bn), 2011-16
Table 13: Music & Video and Entertainment Software in China, Category Analysis by Sales (US$ bn), 2016
Table 14: Games Software Retailing in India, Sales Value (US$ bn), 2006-11
Table 15: Music & Video and Entertainment Software in India, Category Analysis by Sales (US$ bn), 2011
Table 16: Games Software Retailing in India, Sales Value (US$ bn), 2011-16
Table 17: Music & Video and Entertainment Software in India, Category Analysis by Sales (US$ bn), 2016
Table 18: Games Software Retailing in Russia, Sales Value (US$ bn), 2006-11
Table 19: Music & Video and Entertainment Software in Russia, Category Analysis by Sales (US$ bn), 2011
Table 20: Games Software Retailing in Russia, Sales Value (US$ bn), 2011-16
Table 21: Music & Video and Entertainment Software in Russia, Category Analysis by Sales (US$ bn), 2016
List Of FiguresFigure 1: Games Software Retailing in BRIC, Sales Value (US$ bn), 2006-11
Figure 2: Music & Video and Entertainment Software in BRIC, Category Analysis by Share (%), 2011
Figure 3: Games Software Retailing in BRIC, Sales Value (US$ bn), 2011-16
Figure 4: Music & Video and Entertainment Software in BRIC, Category Analysis by Share (%), 2016
Figure 5: Games Software Retailing in Brazil, Sales Value (US$ bn), 2006-11
Figure 6: Music & Video and Entertainment Software in Brazil, Category Analysis by Share (%), 2011
Figure 7: Games Software Retailing in Brazil, Sales Value (US$ bn), 2011-16
Figure 8: Music & Video and Entertainment Software in Brazil, Category Analysis by Share (%), 2016
Figure 9: Games Software Retailing in China, Sales Value (US$ bn), 2006-11
Figure 10: Music & Video and Entertainment Software in China, Category Analysis by Share (%), 2011
Figure 11: Games Software Retailing in China, Sales Value (US$ bn), 2011-16
Figure 12: Music & Video and Entertainment Software in China, Category Analysis by Share (%), 2016
Figure 13: Games Software Retailing in India, Sales Value (US$ bn), 2006-11
Figure 14: Music & Video and Entertainment Software in India, Category Analysis by Share (%), 2011
Figure 15: Games Software Retailing in India, Sales Value (US$ bn), 2011-16
Figure 16: Music & Video and Entertainment Software in India, Category Analysis by Share (%), 2016
Figure 17: Games Software Retailing in Russia, Sales Value (US$ bn), 2006-11
Figure 18: Music & Video and Entertainment Software in Russia, Category Analysis by Share (%), 2011
Figure 19: Games Software Retailing in Russia, Sales Value (US$ bn), 2011-16
Figure 20: Music & Video and Entertainment Software in Russia, Category Analysis by Share (%), 2016
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Publisher Name : Canadean

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